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df33daafb48a2ffb6b8eab06ebce6ae27b79e75f
jak-project/test/decompiler/reference/jak2/engine/level
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water111 46f11b1b47 add level ref test (#1973)
There's a few functions that have to be excluded, but I think it's still
useful to have this.
2022-10-15 18:36:32 -04:00
..
bsp_REF.gc
d/jak2: finish region as well as some typedef files - ctywide-obs-h | vehicle-h | rigid-body-h (#1935)
2022-10-08 11:45:41 -04:00
bsp-h_REF.gc
[decomp] decompile decomp.gc (#1936)
2022-10-01 13:39:56 -04:00
level_REF.gc
add level ref test (#1973)
2022-10-15 18:36:32 -04:00
level-h_REF.gc
[decomp] decompile decomp.gc (#1936)
2022-10-01 13:39:56 -04:00
level-info_REF.gc
[decomp2] game-info, game-task and task-control (#1884)
2022-09-27 19:44:20 -04:00
region_REF.gc
[decomp] finish up debug.gc, get boundary rendering working (#1944)
2022-10-08 17:02:40 -04:00
region-h_REF.gc
decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958)
2022-10-14 19:35:57 -04:00
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