Files
jak-project/game/overlord/soundcommon.cpp
T
2022-06-05 15:00:35 -04:00

24 lines
618 B
C++

#include "soundcommon.h"
#include <cstdio>
#include "common/util/Assert.h"
// TODO strcpy_toupper
// TODO atoi
// TODO ReadBankSoundNames
void ReadBankSoundInfo(SoundBank* bank, SoundBank* unk, s32 unk2) {
(void)bank;
(void)unk;
(void)unk2;
ASSERT(false);
}
void PrintBankInfo(SoundBank* bank) {
printf("Bank %s\n\n", bank->name);
for (u32 i = 0; i < bank->sound_count; i++) {
printf("%d : %16s : min %d max %d curve %d\n", i, bank->sound[i].name,
bank->sound[i].fallof_params & 0x3fff, (bank->sound[i].fallof_params >> 14) & 0x3fff,
bank->sound[i].fallof_params >> 28);
}
}