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d6f9af7a2016ad6115b6e0247388aa2e2f30a22e
jak-project/test/decompiler/reference/jak2/levels/temple
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Tyler Wilding 88c39217e1 d/jak2: finish the remaining mountain temple related files (#2110)
There's some minor issues remaining, almost all of which pertain to
cutscene playing though.

Co-authored-by: water <awaterford111445@gmail.com>
2023-01-14 11:16:53 -05:00
..
canyon
d/jak2: finish the remaining mountain temple related files (#2110)
2023-01-14 11:16:53 -05:00
mountain-obs2_REF.gc
d/jak2: finish the remaining mountain temple related files (#2110)
2023-01-14 11:16:53 -05:00
mountain-obs_REF.gc
d/jak2: finish the remaining mountain temple related files (#2110)
2023-01-14 11:16:53 -05:00
mountain-ocean_REF.gc
d/jak2: pass through all simple / non-blocked *-part, *-ocean and *-scenes files (#2048)
2022-12-22 13:57:57 -05:00
mountain-part_REF.gc
d/jak2: pass through all simple / non-blocked *-part, *-ocean and *-scenes files (#2048)
2022-12-22 13:57:57 -05:00
mountain-scenes_REF.gc
[jak2] use art constants (#2097)
2023-01-07 10:32:03 -05:00
rhino_REF.gc
decomp: add a bunch of enemy files (#2101)
2023-01-07 17:14:12 -05:00
rhino-wall_REF.gc
decomp: add a bunch of enemy files (#2101)
2023-01-07 17:14:12 -05:00
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