Files
jak-project/test/decompiler/reference/engine/ui/hud-h_REF.gc
T
ManDude b2a1afddd9 add an extra hud element for battlecontroller battles (#1397)
* update hud decomp

* properly

* pc hud element experiment + hud decomp fixes

* bug fixes

* extra hud elements toggle

* first frame weirdness fixes + comments

* Update game_subtitle_en.gs

* Update hud-classes-pc.gc
2022-05-31 22:19:37 -04:00

192 lines
7.6 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type hud-icon
(deftype hud-icon (basic)
((icon (pointer manipy) :offset-assert 4)
(icon-y int32 :offset-assert 8)
(icon-x int32 :offset-assert 12)
(icon-z int32 :offset-assert 16)
(scale-x float :offset-assert 20)
(scale-y float :offset-assert 24)
)
:method-count-assert 9
:size-assert #x1c
:flag-assert #x90000001c
)
;; definition for method 3 of type hud-icon
(defmethod inspect hud-icon ((obj hud-icon))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Ticon: #x~X~%" (-> obj icon))
(format #t "~Ticon-y: ~D~%" (-> obj icon-y))
(format #t "~Ticon-x: ~D~%" (-> obj icon-x))
(format #t "~Ticon-z: ~D~%" (-> obj icon-z))
(format #t "~Tscale-x: ~f~%" (-> obj scale-x))
(format #t "~Tscale-y: ~f~%" (-> obj scale-y))
obj
)
;; definition of type hud-particle
(deftype hud-particle (basic)
((part sparticle-launch-control :offset-assert 4)
(init-pos vector :inline :offset-assert 16)
(pos vector :inline :offset-assert 32)
(prev-pos vector :inline :offset-assert 48)
)
:method-count-assert 9
:size-assert #x40
:flag-assert #x900000040
)
;; definition for method 3 of type hud-particle
(defmethod inspect hud-particle ((obj hud-particle))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tpart: ~A~%" (-> obj part))
(format #t "~Tinit-pos: #<vector @ #x~X>~%" (-> obj init-pos))
(format #t "~Tpos: #<vector @ #x~X>~%" (-> obj pos))
(format #t "~Tprev-pos: #<vector @ #x~X>~%" (-> obj prev-pos))
obj
)
;; definition of type hud
(deftype hud (process)
((value int32 :offset-assert 112)
(value2 int32 :offset-assert 116)
(target-value int32 :offset-assert 120)
(last-increment-time time-frame :offset-assert 128)
(last-target-equal-time time-frame :offset-assert 136)
(offset int32 :offset-assert 144)
(y-offset int32 :offset-assert 148)
(next-y-offset int32 :offset-assert 152)
(x-sgn int32 :offset-assert 156)
(y-sgn int32 :offset-assert 160)
(text-x int32 :offset-assert 164)
(text-y int32 :offset-assert 168)
(friend int32 :offset-assert 172)
(first-init symbol :offset-assert 176)
(increment-on-event symbol :offset-assert 180)
(skip-particle int32 :offset-assert 184)
(disable symbol :offset-assert 188)
(force-on-screen symbol :offset-assert 192)
(deactivate-when-hidden symbol :offset-assert 196)
(trigger-time time-frame :offset-assert 200)
(last-hide-time time-frame :offset-assert 208)
(nb-of-icons int32 :offset-assert 216)
(icons hud-icon 6 :offset-assert 220)
(max-nb-of-particles int32 :offset-assert 244)
(nb-of-particles int32 :offset-assert 248)
(particles hud-particle 7 :offset-assert 252)
)
:heap-base #xb0
:method-count-assert 27
:size-assert #x118
:flag-assert #x1b00b00118
(:methods
(hidden? (_type_) symbol 14)
(draw-hud (_type_) none 15)
(tally-value (_type_ int int) none 16)
(draw-icons (_type_) none 17)
(draw-particles (_type_) none 18)
(hud-update (_type_) none 19)
(init-particles! (_type_ int) none 20)
(get-icon-pos-x (_type_) int 21)
(get-icon-pos-y (_type_) int 22)
(dummy-23 (_type_) none 23)
(set-pos-and-scale (_type_ symbol symbol) none 24)
(get-icon-scale-x (_type_) float 25)
(get-icon-scale-y (_type_) float 26)
)
(:states
hud-arriving
hud-hidden
hud-in
(hud-leaving int)
)
)
;; definition for method 3 of type hud
(defmethod inspect hud ((obj hud))
(let ((t9-0 (method-of-type process inspect)))
(t9-0 obj)
)
(format #t "~T~Tvalue: ~D~%" (-> obj value))
(format #t "~T~Tvalue2: ~D~%" (-> obj value2))
(format #t "~T~Ttarget-value: ~D~%" (-> obj target-value))
(format #t "~T~Tlast-increment-time: ~D~%" (-> obj last-increment-time))
(format #t "~T~Tlast-target-equal-time: ~D~%" (-> obj last-target-equal-time))
(format #t "~T~Toffset: ~D~%" (-> obj offset))
(format #t "~T~Ty-offset: ~D~%" (-> obj y-offset))
(format #t "~T~Tnext-y-offset: ~D~%" (-> obj next-y-offset))
(format #t "~T~Tx-sgn: ~D~%" (-> obj x-sgn))
(format #t "~T~Ty-sgn: ~D~%" (-> obj y-sgn))
(format #t "~T~Ttext-x: ~D~%" (-> obj text-x))
(format #t "~T~Ttext-y: ~D~%" (-> obj text-y))
(format #t "~T~Tfriend: ~D~%" (-> obj friend))
(format #t "~T~Tfirst-init: ~A~%" (-> obj first-init))
(format #t "~T~Tincrement-on-event: ~A~%" (-> obj increment-on-event))
(format #t "~T~Tskip-particle: ~D~%" (-> obj skip-particle))
(format #t "~T~Tdisable: ~A~%" (-> obj disable))
(format #t "~T~Tforce-on-screen: ~A~%" (-> obj force-on-screen))
(format #t "~T~Tdeactivate-when-hidden: ~A~%" (-> obj deactivate-when-hidden))
(format #t "~T~Ttrigger-time: ~D~%" (-> obj trigger-time))
(format #t "~T~Tlast-hide-time: ~D~%" (-> obj last-hide-time))
(format #t "~T~Tnb-of-icons: ~D~%" (-> obj nb-of-icons))
(format #t "~T~Ticons[6] @ #x~X~%" (-> obj icons))
(format #t "~T~Tmax-nb-of-particles: ~D~%" (-> obj max-nb-of-particles))
(format #t "~T~Tnb-of-particles: ~D~%" (-> obj nb-of-particles))
(format #t "~T~Tparticles[7] @ #x~X~%" (-> obj particles))
obj
)
;; definition of type hud-parts
(deftype hud-parts (structure)
((pickups (pointer hud-pickups) :offset-assert 0)
(money (pointer hud-money) :offset-assert 4)
(fuel-cell (pointer hud-fuel-cell) :offset-assert 8)
(health (pointer hud-health) :offset-assert 12)
(buzzers (pointer hud-buzzers) :offset-assert 16)
(power (pointer hud-power) :offset-assert 20)
(bike-speed (pointer hud-bike-speed) :offset-assert 24)
(bike-heat (pointer hud-bike-heat) :offset-assert 28)
(money-all (pointer hud-money-all) :offset-assert 32)
(parts (pointer hud) 9 :offset 0)
)
:method-count-assert 9
:size-assert #x24
:flag-assert #x900000024
)
;; definition for method 3 of type hud-parts
(defmethod inspect hud-parts ((obj hud-parts))
(format #t "[~8x] ~A~%" obj 'hud-parts)
(format #t "~Tdata[9] @ #x~X~%" (&-> obj pickups))
(format #t "~Tpickups: #x~X~%" (-> obj pickups))
(format #t "~Tmoney: #x~X~%" (-> obj money))
(format #t "~Tfuel-cell: #x~X~%" (-> obj fuel-cell))
(format #t "~Thealth: #x~X~%" (-> obj health))
(format #t "~Tbuzzers: #x~X~%" (-> obj buzzers))
(format #t "~Tpower: #x~X~%" (-> obj power))
(format #t "~Tbike-speed: #x~X~%" (-> obj bike-speed))
(format #t "~Tbike-heat: #x~X~%" (-> obj bike-heat))
(format #t "~Tmoney-all: #x~X~%" (-> obj money-all))
obj
)
;; definition for symbol *hud-parts*, type hud-parts
(define *hud-parts* (new 'static 'hud-parts
:pickups #f
:money #f
:fuel-cell #f
:health #f
:buzzers #f
:power #f
:bike-speed #f
:bike-heat #f
:money-all #f
)
)
;; failed to figure out what this is:
0