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mirror of https://github.com/open-goal/jak-project synced 2026-07-31 08:16:02 -04:00
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cf79ca04e987166ce045cc7e72ed306d696d2c59
jak-project/goal_src/jak1
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ManDude cf79ca04e9 fix another jak 1 level name (#3503)
2024-05-03 08:34:36 +01:00
..
build
decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
2023-09-26 15:17:00 +01:00
dgos
port pckernel to Jak 2 (#2248)
2023-02-25 10:19:32 -05:00
engine
fix another jak 1 level name (#3503)
2024-05-03 08:34:36 +01:00
examples
scripts: new linter script to detect goal_src files with trailing whitespace (#3387)
2024-02-24 14:27:56 -05:00
kernel
scripts: new linter script to detect goal_src files with trailing whitespace (#3387)
2024-02-24 14:27:56 -05:00
levels
scripts: new linter script to detect goal_src files with trailing whitespace (#3387)
2024-02-24 14:27:56 -05:00
old
goal_src: Get rid of *OLD* files in jak1's goal_src (#1736)
2022-08-06 12:03:42 -04:00
pc
jak2/3: re-implement screenshot system through goal (#3482)
2024-04-25 01:46:18 +01:00
compiler-setup.gc
[extractor] fix territory being set to wrong value (#2946)
2023-08-30 18:36:10 +01:00
game.gp
custom levels: refactor level building code and jak 2 support (#3090)
2023-10-21 06:07:43 +02:00
kernel-defs.gc
jak2/3: re-implement screenshot system through goal (#3482)
2024-04-25 01:46:18 +01:00
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