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e32cd4422a565ca6a64eece1deaceed063390833
jak-project/game/graphics/opengl_renderer/ocean
T
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ManDude e3051f90ae small shader optimizations (#1402)
* small shader optimizations

* revert camera invert
2022-06-01 18:34:19 -04:00
..
CommonOceanRenderer.cpp
small shader optimizations (#1402)
2022-06-01 18:34:19 -04:00
CommonOceanRenderer.h
use common ocean renderer for mid too (#1241)
2022-03-18 20:58:53 -04:00
OceanMid_PS2.cpp
use common ocean renderer for mid too (#1241)
2022-03-18 20:58:53 -04:00
OceanMid.cpp
Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295)
2022-04-12 18:48:27 -04:00
OceanMid.h
use common ocean renderer for mid too (#1241)
2022-03-18 20:58:53 -04:00
OceanMidAndFar.cpp
use common ocean renderer for mid too (#1241)
2022-03-18 20:58:53 -04:00
OceanMidAndFar.h
[graphics] Ocean Mid (in progress) (#1232)
2022-03-14 19:47:29 -04:00
OceanNear_PS2.cpp
use common ocean renderer for mid too (#1241)
2022-03-18 20:58:53 -04:00
OceanNear.cpp
Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295)
2022-04-12 18:48:27 -04:00
OceanNear.h
use common ocean renderer for mid too (#1241)
2022-03-18 20:58:53 -04:00
OceanTexture_PC.cpp
[graphics] Fix memory bug in ocean (#1245)
2022-03-22 21:15:03 -04:00
OceanTexture.cpp
[graphics] small improvements (#1351)
2022-05-02 21:26:17 -04:00
OceanTexture.h
optimize ocean renderer (#1240)
2022-03-17 21:59:10 -04:00
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