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mirror of https://github.com/open-goal/jak-project synced 2026-06-24 09:51:29 -04:00
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dfdcc439e476580ef989b5fbedbd0d1a52fef66f
jak-project/goal_src/jak2/engine/gfx/ocean
T
History
ManDude 04269ffa86 [jak2] fill in a lot of flags for decomp + mouse macros (#2927)
Also changed the default type of enums to `int64` (same as `int`).
2023-08-22 16:39:52 +01:00
..
ocean-frames.gc
decomp: ocean, ocean-mid, ocean-near, ocean-texture, ocean-transition, ocean-vu0 (#1994)
2022-10-30 19:09:35 -04:00
ocean-h.gc
[jak2] fix compile error (#2862)
2023-07-29 17:41:11 -04:00
ocean-mid.gc
[jak2] fill in a lot of flags for decomp + mouse macros (#2927)
2023-08-22 16:39:52 +01:00
ocean-near.gc
[jak2] fill in a lot of flags for decomp + mouse macros (#2927)
2023-08-22 16:39:52 +01:00
ocean-tables.gc
d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847)
2022-09-10 18:03:17 -04:00
ocean-texture.gc
[decompiler] fix in-place ops not getting detected sometimes (#2810)
2023-07-08 07:34:38 +01:00
ocean-trans-tables.gc
d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847)
2022-09-10 18:03:17 -04:00
ocean-transition.gc
[jak2] Fix ocean culling when using camera-other (#2858)
2023-07-29 17:02:57 -04:00
ocean-vu0.gc
start blit-displays decomp & renderer + improve decompilation of some DMA macros (#2616)
2023-05-04 18:34:09 -04:00
ocean.gc
start blit-displays decomp & renderer + improve decompilation of some DMA macros (#2616)
2023-05-04 18:34:09 -04:00
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