mirror of
https://github.com/open-goal/jak-project
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8d28bb3480
Closes #1872 --------- Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
1027 lines
37 KiB
Common Lisp
Vendored
Generated
1027 lines
37 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type dig-sinking-plat
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(deftype dig-sinking-plat (rigid-body-platform)
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((anchor-point vector :inline :offset-assert 384)
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(sync sync-linear :inline :offset-assert 400)
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(last-ridden-time time-frame :offset-assert 416)
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(prev-pos float :offset-assert 424)
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(path-pos float :offset-assert 428)
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(surface-height float :offset-assert 432)
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(once basic :offset-assert 436)
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(bubbling-sound-id uint32 :offset-assert 440)
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)
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:heap-base #x140
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:method-count-assert 57
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:size-assert #x1bc
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:flag-assert #x39014001bc
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)
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;; definition for method 3 of type dig-sinking-plat
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(defmethod inspect dig-sinking-plat ((obj dig-sinking-plat))
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(when (not obj)
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(set! obj obj)
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(goto cfg-4)
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)
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(let ((t9-0 (method-of-type rigid-body-platform inspect)))
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(t9-0 obj)
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)
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(format #t "~2Tanchor-point: #<vector @ #x~X>~%" (-> obj anchor-point))
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(format #t "~2Tsync: #<sync-linear @ #x~X>~%" (-> obj sync))
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(format #t "~2Tlast-ridden-time: ~D~%" (-> obj last-ridden-time))
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(format #t "~2Tprev-pos: ~f~%" (-> obj prev-pos))
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(format #t "~2Tpath-pos: ~f~%" (-> obj path-pos))
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(format #t "~2Tsurface-height: ~f~%" (-> obj surface-height))
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(format #t "~2Tonce: ~A~%" (-> obj once))
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(format #t "~2Tbubbling-sound-id: ~D~%" (-> obj bubbling-sound-id))
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(label cfg-4)
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obj
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)
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;; failed to figure out what this is:
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(defskelgroup skel-dig-sinking-plat dig-sinking-plat dig-sinking-plat-lod0-jg dig-sinking-plat-idle-ja
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((dig-sinking-plat-lod0-mg (meters 999999)))
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:bounds (static-spherem 0 -2 0 5.25)
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)
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;; definition for method 29 of type dig-sinking-plat
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;; WARN: Return type mismatch int vs none.
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(defmethod rigid-body-object-method-29 dig-sinking-plat ((obj dig-sinking-plat) (arg0 float))
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((the-as (function rigid-body-platform float none) (find-parent-method dig-sinking-plat 29)) obj arg0)
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(rigid-body-platform-method-56 obj (-> obj anchor-point))
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0
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(none)
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)
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;; definition for method 32 of type dig-sinking-plat
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;; WARN: Return type mismatch int vs none.
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(defmethod allocate-and-init-cshape dig-sinking-plat ((obj dig-sinking-plat))
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(let ((s5-0 (new 'process 'collide-shape-moving obj (collide-list-enum usually-hit-by-player))))
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(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
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(set! (-> s5-0 reaction) cshape-reaction-default)
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(set! (-> s5-0 no-reaction)
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(the-as (function collide-shape-moving collide-query vector vector object) nothing)
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)
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(set! (-> s5-0 penetrated-by) (penetrate))
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(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
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(set! (-> s4-0 prim-core collide-as) (collide-spec pusher))
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(set! (-> s4-0 prim-core collide-with) (collide-spec jak hit-by-others-list player-list))
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(set! (-> s4-0 prim-core action) (collide-action solid rideable))
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(set! (-> s4-0 transform-index) 3)
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(set-vector! (-> s4-0 local-sphere) 0.0 -8192.0 0.0 21504.0)
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(set! (-> s5-0 total-prims) (the-as uint 1))
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(set! (-> s5-0 root-prim) s4-0)
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)
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(pusher-init s5-0)
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(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
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(let ((v1-16 (-> s5-0 root-prim)))
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(set! (-> s5-0 backup-collide-as) (-> v1-16 prim-core collide-as))
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(set! (-> s5-0 backup-collide-with) (-> v1-16 prim-core collide-with))
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)
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(set! (-> obj root-override-2) s5-0)
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)
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0
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(none)
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)
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;; definition for symbol *dig-sinking-platform-constants*, type rigid-body-platform-constants
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(define *dig-sinking-platform-constants* (new 'static 'rigid-body-platform-constants
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:info (new 'static 'rigid-body-info
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:mass 4.0
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:inv-mass 0.25
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:linear-damping 0.9
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:angular-damping 0.48
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:friction-factor 0.1
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:cm-offset-joint (new 'static 'vector :y -8192.0 :w 1.0)
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:inertial-tensor-box (new 'static 'array meters 3 (meters 6) (meters 4) (meters 6))
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)
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:extra (new 'static 'rigid-body-object-extra-info
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:max-time-step 0.02
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:gravity (meters 80)
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:idle-distance (meters 200)
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:attack-force-scale 2.0
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)
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:name '*dig-sinking-platform-constants*
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:drag-factor 2.0
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:buoyancy-factor 1.2
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:max-buoyancy-depth (meters 2)
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:player-weight (meters 80)
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:player-bonk-factor 0.5
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:player-dive-factor 1.0
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:player-force-distance (meters 30)
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:player-force-clamp (meters 1000000)
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:player-force-timeout #x1e
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:explosion-force (meters 1000)
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:control-point-count 5
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:platform #t
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:sound-name "mud-plat"
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)
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)
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;; definition for method 53 of type dig-sinking-plat
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(defmethod rigid-body-platform-method-53 dig-sinking-plat ((obj dig-sinking-plat) (arg0 vector))
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(-> obj surface-height)
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)
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;; definition for method 37 of type dig-sinking-plat
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(defmethod rigid-body-object-method-37 dig-sinking-plat ((obj dig-sinking-plat))
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(when (not (logtest? (-> obj path flags) (path-control-flag not-found)))
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(set! (-> obj prev-pos) (-> obj path-pos))
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(set! (-> obj path-pos) (get-norm! (-> obj sync) 0))
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(when (< (-> obj path-pos) (-> obj prev-pos))
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(let ((a0-2 (-> obj skel root-channel 0)))
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(set! (-> a0-2 frame-group) (the-as art-joint-anim (-> obj draw art-group data 2)))
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(set! (-> a0-2 param 0)
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(the float (+ (-> (the-as art-joint-anim (-> obj draw art-group data 2)) frames num-frames) -1))
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)
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(set! (-> a0-2 param 1) 1.0)
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(set! (-> a0-2 frame-num) 0.0)
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(joint-control-channel-group! a0-2 (the-as art-joint-anim (-> obj draw art-group data 2)) num-func-seek!)
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)
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(let ((a0-3 (-> obj skel root-channel 0)))
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(set! (-> a0-3 param 0) (the float (+ (-> a0-3 frame-group frames num-frames) -1)))
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(set! (-> a0-3 param 1) 1.0)
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(joint-control-channel-group-eval! a0-3 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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(let ((f30-0 (/ 300.0 (the float (-> obj sync period)))))
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(let* ((f0-12 (/ 1.0 (- 1.0 (* 2.0 f30-0))))
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(f0-13 (* (fmax 0.0 (- (-> obj path-pos) f30-0)) f0-12))
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)
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(get-point-at-percent-along-path! (-> obj path) (-> obj anchor-point) f0-13 'interp)
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)
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(cond
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((< (-> obj path-pos) f30-0)
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(set! (-> obj float-height-offset) (* -8192.0 (/ (- f30-0 (-> obj path-pos)) f30-0)))
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)
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((< (- 1.0 (* 2.0 f30-0)) (-> obj path-pos))
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(cond
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((< (- 1.0 f30-0) (-> obj path-pos))
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(set! (-> obj float-height-offset) (* -8192.0 (/ (- (-> obj path-pos) (- 1.0 f30-0)) f30-0)))
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(let ((a0-5 (-> obj skel root-channel 0)))
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(set! (-> a0-5 param 0) (the float (+ (-> a0-5 frame-group frames num-frames) -1)))
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(set! (-> a0-5 param 1) 1.0)
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(joint-control-channel-group-eval! a0-5 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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(else
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(when (-> obj once)
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(let ((a0-6 (-> obj skel root-channel 0)))
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(set! (-> a0-6 frame-group) (the-as art-joint-anim (-> obj draw art-group data 3)))
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(set! (-> a0-6 param 0)
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(the float (+ (-> (the-as art-joint-anim (-> obj draw art-group data 3)) frames num-frames) -1))
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)
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(set! (-> a0-6 param 1) 1.0)
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(set! (-> a0-6 frame-num) 0.0)
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(joint-control-channel-group! a0-6 (the-as art-joint-anim (-> obj draw art-group data 3)) num-func-seek!)
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)
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(set! (-> obj once) #f)
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)
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(let ((a0-7 (-> obj skel root-channel 0)))
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(set! (-> a0-7 param 0) (the float (+ (-> a0-7 frame-group frames num-frames) -1)))
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(set! (-> a0-7 param 1) 1.0)
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(joint-control-channel-group-eval! a0-7 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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)
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)
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(else
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(set! (-> obj float-height-offset) 0.0)
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)
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)
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)
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)
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(cond
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((>= (- (current-time) (-> obj last-ridden-time)) (seconds 0.5))
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(when (nonzero? (-> obj bubbling-sound-id))
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(let ((v1-84 (the-as sound-rpc-set-param (get-sound-buffer-entry))))
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(set! (-> v1-84 command) (sound-command set-param))
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(set! (-> v1-84 id) (the-as sound-id (-> obj bubbling-sound-id)))
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(set! (-> v1-84 params volume) -4)
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(set! (-> v1-84 auto-time) 120)
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(set! (-> v1-84 auto-from) 2)
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(set! (-> v1-84 params mask) (the-as uint 17))
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(-> v1-84 id)
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)
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(set! (-> obj bubbling-sound-id) (the-as uint 0))
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0
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)
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)
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(else
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(if (zero? (-> obj bubbling-sound-id))
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(set! (-> obj bubbling-sound-id) (the-as uint (sound-play "lava-plat-sink")))
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)
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)
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)
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((method-of-type rigid-body-platform rigid-body-object-method-37) obj)
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(none)
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)
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;; definition for method 56 of type dig-sinking-plat
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;; INFO: Used lq/sq
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;; WARN: Return type mismatch int vs none.
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(defmethod rigid-body-platform-method-56 dig-sinking-plat ((obj dig-sinking-plat) (arg0 vector))
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(when (not (logtest? (-> obj path flags) (path-control-flag not-found)))
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(let ((v1-4 (new 'stack-no-clear 'vector)))
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(cond
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((< (-> obj prev-pos) (-> obj path-pos))
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(vector-! v1-4 arg0 (-> obj rbody state position))
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(set! (-> v1-4 y) 0.0)
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(let* ((f0-2 (vector-length v1-4))
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(f1-2 (* 1000.0 (fmax 0.0 (fmin 4096.0 (+ -4096.0 f0-2)))))
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)
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(when (< 0.0 f1-2)
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(vector-float*! v1-4 v1-4 (/ f1-2 f0-2))
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(rigid-body-method-20 (-> obj rbody state) v1-4)
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)
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)
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)
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(else
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(let ((v1-5 (new 'stack-no-clear 'vector)))
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(set! (-> v1-5 quad) (-> arg0 quad))
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(set! (-> v1-5 y) (+ -8192.0 (-> v1-5 y)))
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(let ((a0-16 (-> obj rbody))
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(a2-2 (-> obj root-override-2 quat))
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)
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(rigid-body-method-26 (-> a0-16 state) v1-5 a2-2)
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)
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)
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(set! (-> obj once) (the-as basic #t))
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)
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)
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)
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)
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0
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(none)
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)
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;; failed to figure out what this is:
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(defstate idle (dig-sinking-plat)
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:virtual #t
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:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
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(case event-type
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(('ridden)
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(set! (-> self last-ridden-time) (current-time))
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)
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)
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(the-as object (rigid-body-object-event-handler proc arg1 event-type event))
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)
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)
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;; failed to figure out what this is:
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(defstate active (dig-sinking-plat)
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:virtual #t
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:event (-> (method-of-type dig-sinking-plat idle) event)
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)
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;; definition for method 33 of type dig-sinking-plat
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;; INFO: Used lq/sq
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;; WARN: Return type mismatch int vs none.
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(defmethod init-skel-and-rigid-body dig-sinking-plat ((obj dig-sinking-plat))
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(initialize-skeleton
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obj
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(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-sinking-plat" (the-as (pointer uint32) #f)))
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(the-as pair 0)
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)
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(alloc-and-init-rigid-body-control obj *dig-sinking-platform-constants*)
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(set! (-> obj anchor-point quad) (-> obj root-override-2 trans quad))
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(set! (-> obj surface-height) (+ -4096.0 (-> obj root-override-2 trans y)))
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(let ((s5-1 (-> obj info-override control-point-count)))
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(dotimes (s4-1 s5-1)
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(let ((s3-0 (-> obj control-point-array data s4-1)))
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(let ((f30-0 (* 65536.0 (/ (the float s4-1) (the float s5-1)))))
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(set! (-> s3-0 local-pos x) (* 16384.0 (sin f30-0)))
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(set! (-> s3-0 local-pos y) -8192.0)
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(set! (-> s3-0 local-pos z) (* 16384.0 (cos f30-0)))
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)
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(set! (-> s3-0 local-pos w) 1.0)
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)
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)
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)
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(let ((s5-2 (-> obj entity)))
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(set! (-> obj path) (new 'process 'path-control obj 'path 0.0 s5-2 #f))
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(logior! (-> obj path flags) (path-control-flag display draw-line draw-point draw-text))
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(set! (-> obj fact)
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(new 'process 'fact-info obj (pickup-type eco-pill-random) (-> *FACT-bank* default-eco-pill-green-inc))
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)
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(let ((a1-5 (new 'stack-no-clear 'sync-info-params)))
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(let ((v1-25 0))
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(if #f
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(set! v1-25 (logior v1-25 1))
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)
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(set! (-> a1-5 sync-type) 'sync-linear)
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(set! (-> a1-5 sync-flags) (the-as sync-flags v1-25))
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)
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(set! (-> a1-5 entity) s5-2)
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(set! (-> a1-5 period) (the-as uint 3000))
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(set! (-> a1-5 percent) 0.0)
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(initialize! (-> obj sync) a1-5)
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)
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)
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(set! (-> obj bubbling-sound-id) (the-as uint 0))
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(set! (-> obj once) (the-as basic #t))
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0
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(none)
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)
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;; failed to figure out what this is:
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(defpartgroup group-dig-log
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:id 1145
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:bounds (static-bspherem 0 0 0 2)
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:parts ((sp-item 4956)
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(sp-item 4957)
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(sp-item 4958 :binding 4955)
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(sp-item 4955 :flags (bit1 start-dead))
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(sp-item 4955 :flags (bit1 start-dead))
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|
(sp-item 4955 :flags (bit1 start-dead))
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|
(sp-item 4955 :flags (bit1 start-dead))
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(sp-item 4959)
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)
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)
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;; failed to figure out what this is:
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(defpart 4956
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:init-specs ((:texture (new 'static 'texture-id :page #xc))
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(:num 3.0 2.0)
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(:x (meters 4))
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(:scale-x (meters 2) (meters 1))
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(:rot-z (degrees 0) (degrees 3600))
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(:scale-y :copy scale-x)
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(:r 128.0)
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(:g 96.0 32.0)
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(:b 64.0 32.0)
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(:a 8.0 8.0)
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(:vel-x (meters 0.016666668) (meters 0.016666668))
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(:vel-y (meters 0.02) (meters 0.02))
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(:scalevel-x (meters 0.006666667))
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|
(:rotvel-z (degrees -0.2) (degrees 0.4))
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|
(:scalevel-y :copy scalevel-x)
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|
(:fade-a -0.053333335)
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|
(:friction 0.98)
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|
(:timer (seconds 3))
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|
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
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|
(:rotate-y (degrees 0) (degrees 3600))
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)
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)
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|
;; failed to figure out what this is:
|
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(defpart 4957
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:init-specs ((:texture (new 'static 'texture-id :index #x2 :page #xade))
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(:num 1.0 1.0)
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(:x (meters 4))
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(:scale-x (meters 0.2) (meters 0.3))
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(:rot-z (degrees 0) (degrees 3600))
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(:scale-y :copy scale-x)
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(:r 180.0 32.0)
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(:g 150.0 32.0)
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(:b 130.0 32.0)
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(:a 64.0 64.0)
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(:vel-x (meters 0.02) (meters 0.02))
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(:vel-y (meters 0.026666667) (meters 0.026666667))
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(:rotvel-z (degrees -0.2) (degrees 0.4))
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(:fade-a -0.35555556)
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(:accel-y (meters -0.0013333333))
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(:friction 0.98)
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(:timer (seconds 1))
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(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
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(:rotate-y (degrees 0) (degrees 3600))
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)
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)
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;; failed to figure out what this is:
|
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(defpart 4958
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|
:init-specs ((:texture (new 'static 'texture-id :index #x2 :page #xade))
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(:num 0.05 0.05)
|
|
(:x (meters -10) (meters 12))
|
|
(:y (meters 38))
|
|
(:scale-x (meters 0.6) (meters 0.3))
|
|
(:rot-z (degrees 0) (degrees 3600))
|
|
(:scale-y :copy scale-x)
|
|
(:r 180.0 32.0)
|
|
(:g 150.0 32.0)
|
|
(:b 130.0 32.0)
|
|
(:a 64.0 64.0)
|
|
(:vel-x (meters -0.00066666666) (meters 0.0013333333))
|
|
(:rotvel-z (degrees -0.2) (degrees 0.4))
|
|
(:fade-a -0.16)
|
|
(:accel-y (meters -0.004333333))
|
|
(:friction 0.98)
|
|
(:timer (seconds 2))
|
|
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
|
|
(:rotate-y (degrees 90))
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defpart 4959
|
|
:init-specs ((:texture (new 'static 'texture-id :page #xc))
|
|
(:num 0.2 0.2)
|
|
(:x (meters -8) (meters 8))
|
|
(:y (meters 38))
|
|
(:scale-x (meters 2) (meters 0.3))
|
|
(:rot-z (degrees 0) (degrees 3600))
|
|
(:scale-y :copy scale-x)
|
|
(:r 180.0 32.0)
|
|
(:g 150.0 32.0)
|
|
(:b 130.0 32.0)
|
|
(:a 8.0 8.0)
|
|
(:scalevel-x (meters 0.033333335))
|
|
(:rotvel-z (degrees -0.2) (degrees 0.4))
|
|
(:scalevel-y :copy scalevel-x)
|
|
(:fade-a -0.04)
|
|
(:accel-y (meters -0.0013333333))
|
|
(:friction 0.98)
|
|
(:timer (seconds 4))
|
|
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
|
|
(:rotate-y (degrees 90))
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defpart 4955
|
|
:init-specs ((:texture (new 'static 'texture-id :page #xc))
|
|
(:num 2.0)
|
|
(:scale-x (meters 0.5) (meters 0.3))
|
|
(:rot-z (degrees 0) (degrees 3600))
|
|
(:scale-y :copy scale-x)
|
|
(:r 180.0 32.0)
|
|
(:g 150.0 32.0)
|
|
(:b 130.0 32.0)
|
|
(:a 8.0 4.0)
|
|
(:scalevel-x (meters 0.01))
|
|
(:rotvel-z (degrees -0.2) (degrees 0.4))
|
|
(:scalevel-y :copy scalevel-x)
|
|
(:fade-a -0.04)
|
|
(:timer (seconds 4))
|
|
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
|
|
)
|
|
)
|
|
|
|
;; definition of type dig-log-button-info
|
|
(deftype dig-log-button-info (basic)
|
|
((cam-ret-mode symbol :offset-assert 4)
|
|
(cam-ret-dir vector :inline :offset-assert 16)
|
|
)
|
|
:method-count-assert 9
|
|
:size-assert #x20
|
|
:flag-assert #x900000020
|
|
)
|
|
|
|
;; definition for method 3 of type dig-log-button-info
|
|
(defmethod inspect dig-log-button-info ((obj dig-log-button-info))
|
|
(when (not obj)
|
|
(set! obj obj)
|
|
(goto cfg-4)
|
|
)
|
|
(format #t "[~8x] ~A~%" obj (-> obj type))
|
|
(format #t "~1Tcam-ret-mode: ~A~%" (-> obj cam-ret-mode))
|
|
(format #t "~1Tcam-ret-dir: #<vector @ #x~X>~%" (-> obj cam-ret-dir))
|
|
(label cfg-4)
|
|
obj
|
|
)
|
|
|
|
;; definition for symbol *dig-log-button-infos*, type (array dig-log-button-info)
|
|
(define *dig-log-button-infos* (new 'static 'boxed-array :type dig-log-button-info
|
|
(new 'static 'dig-log-button-info
|
|
:cam-ret-mode 'instant
|
|
:cam-ret-dir (new 'static 'vector :x 0.1464 :z -0.9892 :w 1.0)
|
|
)
|
|
(new 'static 'dig-log-button-info
|
|
:cam-ret-mode 'normal
|
|
:cam-ret-dir (new 'static 'vector :x 0.9805 :z 0.1963 :w 1.0)
|
|
)
|
|
(new 'static 'dig-log-button-info
|
|
:cam-ret-mode 'normal
|
|
:cam-ret-dir (new 'static 'vector :x 0.8602 :z 0.5099 :w 1.0)
|
|
)
|
|
(new 'static 'dig-log-button-info
|
|
:cam-ret-mode 'instant
|
|
:cam-ret-dir (new 'static 'vector :x -0.9946 :z 0.1035 :w 1.0)
|
|
)
|
|
(new 'static 'dig-log-button-info
|
|
:cam-ret-mode 'normal
|
|
:cam-ret-dir (new 'static 'vector :x 0.9966 :z -0.0813 :w 1.0)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition for symbol *dig-log-heights*, type (inline-array vector)
|
|
(define *dig-log-heights* (new 'static 'inline-array vector 2
|
|
(new 'static 'vector :x 56320.0 :y 32768.0 :z 23552.0 :w 14336.0)
|
|
(new 'static 'vector :x 5120.0 :y -4096.0)
|
|
)
|
|
)
|
|
|
|
;; definition of type dig-log
|
|
(deftype dig-log (process-drawable)
|
|
((pressed-count int8 :offset-assert 200)
|
|
(total-buttons int8 :offset-assert 201)
|
|
(last-button-id int8 :offset-assert 202)
|
|
(base-y float :offset-assert 204)
|
|
(hud-handle handle :offset-assert 208)
|
|
(pad-ihj1bn234i1b int32 2 :offset-assert 216)
|
|
)
|
|
:heap-base #x60
|
|
:method-count-assert 23
|
|
:size-assert #xe0
|
|
:flag-assert #x17006000e0
|
|
(:methods
|
|
(idle () _type_ :state 20)
|
|
(moving () _type_ :state 21)
|
|
(dig-log-method-22 (_type_ symbol) symbol 22)
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type dig-log
|
|
(defmethod inspect dig-log ((obj dig-log))
|
|
(when (not obj)
|
|
(set! obj obj)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type process-drawable inspect)))
|
|
(t9-0 obj)
|
|
)
|
|
(format #t "~2Tpressed-count: ~D~%" (-> obj pressed-count))
|
|
(format #t "~2Ttotal-buttons: ~D~%" (-> obj total-buttons))
|
|
(format #t "~2Tlast-button-id: ~D~%" (-> obj last-button-id))
|
|
(format #t "~2Tbase-y: ~f~%" (-> obj base-y))
|
|
(format #t "~2Thud-handle: ~D~%" (-> obj hud-handle))
|
|
(format #t "~2Tstate-time: ~D~%" (-> obj state-time))
|
|
(label cfg-4)
|
|
obj
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup skel-dig-log dig-log dig-log-lod0-jg dig-log-idle-ja
|
|
((dig-log-lod0-mg (meters 999999)))
|
|
:bounds (static-spherem 0 7.25 0 11)
|
|
:origin-joint-index 3
|
|
)
|
|
|
|
;; definition for function dig-log-event-handler
|
|
(defbehavior dig-log-event-handler dig-log ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(case arg2
|
|
(('hit)
|
|
(set! (-> self last-button-id) (the-as int (/ (the-as int (-> arg3 param 0)) 8)))
|
|
(set! (-> self pressed-count) (min (+ (-> self pressed-count) 1) (-> self total-buttons)))
|
|
(set! (-> *game-info* counter) (the float (- (-> self total-buttons) (-> self pressed-count))))
|
|
(cond
|
|
((= (-> self pressed-count) (-> self total-buttons))
|
|
(dig-log-method-22 self #f)
|
|
(task-node-close! (game-task-node dig-find-totem-raise-log))
|
|
)
|
|
(else
|
|
(dig-log-method-22 self #t)
|
|
)
|
|
)
|
|
(go-virtual moving)
|
|
)
|
|
(('hud-dig-button)
|
|
(dig-log-method-22 self (the-as symbol (-> arg3 param 0)))
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition for method 12 of type dig-log
|
|
(defmethod run-logic? dig-log ((obj dig-log))
|
|
#t
|
|
)
|
|
|
|
;; definition for method 22 of type dig-log
|
|
;; WARN: Return type mismatch int vs symbol.
|
|
;; WARN: disable def twice: 16. This may happen when a cond (no else) is nested inside of another conditional, but it should be rare.
|
|
(defmethod dig-log-method-22 dig-log ((obj dig-log) (arg0 symbol))
|
|
(the-as
|
|
symbol
|
|
(cond
|
|
(arg0
|
|
(when (!= (-> obj pressed-count) (-> obj total-buttons))
|
|
(when (not (handle->process (-> obj hud-handle)))
|
|
(let ((v0-0 (ppointer->handle (process-spawn hud-dig-button :init hud-init-by-other :to obj))))
|
|
(set! (-> obj hud-handle) (the-as handle v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(send-event (handle->process (-> obj hud-handle)) 'hide-and-die)
|
|
(set! (-> obj hud-handle) (the-as handle #f))
|
|
(the-as int #f)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate idle (dig-log)
|
|
:virtual #t
|
|
:event dig-log-event-handler
|
|
:code (the-as (function none :behavior dig-log) sleep-code)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate moving (dig-log)
|
|
:virtual #t
|
|
:enter (behavior ()
|
|
(set-setting! 'ignore-target #t 0.0 0)
|
|
(none)
|
|
)
|
|
:exit (behavior ()
|
|
(remove-setting! 'ignore-target)
|
|
(none)
|
|
)
|
|
:code (behavior ()
|
|
(local-vars (v1-12 object))
|
|
(let ((gp-0 (-> *dig-log-button-infos* (-> self last-button-id))))
|
|
(let* ((t0-0 (if (= (-> self pressed-count) (-> self total-buttons))
|
|
"diglog5"
|
|
"diglog1"
|
|
)
|
|
)
|
|
(s5-0 (add-process *gui-control* self (gui-channel jak) (gui-action queue) t0-0 -99.0 0))
|
|
)
|
|
(set! (-> self state-time) (current-time))
|
|
(until (>= (- (current-time) (-> self state-time)) (seconds 0.15))
|
|
(suspend)
|
|
)
|
|
(until v1-12
|
|
(suspend)
|
|
(set! v1-12 (and *target* (not (focus-test? *target* in-air)) (process-grab? *target* #f)))
|
|
)
|
|
(while (!= (get-status *gui-control* s5-0) (gui-status ready))
|
|
(suspend)
|
|
)
|
|
(set! (-> self state-time) (current-time))
|
|
(until (>= (- (current-time) (-> self state-time)) (seconds 0.2))
|
|
(suspend)
|
|
)
|
|
(set-setting! 'entity-name "camera-249" 0.0 0)
|
|
(set-action!
|
|
*gui-control*
|
|
(gui-action play)
|
|
s5-0
|
|
(gui-channel none)
|
|
(gui-action none)
|
|
(the-as string #f)
|
|
(the-as (function gui-connection symbol) #f)
|
|
(the-as process #f)
|
|
)
|
|
)
|
|
(set! (-> self state-time) (current-time))
|
|
(until (>= (- (current-time) (-> self state-time)) (seconds 0.5))
|
|
(suspend)
|
|
)
|
|
(let ((f30-0
|
|
(+ (-> (&-> *dig-log-heights* 0 data (- (-> self total-buttons) (-> self pressed-count))) 0) (-> self base-y))
|
|
)
|
|
(s5-1 (current-time))
|
|
)
|
|
(until (>= (-> self root trans y) f30-0)
|
|
(set! (-> self root trans y)
|
|
(seek-with-smooth (-> self root trans y) f30-0 (* 4096.0 (-> self clock seconds-per-frame)) 0.25 40.96)
|
|
)
|
|
(when (>= (current-time) s5-1)
|
|
(activate!
|
|
*camera-smush-control*
|
|
(rand-vu-float-range 614.4 1433.6)
|
|
45
|
|
75
|
|
1.0
|
|
0.95
|
|
(-> *display* camera-clock)
|
|
)
|
|
(set! s5-1 (+ (current-time) (rand-vu-int-range (seconds 0.05) (seconds 0.15))))
|
|
)
|
|
(let ((a1-10 (new 'stack-no-clear 'vector)))
|
|
(set! (-> a1-10 quad) (-> self root trans quad))
|
|
(set! (-> a1-10 y) (+ 59592.703 (-> self base-y)))
|
|
(spawn (-> self part) a1-10)
|
|
)
|
|
(suspend)
|
|
)
|
|
)
|
|
(set! (-> self state-time) (current-time))
|
|
(until (>= (- (current-time) (-> self state-time)) (seconds 1))
|
|
(suspend)
|
|
)
|
|
(if (= (-> gp-0 cam-ret-mode) 'instant)
|
|
(persist-with-delay *setting-control* 'interp-time (seconds 0.05) 'interp-time 'abs 0.0 0)
|
|
)
|
|
(set-setting! 'string-startup-vector 'abs (-> gp-0 cam-ret-dir) 0)
|
|
(remove-setting! 'entity-name)
|
|
(when (!= (-> gp-0 cam-ret-mode) 'instant)
|
|
(set! (-> self state-time) (current-time))
|
|
(until (>= (- (current-time) (-> self state-time)) (seconds 1))
|
|
(suspend)
|
|
)
|
|
)
|
|
)
|
|
(set! (-> self state-time) (current-time))
|
|
(until (>= (- (current-time) (-> self state-time)) (seconds 0.1))
|
|
(suspend)
|
|
)
|
|
(remove-setting! 'string-startup-vector)
|
|
(until (process-release? *target*)
|
|
(suspend)
|
|
)
|
|
(set! (-> self state-time) (current-time))
|
|
(until (>= (- (current-time) (-> self state-time)) (seconds 4))
|
|
(suspend)
|
|
)
|
|
(go-virtual idle)
|
|
(none)
|
|
)
|
|
:post (the-as (function none :behavior dig-log) transform-post)
|
|
)
|
|
|
|
;; definition for method 11 of type dig-log
|
|
;; INFO: Used lq/sq
|
|
;; WARN: Return type mismatch object vs none.
|
|
(defmethod init-from-entity! dig-log ((obj dig-log) (arg0 entity-actor))
|
|
"Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that.
|
|
This commonly includes things such as:
|
|
- stack size
|
|
- collision information
|
|
- loading the skeleton group / bones
|
|
- sounds"
|
|
(local-vars (sv-16 res-tag))
|
|
(set! (-> obj hud-handle) (the-as handle #f))
|
|
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum usually-hit-by-player))))
|
|
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
|
|
(set! (-> s3-0 prim-core collide-as) (collide-spec obstacle camera-blocker pusher))
|
|
(set! (-> s3-0 prim-core collide-with) (collide-spec jak bot player-list))
|
|
(set! (-> s3-0 prim-core action) (collide-action solid))
|
|
(set! (-> s3-0 transform-index) 3)
|
|
(set-vector! (-> s3-0 local-sphere) 0.0 29696.0 0.0 45056.0)
|
|
(set! (-> s4-0 total-prims) (the-as uint 1))
|
|
(set! (-> s4-0 root-prim) s3-0)
|
|
)
|
|
(pusher-init s4-0)
|
|
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
|
|
(let ((v1-12 (-> s4-0 root-prim)))
|
|
(set! (-> s4-0 backup-collide-as) (-> v1-12 prim-core collide-as))
|
|
(set! (-> s4-0 backup-collide-with) (-> v1-12 prim-core collide-with))
|
|
)
|
|
(set! (-> obj root) s4-0)
|
|
)
|
|
(process-drawable-from-entity! obj arg0)
|
|
(set! (-> obj base-y) (-> obj root trans y))
|
|
(initialize-skeleton
|
|
obj
|
|
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-log" (the-as (pointer uint32) #f)))
|
|
(the-as pair 0)
|
|
)
|
|
(set! (-> obj pressed-count) 0)
|
|
(set! (-> obj total-buttons) 0)
|
|
(set! sv-16 (new 'static 'res-tag))
|
|
(let ((v1-19 (res-lump-data (-> obj entity) 'actor-groups (pointer actor-group) :tag-ptr (& sv-16))))
|
|
(when (and v1-19 (nonzero? (-> sv-16 elt-count)))
|
|
(let ((s5-2 (-> v1-19 0)))
|
|
(countdown (s4-2 (-> s5-2 length))
|
|
(let ((s3-1 (-> s5-2 data s4-2 actor)))
|
|
(when s3-1
|
|
(add-icon! *minimap* obj (the-as uint 16) (the-as int #f) (the-as vector s3-1) 0)
|
|
(+! (-> obj total-buttons) 1)
|
|
(if (logtest? (-> s3-1 extra perm status) (entity-perm-status subtask-complete))
|
|
(+! (-> obj pressed-count) 1)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(if (task-node-closed? (game-task-node dig-find-totem-raise-log))
|
|
(set! (-> obj pressed-count) (-> obj total-buttons))
|
|
)
|
|
(set! (-> obj root trans y)
|
|
(+ (-> (&-> *dig-log-heights* 0 data (- (-> obj total-buttons) (-> obj pressed-count))) 0) (-> obj base-y))
|
|
)
|
|
(transform-post)
|
|
(when (!= (-> obj pressed-count) (-> obj total-buttons))
|
|
(set! (-> *game-info* counter) (the float (- (-> obj total-buttons) (-> obj pressed-count))))
|
|
(if (string= (-> *game-info* last-continue name) "dig3b-back-room")
|
|
(dig-log-method-22 obj #t)
|
|
)
|
|
)
|
|
(set! (-> obj part) (create-launch-control (-> *part-group-id-table* 1145) obj))
|
|
(set! (-> obj event-hook) dig-log-event-handler)
|
|
(go (method-of-object obj idle))
|
|
(none)
|
|
)
|
|
|
|
;; definition of type dig-button
|
|
(deftype dig-button (process-drawable)
|
|
((down-y float :offset-assert 200)
|
|
)
|
|
:heap-base #x50
|
|
:method-count-assert 23
|
|
:size-assert #xcc
|
|
:flag-assert #x17005000cc
|
|
(:methods
|
|
(idle-up () _type_ :state 20)
|
|
(going-down () _type_ :state 21)
|
|
(idle-down () _type_ :state 22)
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type dig-button
|
|
(defmethod inspect dig-button ((obj dig-button))
|
|
(when (not obj)
|
|
(set! obj obj)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type process-drawable inspect)))
|
|
(t9-0 obj)
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)
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|
(format #t "~2Tdown-y: ~f~%" (-> obj down-y))
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|
(label cfg-4)
|
|
obj
|
|
)
|
|
|
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;; failed to figure out what this is:
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(defskelgroup skel-dig-button dig-button dig-button-lod0-jg dig-button-idle-ja
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|
((dig-button-lod0-mg (meters 999999)))
|
|
:bounds (static-spherem 0 0 0 3)
|
|
)
|
|
|
|
;; definition for method 12 of type dig-button
|
|
(defmethod run-logic? dig-button ((obj dig-button))
|
|
#t
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate idle-up (dig-button)
|
|
:virtual #t
|
|
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
|
|
(the-as
|
|
object
|
|
(case event-type
|
|
(('attack)
|
|
(when (logtest? (-> (the-as attack-info (-> event param 1)) penetrate-using) (penetrate flop))
|
|
(go-virtual going-down)
|
|
#f
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
:code (behavior ()
|
|
(transform-post)
|
|
(suspend)
|
|
(transform-post)
|
|
(sleep-code)
|
|
(none)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate going-down (dig-button)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(sound-play "dig-button")
|
|
(until (= (-> self root trans y) (-> self down-y))
|
|
(seek! (-> self root trans y) (-> self down-y) (* 16384.0 (-> self clock seconds-per-frame)))
|
|
(logior! (-> self skel status) (joint-control-status sync-math))
|
|
(transform-post)
|
|
(logclear! (-> self skel status) (joint-control-status sync-math))
|
|
(suspend)
|
|
)
|
|
(process-entity-status! self (entity-perm-status subtask-complete) #t)
|
|
(let ((gp-1 (res-lump-struct (-> self entity) 'on-activate structure)))
|
|
(if gp-1
|
|
(script-eval (the-as pair gp-1))
|
|
)
|
|
)
|
|
(go-virtual idle-down)
|
|
(none)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate idle-down (dig-button)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(set! (-> self root trans y) (-> self down-y))
|
|
(transform-post)
|
|
(suspend)
|
|
(transform-post)
|
|
(sleep-code)
|
|
(none)
|
|
)
|
|
)
|
|
|
|
;; definition for method 11 of type dig-button
|
|
;; WARN: Return type mismatch object vs none.
|
|
(defmethod init-from-entity! dig-button ((obj dig-button) (arg0 entity-actor))
|
|
"Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that.
|
|
This commonly includes things such as:
|
|
- stack size
|
|
- collision information
|
|
- loading the skeleton group / bones
|
|
- sounds"
|
|
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum usually-hit-by-player))))
|
|
(let ((v1-2 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
|
|
(set! (-> v1-2 prim-core collide-as) (collide-spec obstacle))
|
|
(set! (-> v1-2 prim-core collide-with) (collide-spec jak bot player-list))
|
|
(set! (-> v1-2 prim-core action) (collide-action solid))
|
|
(set! (-> v1-2 transform-index) 3)
|
|
(set-vector! (-> v1-2 local-sphere) 0.0 0.0 0.0 12288.0)
|
|
(set! (-> s4-0 total-prims) (the-as uint 1))
|
|
(set! (-> s4-0 root-prim) v1-2)
|
|
)
|
|
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
|
|
(let ((v1-5 (-> s4-0 root-prim)))
|
|
(set! (-> s4-0 backup-collide-as) (-> v1-5 prim-core collide-as))
|
|
(set! (-> s4-0 backup-collide-with) (-> v1-5 prim-core collide-with))
|
|
)
|
|
(set! (-> obj root) s4-0)
|
|
)
|
|
(process-drawable-from-entity! obj arg0)
|
|
(initialize-skeleton
|
|
obj
|
|
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-button" (the-as (pointer uint32) #f)))
|
|
(the-as pair 0)
|
|
)
|
|
(set! (-> obj down-y) (+ -2048.0 (-> obj root trans y)))
|
|
(if (task-node-closed? (game-task-node dig-find-totem-raise-log))
|
|
(process-entity-status! obj (entity-perm-status subtask-complete) #t)
|
|
)
|
|
(if (and (-> obj entity) (logtest? (-> obj entity extra perm status) (entity-perm-status subtask-complete)))
|
|
(go (method-of-object obj idle-down))
|
|
(go (method-of-object obj idle-up))
|
|
)
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 15 of type hud-dig-button
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod draw hud-dig-button ((obj hud-dig-button))
|
|
(set-hud-piece-position!
|
|
(the-as hud-sprite (-> obj sprites))
|
|
(the int (+ 487.0 (* 130.0 (-> obj offset))))
|
|
210
|
|
)
|
|
(format (clear (-> obj strings 0 text)) "~D" (-> obj values 0 current))
|
|
(set-as-offset-from! (the-as hud-sprite (-> obj strings 0 pos)) (the-as vector4w (-> obj sprites)) -16 20)
|
|
((method-of-type hud draw) obj)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 16 of type hud-dig-button
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod update-values hud-dig-button ((obj hud-dig-button))
|
|
(set! (-> obj values 0 target) (the int (-> *game-info* counter)))
|
|
((method-of-type hud update-values) obj)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 17 of type hud-dig-button
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod init-callback hud-dig-button ((obj hud-dig-button))
|
|
(set! (-> obj level) (level-get *level* 'dig3a))
|
|
(set! (-> obj sprites 0 tex) (lookup-texture-by-id (new 'static 'texture-id :page #xd21)))
|
|
(set! (-> obj gui-id)
|
|
(add-process *gui-control* obj (gui-channel hud-middle-right) (gui-action hidden) (-> obj name) 81920.0 0)
|
|
)
|
|
(logior! (-> obj flags) (hud-flags show))
|
|
(set! (-> obj sprites 0 flags) (the-as uint 4))
|
|
(set! (-> obj sprites 0 scale-x) 1.0)
|
|
(set! (-> obj sprites 0 scale-y) 1.0)
|
|
(alloc-string-if-needed obj 0)
|
|
(set! (-> obj strings 0 scale) 0.6)
|
|
(set! (-> obj strings 0 flags) (font-flags kerning middle large))
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for function dig3-login
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defun dig3-login ()
|
|
(set! *nav-network* (new 'loading-level 'nav-network))
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for function dig3-activate
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defun dig3-activate ()
|
|
(setup-user-array (-> *part-id-table* 1309) "grenadier-grenade-part")
|
|
(setup-user-array (-> *part-id-table* 638) "grenadier-grenade-part")
|
|
(setup-user-array (-> *part-id-table* 639) "grenadier-grenade-part")
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for function dig3-deactivate
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defun dig3-deactivate ()
|
|
(set! *nav-network* (the-as nav-network 0))
|
|
0
|
|
(none)
|
|
)
|