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jak-project/goal_src/jak1/engine/debug/memory-usage-h.gc
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2026-07-28 12:00:35 -07:00

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Common Lisp

;;-*-Lisp-*-
(in-package goal)
(bundles "ENGINE.CGO" "GAME.CGO")
(require "kernel-defs.gc")
;; DECOMP BEGINS
;; this file is debug only
(declare-file (debug))
;; The memory-usage system accumulates debug statistics into fixed category
;; slots. The same structure is used for renderer DMA, static level data, and
;; process-heap accounting. A type's mem-usage method recursively adds its
;; allocation to the supplied block.
;; Statistics for one category. used is the requested payload size, while total
;; includes the allocator alignment or storage granularity. count is the number
;; of objects or logical items contributing to the category.
(deftype memory-usage-info (structure)
((name string)
(count int32)
(used int32)
(total int32)))
;; Memory information for all categories. length is one past the highest slot
;; currently in use. work-bsp records the BSP being traversed.
(deftype memory-usage-block (basic)
((work-bsp basic)
(length int32)
(data memory-usage-info 109 :inline))
(:methods
(reset! (_type_) _type_)
(calculate-total (_type_) int)
(print-mem-usage (_type_ level object) none)))
;; The main RAM usage memory info
(define *mem-usage* (new 'debug 'memory-usage-block))
;; The DMA memory usage info
(define *dma-mem-usage* (new 'debug 'memory-usage-block))
;; Shared callback context while walking process trees.
(define *temp-mem-usage* (the-as memory-usage-block #f))
;; mem-usage traversal flags:
;; #x001 - count prototype-owned data separately from instance-owned data
;; #x002 - count only an instance's per-prototype color data
;; #x004 - the color data belongs to TIE geometry override 1
;; #x008 - the color data belongs to TIE geometry override 2
;; #x010 - the color data belongs to TIE geometry override 3
;; #x020 - include objects resident in the process dead pools
;; #x040 - classify resource lumps as entity data
;; #x080 - classify resource lumps as ambient data
;; #x100 - classify resource lumps as camera data
;; #x200 - classify an art object's extra resource as joint geometry
;; Category-to-slot mapping for memory-usage-block.data. Gaps are unnamed
;; categories that are included in aggregate debug totals.
(defenum mem-usage-id
:bitfield #f
:type uint32
(drawable-group 0)
(tfragment 1)
(tfragment-base 2)
(tfragment-common 3)
(tfragment-level0 4)
(tfragment-level1 5)
(tfragment-color 6)
(tfragment-debug 7)
(tfragment-pal 8)
(tie-fragment 9)
(tie-gif 10)
(tie-points 11)
(tie-colors 12)
(tie-draw-points 13)
(tie-debug 14)
(tie-near 15)
(tie-pal 16)
(tie-generic 17)
(instance-tie 18)
(instance-tie-colors0 19)
(instance-tie-colors1 20)
(instance-tie-colors2 21)
(instance-tie-colors3 22)
(instance-tie-colors* 23)
(prototype-bucket-shrub 24)
(generic-shrub 25)
(generic-shrub-data 26)
(shrubbery 27)
(shrubbery-object 28)
(shrubbery-vertex 29)
(shrubbery-color 30)
(shrubbery-stq 31)
(shrubbery-pal 32)
(billboard 33)
(instance-shrubbery 34)
(pris-fragment 35)
;; ??
(entity 43)
(camera 44)
(nav-mesh 45)
;; ??
(res 48)
(ambient 49)
(collide-fragment-0 50)
(collision-poly-0 51)
(collision-vertex-0 52)
(collide-fragment-1 53)
(collision-poly-1 54)
(collision-vertex-1 55)
(bsp-main 56)
(bsp-misc 57)
(bsp-node 58)
(bsp-leaf-vis-self 59)
(bsp-leaf-vis-adj 60)
(draw-node 61)
(pat 62)
(level-code 63)
(entity-links 64) ;; shared slot for entity and ambient link arrays
(joint 65)
(joint-anim-compressed 66)
(joint-anim-compressed-control 67)
(joint-anim-fixed 68)
(joint-anim-frame 69)
(art-group 70)
(art-mesh-anim 71)
(art-mesh-geo 72)
(art-joint-geo 73)
(art-joint-anim 74)
(merc-ctrl 75)
(joint-anim-drawable 76)
(blend-shape 77)
(collide-mesh 78)
(texture 79)
(string 80)
(array 81)
(sprite 82)
(depth-cue 83)
(debug 84)
(sky 85)
(pris-generic 86)
(4k-dead-pool 87)
(8k-dead-pool 88)
(16k-dead-pool 89)
(nk-dead-pool 90)
(target-dead-pool 91)
(camera-dead-pool 92)
(debug-dead-pool 93)
(process-active 94)
(heap-total 95)
(heap-process 96)
(heap-header 97)
(heap-thread 98)
(heap-root 99)
(heap-draw-control 100)
(heap-joint-control 101)
(heap-cspace 102)
(heap-bone 103)
(heap-part 104)
(heap-collide-prim 105)
(heap-misc 106)
(shadow-geo 107)
(eye-anim 108))
;; get a memory usage id as an integer.
(defmacro mem-usage-id-int (kind)
`(the int (mem-usage-id ,kind)))
;; Record one aligned allocation in a named memory-usage category. This variant embeds the category
;; name as a static string, matching the common form of the original macro.
(defmacro mem-usage-add! (usage kind count size)
(with-gensyms (bytes)
`(begin
(set! (-> ,usage length) (max (+ 1 (mem-usage-id-int ,kind)) (-> ,usage length)))
(set! (-> ,usage data (mem-usage-id ,kind) name) ,(symbol->string kind))
(+! (-> ,usage data (mem-usage-id ,kind) count) ,count)
(let ((,bytes ,size))
(+! (-> ,usage data (mem-usage-id ,kind) used) ,bytes)
(+! (-> ,usage data (mem-usage-id ,kind) total) (align16 ,bytes))))))
;; The drawable-container methods use the symbol's runtime string instead. Keep that distinct from
;; the static-string variant above: the text is the same, but the original expression and resulting
;; string object are not.
(defmacro mem-usage-add-symbol! (usage kind count size)
(with-gensyms (bytes)
`(begin
(set! (-> ,usage length) (max (+ 1 (mem-usage-id-int ,kind)) (-> ,usage length)))
(set! (-> ,usage data (mem-usage-id ,kind) name) (symbol->string ',kind))
(+! (-> ,usage data (mem-usage-id ,kind) count) ,count)
(let ((,bytes ,size))
(+! (-> ,usage data (mem-usage-id ,kind) used) ,bytes)
(+! (-> ,usage data (mem-usage-id ,kind) total) (align16 ,bytes))))))
(defun-extern mem-size basic symbol mem-usage-flags int)