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mirror of https://github.com/open-goal/jak-project synced 2026-08-10 03:06:18 -04:00
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cf79ca04e987166ce045cc7e72ed306d696d2c59
jak-project/game/graphics/opengl_renderer/background
T
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ManDude cf79ca04e9 fix another jak 1 level name (#3503)
2024-05-03 08:34:36 +01:00
..
background_common.cpp
fix another jak 1 level name (#3503)
2024-05-03 08:34:36 +01:00
background_common.h
use only the real level name in the Loader (#3495)
2024-04-30 17:12:57 +01:00
Shrub.cpp
decomp3: add background data to pc renderers, get mood and time of day stuff running (#3450)
2024-04-06 14:27:36 -04:00
Shrub.h
[jak2] Support per-proto shrub visibility (#3228)
2023-12-02 12:16:14 -05:00
TFragment.cpp
decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445)
2024-04-05 00:07:39 -04:00
TFragment.h
[gfx] Clean up background renderer matrices, fix "hole covers" (#2866)
2023-07-29 20:34:42 -04:00
Tie3.cpp
decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445)
2024-04-05 00:07:39 -04:00
Tie3.h
[jak1] use etie (#2329)
2023-03-20 19:12:33 -04:00
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