Files
jak-project/test/decompiler/reference/jak2/engine/level/level-h_REF.gc
T
water111 d52739226c [decomp] decompile decomp.gc (#1936)
A few issues:
- lwidea's fr3 is getting loaded and unloaded all the time
- the debug line drawing clipping is wrong (doesn't seem wrong in pcsx2,
so I think this is on us)
- nothing actually using vis data yet
- at a large distance, our view frustum culling seems slightly too
aggressive (might be that viewport scissoring is wrong)
- in the city, things seem darker as you move away. unclear how this is
happening (fog?)
2022-10-01 13:39:56 -04:00

864 lines
42 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type level-vis-info
(deftype level-vis-info (basic)
((level level :offset-assert 4)
(from-level level :offset-assert 8)
(from-bsp bsp-header :offset-assert 12)
(flags vis-info-flag :offset-assert 16)
(length uint32 :offset-assert 20)
(allocated-length uint32 :offset-assert 24)
(dictionary-length uint32 :offset-assert 28)
(dictionary uint32 :offset-assert 32)
(string-block uint32 :offset-assert 36)
(ramdisk uint32 :offset-assert 40)
(vis-bits uint32 :offset-assert 44)
(current-vis-string uint32 :offset-assert 48)
(vis-string uint32 :dynamic :offset-assert 52)
)
:method-count-assert 9
:size-assert #x34
:flag-assert #x900000034
)
;; definition for method 3 of type level-vis-info
(defmethod inspect level-vis-info ((obj level-vis-info))
(when (not obj)
(set! obj obj)
(goto cfg-68)
)
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~1Tlevel: ~A~%" (-> obj level))
(format #t "~1Tfrom-level: ~A~%" (-> obj from-level))
(format #t "~1Tfrom-bsp: ~A~%" (-> obj from-bsp))
(format #t "~1Tflags: #x~X : (vis-info-flag " (-> obj flags))
(let ((s5-0 (-> obj flags)))
(if (= (logand (vis-info-flag dummy22) s5-0) (vis-info-flag dummy22))
(format #t "dummy22 ")
)
(if (= (logand s5-0 (vis-info-flag dummy14)) (vis-info-flag dummy14))
(format #t "dummy14 ")
)
(if (= (logand s5-0 (vis-info-flag dummy9)) (vis-info-flag dummy9))
(format #t "dummy9 ")
)
(if (= (logand s5-0 (vis-info-flag dummy10)) (vis-info-flag dummy10))
(format #t "dummy10 ")
)
(if (= (logand (vis-info-flag dummy23) s5-0) (vis-info-flag dummy23))
(format #t "dummy23 ")
)
(if (= (logand s5-0 (vis-info-flag dummy15)) (vis-info-flag dummy15))
(format #t "dummy15 ")
)
(if (= (logand s5-0 (vis-info-flag dummy5)) (vis-info-flag dummy5))
(format #t "dummy5 ")
)
(if (= (logand s5-0 (vis-info-flag dummy7)) (vis-info-flag dummy7))
(format #t "dummy7 ")
)
(if (= (logand s5-0 (vis-info-flag dummy1)) (vis-info-flag dummy1))
(format #t "dummy1 ")
)
(if (= (logand s5-0 (vis-info-flag dummy11)) (vis-info-flag dummy11))
(format #t "dummy11 ")
)
(if (= (logand (vis-info-flag dummy28) s5-0) (vis-info-flag dummy28))
(format #t "dummy28 ")
)
(if (= (logand (vis-info-flag dummy24) s5-0) (vis-info-flag dummy24))
(format #t "dummy24 ")
)
(if (= (logand s5-0 (vis-info-flag dummy3)) (vis-info-flag dummy3))
(format #t "dummy3 ")
)
(if (= (logand (vis-info-flag dummy16) s5-0) (vis-info-flag dummy16))
(format #t "dummy16 ")
)
(if (= (logand (vis-info-flag dummy17) s5-0) (vis-info-flag dummy17))
(format #t "dummy17 ")
)
(if (= (logand (vis-info-flag dummy20) s5-0) (vis-info-flag dummy20))
(format #t "dummy20 ")
)
(if (= (logand s5-0 (vis-info-flag dummy12)) (vis-info-flag dummy12))
(format #t "dummy12 ")
)
(if (= (logand (vis-info-flag loading) s5-0) (vis-info-flag loading))
(format #t "loading ")
)
(if (= (logand (vis-info-flag dummy25) s5-0) (vis-info-flag dummy25))
(format #t "dummy25 ")
)
(if (= (logand s5-0 (vis-info-flag dummy6)) (vis-info-flag dummy6))
(format #t "dummy6 ")
)
(if (= (logand (vis-info-flag vis-valid) s5-0) (shl #x8000 16))
(format #t "vis-valid ")
)
(if (= (logand (vis-info-flag in-iop) s5-0) (vis-info-flag in-iop))
(format #t "in-iop ")
)
(if (= (logand (vis-info-flag dummy18) s5-0) (vis-info-flag dummy18))
(format #t "dummy18 ")
)
(if (= (logand s5-0 (vis-info-flag dummy8)) (vis-info-flag dummy8))
(format #t "dummy8 ")
)
(if (= (logand s5-0 (vis-info-flag dummy2)) (vis-info-flag dummy2))
(format #t "dummy2 ")
)
(if (= (logand (vis-info-flag dummy21) s5-0) (vis-info-flag dummy21))
(format #t "dummy21 ")
)
(if (= (logand s5-0 (vis-info-flag dummy13)) (vis-info-flag dummy13))
(format #t "dummy13 ")
)
(if (= (logand s5-0 (vis-info-flag dummy4)) (vis-info-flag dummy4))
(format #t "dummy4 ")
)
(if (= (logand (vis-info-flag dummy26) s5-0) (vis-info-flag dummy26))
(format #t "dummy26 ")
)
(if (= (logand (vis-info-flag dummy27) s5-0) (vis-info-flag dummy27))
(format #t "dummy27 ")
)
(if (= (logand (vis-info-flag dummy19) s5-0) (vis-info-flag dummy19))
(format #t "dummy19 ")
)
(if (= (logand s5-0 (vis-info-flag dummy0)) (vis-info-flag dummy0))
(format #t "dummy0 ")
)
)
(format #t ")~%")
(format #t "~1Tlength: ~D~%" (-> obj length))
(format #t "~1Tallocated-length: ~D~%" (-> obj allocated-length))
(format #t "~1Tdictionary-length: ~D~%" (-> obj dictionary-length))
(format #t "~1Tdictionary: #x~X~%" (-> obj dictionary))
(format #t "~1Tstring-block: #x~X~%" (-> obj string-block))
(format #t "~1Tramdisk: ~D~%" (-> obj ramdisk))
(format #t "~1Tvis-bits: #x~X~%" (-> obj vis-bits))
(format #t "~1Tcurrent-vis-string: ~D~%" (-> obj current-vis-string))
(format #t "~1Tvis-string[0] @ #x~X~%" (-> obj vis-string))
(label cfg-68)
obj
)
;; definition for method 5 of type level-vis-info
;; WARN: Return type mismatch uint vs int.
(defmethod asize-of level-vis-info ((obj level-vis-info))
(the-as int (+ (-> level-vis-info size) (-> obj dictionary-length)))
)
;; definition of type level-load-info
(deftype level-load-info (basic)
((name-list symbol 6 :offset-assert 4)
(index int16 :offset-assert 28)
(task-level uint8 :offset-assert 30)
(name symbol :offset 4)
(visname symbol :offset 8)
(nickname symbol :offset 12)
(dbname symbol :offset 16)
(taskname symbol :offset 20)
(other-name-1 symbol :offset 24)
(packages pair :offset-assert 32)
(memory-mode load-buffer-mode :offset-assert 36)
(music-bank symbol :offset-assert 40)
(ambient-sounds symbol :offset-assert 44)
(sound-reverb float :offset-assert 48)
(mood-func symbol :offset-assert 52)
(mood-init symbol :offset-assert 56)
(ocean symbol :offset-assert 60)
(sky symbol :offset-assert 64)
(use-camera-other symbol :offset-assert 68)
(part-engine-max int32 :offset-assert 72)
(city-map-bits uint64 :offset-assert 80)
(continues pair :offset-assert 88)
(tasks pair :offset-assert 92)
(priority int32 :offset-assert 96)
(load-commands pair :offset-assert 100)
(alt-load-commands pair :offset-assert 104)
(bsp-mask uint64 :offset-assert 112)
(buzzer int32 :offset-assert 120)
(buttom-height meters :offset-assert 124)
(run-packages pair :offset-assert 128)
(prev-level symbol :offset-assert 132)
(next-level symbol :offset-assert 136)
(wait-for-load symbol :offset-assert 140)
(login-func symbol :offset-assert 144)
(activate-func symbol :offset-assert 148)
(deactivate-func symbol :offset-assert 152)
(kill-func symbol :offset-assert 156)
(borrow-size uint16 2 :offset-assert 160)
(borrow-level symbol 2 :offset-assert 164)
(borrow-display? symbol 2 :offset-assert 172)
(base-task-mask task-mask :offset-assert 180)
(texture-anim symbol 10 :offset-assert 184)
(texture-anim-tfrag symbol :offset 184)
(texture-anim-pris symbol :offset 188)
(texture-anim-shrub symbol :offset 192)
(texture-anim-alpha symbol :offset 196)
(texture-anim-water symbol :offset 200)
(texture-anim-twarp symbol :offset 204)
(texture-anim-pris2 symbol :offset 208)
(texture-anim-sprite symbol :offset 212)
(texture-anim-map symbol :offset 216)
(texture-anim-sky symbol :offset 220)
(draw-priority float :offset-assert 224)
(level-flags uint32 :offset-assert 228)
(fog-height float :offset-assert 232)
(bigmap-id uint32 :offset-assert 236)
(ocean-near-translucent? symbol :offset-assert 240)
(ocean-far? symbol :offset-assert 244)
(mood-range mood-range :inline :offset-assert 256)
(max-rain float :offset-assert 272)
(fog-mult float :offset-assert 276)
(ocean-alpha float :offset-assert 280)
(extra-sound-bank pair :offset-assert 284)
)
:pack-me
:method-count-assert 9
:size-assert #x120
:flag-assert #x900000120
)
;; definition for method 3 of type level-load-info
(defmethod inspect level-load-info ((obj level-load-info))
(when (not obj)
(set! obj obj)
(goto cfg-51)
)
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~1Tname-list[6] @ #x~X~%" (&-> obj name))
(format #t "~1Tindex: ~D~%" (-> obj index))
(format #t "~1Ttask-level: ~D~%" (-> obj task-level))
(format #t "~1Tname: ~A~%" (-> obj name))
(format #t "~1Tvisname: ~A~%" (-> obj visname))
(format #t "~1Tnickname: ~A~%" (-> obj nickname))
(format #t "~1Tdbname: ~A~%" (-> obj dbname))
(format #t "~1Ttaskname: ~A~%" (-> obj taskname))
(format #t "~1Tpackages: ~A~%" (-> obj packages))
(format #t "~1Tmemory-mode: ~D~%" (-> obj memory-mode))
(format #t "~1Tmusic-bank: ~A~%" (-> obj music-bank))
(format #t "~1Tambient-sounds: ~A~%" (-> obj ambient-sounds))
(format #t "~1Tsound-reverb: ~f~%" (-> obj sound-reverb))
(format #t "~1Tmood-func: ~A~%" (-> obj mood-func))
(format #t "~1Tmood-init: ~A~%" (-> obj mood-init))
(format #t "~1Tocean: ~A~%" (-> obj ocean))
(format #t "~1Tsky: ~A~%" (-> obj sky))
(format #t "~1Tuse-camera-other: ~A~%" (-> obj use-camera-other))
(format #t "~1Tpart-engine-max: ~D~%" (-> obj part-engine-max))
(format #t "~1Tcity-map-bits: ~D~%" (-> obj city-map-bits))
(format #t "~1Tcontinues: ~A~%" (-> obj continues))
(format #t "~1Ttasks: ~A~%" (-> obj tasks))
(format #t "~1Tpriority: ~D~%" (-> obj priority))
(format #t "~1Tload-commands: ~A~%" (-> obj load-commands))
(format #t "~1Talt-load-commands: ~A~%" (-> obj alt-load-commands))
(format #t "~1Tbsp-mask: ~D~%" (-> obj bsp-mask))
(format #t "~1Tbuzzer: ~D~%" (-> obj buzzer))
(format #t "~1Tbottom-height: (meters ~m)~%" (-> obj buttom-height))
(format #t "~1Trun-packages: ~A~%" (-> obj run-packages))
(format #t "~1Tprev-level: ~A~%" (-> obj prev-level))
(format #t "~1Tnext-level: ~A~%" (-> obj next-level))
(format #t "~1Twait-for-load: ~A~%" (-> obj wait-for-load))
(format #t "~1Tlogin-func: ~A~%" (-> obj login-func))
(format #t "~1Tactivate-func: ~A~%" (-> obj activate-func))
(format #t "~1Tdeactivate-func: ~A~%" (-> obj deactivate-func))
(format #t "~1Tkill-func: ~A~%" (-> obj kill-func))
(format #t "~1Tborrow-size[2] @ #x~X~%" (-> obj borrow-size))
(dotimes (s5-0 2)
(format #t "~T [~D]~1Tborrow-size: ~`integer`P~%" s5-0 (-> obj borrow-size s5-0))
)
(format #t "~1Tborrow-level[2] @ #x~X~%" (-> obj borrow-level))
(dotimes (s5-1 2)
(format #t "~T [~D]~1Tborrow-level: ~`symbol`P~%" s5-1 (-> obj borrow-level s5-1))
)
(format #t "~1Tborrow-display?[2] @ #x~X~%" (-> obj borrow-display?))
(dotimes (s5-2 2)
(format #t "~T [~D]~1Tborrow-display?: ~A~%" s5-2 (-> obj borrow-display? s5-2))
)
(format #t "~1Tbase-task-mask: #x~X : (task-mask " (-> obj base-task-mask))
(let ((s5-3 (-> obj base-task-mask)))
(if (= (logand s5-3 (task-mask task0)) (task-mask task0))
(format #t "task0 ")
)
(if (= (logand s5-3 (task-mask task2)) (task-mask task2))
(format #t "task2 ")
)
(if (= (logand s5-3 (task-mask task4)) (task-mask task4))
(format #t "task4 ")
)
(if (= (logand s5-3 (task-mask task6)) (task-mask task6))
(format #t "task6 ")
)
(if (= (logand s5-3 (task-mask ctywide)) (task-mask ctywide))
(format #t "ctywide ")
)
(if (= (logand s5-3 (task-mask never)) (task-mask never))
(format #t "never ")
)
(if (= (logand (task-mask movie1) s5-3) (task-mask movie1))
(format #t "movie1 ")
)
(if (= (logand s5-3 (task-mask dummy1)) (task-mask dummy1))
(format #t "dummy1 ")
)
(if (= (logand s5-3 (task-mask primary0)) (task-mask primary0))
(format #t "primary0 ")
)
(if (= (logand s5-3 (task-mask task1)) (task-mask task1))
(format #t "task1 ")
)
(if (= (logand s5-3 (task-mask task3)) (task-mask task3))
(format #t "task3 ")
)
(if (= (logand s5-3 (task-mask task5)) (task-mask task5))
(format #t "task5 ")
)
(if (= (logand s5-3 (task-mask task7)) (task-mask task7))
(format #t "task7 ")
)
(if (= (logand (task-mask movie2) s5-3) (task-mask movie2))
(format #t "movie2 ")
)
(if (= (logand s5-3 (task-mask dummy2)) (task-mask dummy2))
(format #t "dummy2 ")
)
(if (= (logand s5-3 (task-mask done)) (task-mask done))
(format #t "done ")
)
(if (= (logand s5-3 (task-mask special)) (task-mask special))
(format #t "special ")
)
(if (= (logand (task-mask movie0) s5-3) (task-mask movie0))
(format #t "movie0 ")
)
(if (= (logand s5-3 (task-mask dummy0)) (task-mask dummy0))
(format #t "dummy0 ")
)
)
(format #t ")~%")
(format #t "~1Ttexture-anim[10] @ #x~X~%" (&-> obj texture-anim-tfrag))
(format #t "~1Ttexture-anim-tfrag: ~A~%" (-> obj texture-anim-tfrag))
(format #t "~1Ttexture-anim-pris: ~A~%" (-> obj texture-anim-pris))
(format #t "~1Ttexture-anim-shrub: ~A~%" (-> obj texture-anim-shrub))
(format #t "~1Ttexture-anim-alpha: ~A~%" (-> obj texture-anim-alpha))
(format #t "~1Ttexture-anim-water: ~A~%" (-> obj texture-anim-water))
(format #t "~1Ttexture-anim-warp: ~A~%" (-> obj texture-anim-twarp))
(format #t "~1Ttexture-anim-pris2: ~A~%" (-> obj texture-anim-pris2))
(format #t "~1Ttexture-anim-sprite: ~A~%" (-> obj texture-anim-sprite))
(format #t "~1Ttexture-anim-map: ~A~%" (-> obj texture-anim-map))
(format #t "~1Ttexture-anim-sky: ~A~%" (-> obj texture-anim-sky))
(format #t "~1Tdraw-priority: ~f~%" (-> obj draw-priority))
(format #t "~1Tlevel-flags: ~D~%" (-> obj level-flags))
(format #t "~1Tfog-height: ~f~%" (-> obj fog-height))
(format #t "~1Tbigmap-id: ~D~%" (-> obj bigmap-id))
(format #t "~1Tocean-near-translucent?: ~A~%" (-> obj ocean-near-translucent?))
(format #t "~1Tocean-far?: ~A~%" (-> obj ocean-far?))
(format #t "~1Tmood-range: #<mood-range @ #x~X>~%" (-> obj mood-range))
(format #t "~1Tmax-rain: ~f~%" (-> obj max-rain))
(format #t "~1Tfog-mult: ~f~%" (-> obj fog-mult))
(format #t "~1Tocean-alpha: ~f~%" (-> obj ocean-alpha))
(format #t "~1Textra-sound-bank: ~A~%" (-> obj extra-sound-bank))
(label cfg-51)
obj
)
;; definition of type login-state
(deftype login-state (basic)
((state int32 :offset-assert 4)
(pos uint32 :offset-assert 8)
(elts uint32 :offset-assert 12)
(elt drawable 16 :offset-assert 16)
)
:method-count-assert 9
:size-assert #x50
:flag-assert #x900000050
)
;; definition for method 3 of type login-state
(defmethod inspect login-state ((obj login-state))
(when (not obj)
(set! obj obj)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~1Tstate: ~D~%" (-> obj state))
(format #t "~1Tpos: ~D~%" (-> obj pos))
(format #t "~1Telts: ~D~%" (-> obj elts))
(format #t "~1Telt[16] @ #x~X~%" (-> obj elt))
(label cfg-4)
obj
)
;; definition of type level
(deftype level (basic)
((name symbol :offset-assert 4)
(load-name string :offset-assert 8)
(nickname string :offset-assert 12)
(index int32 :offset-assert 16)
(status symbol :offset-assert 20)
(borrow-level level 2 :offset-assert 24)
(borrow-from-level level :offset-assert 32)
(heap kheap :inline :offset-assert 48)
(borrow-heap kheap 2 :inline :offset-assert 64)
(bsp bsp-header :offset-assert 96)
(art-group load-dir-art-group :offset-assert 100)
(info level-load-info :offset-assert 104)
(texture-page texture-page 18 :offset-assert 108)
(loaded-texture-page texture-page 16 :offset-assert 180)
(loaded-texture-page-count int32 :offset-assert 244)
(entity entity-links-array :offset-assert 248)
(closest-object float :offset-assert 252)
(closest-object-array float 18 :offset 252)
(upload-size int32 18 :offset 324)
(inside-boxes symbol :offset-assert 396)
(display? symbol :offset-assert 400)
(render? symbol :offset-assert 404)
(meta-inside? symbol :offset-assert 408)
(force-inside? symbol :offset-assert 412)
(mood-context mood-context :inline :offset-assert 416)
(mood-func (function mood-context float int none) :offset-assert 2384)
(mood-init (function mood-context none) :offset-assert 2388)
(vis-bits pointer :offset-assert 2392)
(all-visible? symbol :offset-assert 2396)
(force-all-visible? symbol :offset-assert 2400)
(linking symbol :offset-assert 2404)
(vis-info level-vis-info 8 :offset-assert 2408)
(vis-self-index int32 :offset-assert 2440)
(vis-adj-index int32 :offset-assert 2444)
(vis-buffer uint8 2048 :offset-assert 2448)
(mem-usage-block memory-usage-block :offset-assert 4496)
(mem-usage int32 :offset-assert 4500)
(code-memory-start pointer :offset-assert 4504)
(code-memory-end pointer :offset-assert 4508)
(load-start-time time-frame :offset-assert 4512)
(load-stop-time time-frame :offset-assert 4520)
(load-buffer uint32 2 :offset-assert 4528)
(load-buffer-size uint32 :offset-assert 4536)
(load-buffer-last uint32 :offset-assert 4540)
(load-buffer-mode load-buffer-mode :offset-assert 4544)
(display-start-time time-frame :offset-assert 4552)
(memory-mask uint32 :offset-assert 4560)
(task-mask task-mask :offset-assert 4564)
(tfrag-gs-test gs-test :offset-assert 4568)
(texture-dirty-masks texture-mask 10 :inline :offset-assert 4576)
(texture-mask texture-mask 18 :inline :offset-assert 4736)
(sky-mask texture-mask :inline :offset-assert 5024)
(tfrag-masks texture-masks-array :offset-assert 5040)
(tfrag-dists pointer :offset-assert 5044)
(shrub-masks texture-masks-array :offset-assert 5048)
(shrub-dists pointer :offset-assert 5052)
(alpha-masks texture-masks-array :offset-assert 5056)
(alpha-dists pointer :offset-assert 5060)
(water-masks texture-masks-array :offset-assert 5064)
(water-dists pointer :offset-assert 5068)
(tfrag-last-calls int32 6 :offset-assert 5072)
(tfrag-last-calls-u32 uint32 6 :offset 5072)
(texture-anim-array texture-anim-array 10 :offset-assert 5096)
(light-hash light-hash :offset-assert 5136)
(draw-priority float :offset-assert 5140)
(draw-index int32 :offset-assert 5144)
(part-engine engine :offset-assert 5148)
(user-object basic 4 :offset-assert 5152)
(loaded-text-info-count int32 :offset-assert 5168)
(loaded-text-info game-text-info 8 :offset-assert 5172)
(level-type type :offset-assert 5204)
(load-order int64 :offset-assert 5208)
(pad int8 12 :offset-assert 5216)
)
:method-count-assert 30
:size-assert #x146c
:flag-assert #x1e0000146c
(:methods
(deactivate (_type_) _type_ 9)
(is-object-visible? (_type_ int) symbol 10)
(level-method-11 () none 11)
(unload! (_type_) _type_ 12)
(bsp-name (_type_) symbol 13)
(compute-memory-usage! (_type_ symbol) memory-usage-block 14)
(inside-boxes-check (_type_ vector) symbol 15)
(update-vis! (_type_ level-vis-info uint (pointer uint8)) symbol 16)
(load-continue (_type_) _type_ 17)
(load-begin (_type_) _type_ 18)
(login-begin (_type_) _type_ 19)
(debug-print-region-splitbox (_type_ vector object) none 20)
(get-art-group-by-name (_type_ string) art-group 21)
(level-method-22 (_type_ symbol) int 22)
(lookup-text (_type_ game-text-id symbol) string 23)
(level-method-24 () none 24)
(birth (_type_) _type_ 25)
(level-status-update! (_type_ symbol) _type_ 26)
(load-required-packages (_type_) _type_ 27)
(init-vis-from-bsp (_type_) none 28)
(vis-clear (_type_) none 29)
)
)
;; definition for method 3 of type level
(defmethod inspect level ((obj level))
(when (not obj)
(set! obj obj)
(goto cfg-48)
)
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~1Tname: ~A~%" (-> obj name))
(format #t "~1Tload-name: ~A~%" (-> obj load-name))
(format #t "~1Tnickname: ~A~%" (-> obj nickname))
(format #t "~1Tindex: ~D~%" (-> obj index))
(format #t "~1Tstatus: ~A~%" (-> obj status))
(format #t "~1Tborrow-level[2] @ #x~X~%" (-> obj borrow-level))
(dotimes (s5-0 2)
(format #t "~T [~D]~1Tborrow-level: ~A~%" s5-0 (-> obj borrow-level s5-0))
)
(format #t "~1Tborrow-from-level: ~A~%" (-> obj borrow-from-level))
(format #t "~1Theap: #<kheap @ #x~X>~%" (-> obj heap))
(format #t "~1Tborrow-heap[2] @ #x~X~%" (-> obj borrow-heap))
(format #t "~1Tbsp: ~A~%" (-> obj bsp))
(format #t "~1Tart-group: ~A~%" (-> obj art-group))
(format #t "~1Tinfo: ~A~%" (-> obj info))
(format #t "~1Ttexture-page[18] @ #x~X~%" (-> obj texture-page))
(format #t "~1Tloaded-texture-page[16] @ #x~X~%" (-> obj loaded-texture-page))
(format #t "~1Tloaded-texture-page-count: ~D~%" (-> obj loaded-texture-page-count))
(format #t "~1Tentity: ~A~%" (-> obj entity))
(format #t "~1Tclosest-object: (meters ~m)~%" (&-> obj closest-object))
(format #t "~1Tupload-size[18] @ #x~X~%" (-> obj upload-size))
(format #t "~1Tinside-boxes?: ~A~%" (-> obj inside-boxes))
(format #t "~1Tdisplay?: ~A~%" (-> obj display?))
(format #t "~1Trender?: ~A~%" (-> obj render?))
(format #t "~1Tmeta-inside?: ~A~%" (-> obj meta-inside?))
(format #t "~1Tforce-inside?: ~A~%" (-> obj force-inside?))
(format #t "~1Tmood-context: #<mood-context @ #x~X>~%" (-> obj mood-context))
(format #t "~1Tmood-func: ~A~%" (-> obj mood-func))
(format #t "~1Tmood-init: ~A~%" (-> obj mood-init))
(format #t "~1Tvis-bits: #x~X~%" (-> obj vis-bits))
(format #t "~1Tall-visible?: ~A~%" (-> obj all-visible?))
(format #t "~1Tforce-all-visible?: ~A~%" (-> obj force-all-visible?))
(format #t "~1Tlinking: ~A~%" (-> obj linking))
(format #t "~1Tvis-info[8] @ #x~X~%" (-> obj vis-info))
(format #t "~1Tvis-self-index: ~D~%" (-> obj vis-self-index))
(format #t "~1Tvis-adj-index: ~D~%" (-> obj vis-adj-index))
(format #t "~1Tvis-buffer[2048] @ #x~X~%" (-> obj vis-buffer))
(format #t "~1Tmem-usage-block: ~A~%" (-> obj mem-usage-block))
(format #t "~1Tmem-usage: ~D~%" (-> obj mem-usage))
(format #t "~1Tcode-memory-start: #x~X~%" (-> obj code-memory-start))
(format #t "~1Tcode-memory-end: #x~X~%" (-> obj code-memory-end))
(format #t "~1Tload-start-time: ~D~%" (-> obj load-start-time))
(format #t "~1Tload-stop-time: ~D~%" (-> obj load-stop-time))
(format #t "~1Tload-buffer[2] @ #x~X~%" (-> obj load-buffer))
(format #t "~1Tload-buffer-size: ~D~%" (-> obj load-buffer-size))
(format #t "~1Tload-buffer-last: ~A~%" (-> obj load-buffer-last))
(format #t "~1Tload-buffer-mode: ~D~%" (-> obj load-buffer-mode))
(format #t "~1Tdisplay-start-time: ~D~%" (-> obj display-start-time))
(format #t "~1Tmemory-mask: #b~B~%" (-> obj memory-mask))
(format #t "~1Ttask-mask: #x~X : (task-mask " (-> obj task-mask))
(let ((s5-1 (-> obj task-mask)))
(if (= (logand s5-1 (task-mask task0)) (task-mask task0))
(format #t "task0 ")
)
(if (= (logand s5-1 (task-mask task2)) (task-mask task2))
(format #t "task2 ")
)
(if (= (logand s5-1 (task-mask task4)) (task-mask task4))
(format #t "task4 ")
)
(if (= (logand s5-1 (task-mask task6)) (task-mask task6))
(format #t "task6 ")
)
(if (= (logand s5-1 (task-mask ctywide)) (task-mask ctywide))
(format #t "ctywide ")
)
(if (= (logand s5-1 (task-mask never)) (task-mask never))
(format #t "never ")
)
(if (= (logand (task-mask movie1) s5-1) (task-mask movie1))
(format #t "movie1 ")
)
(if (= (logand s5-1 (task-mask dummy1)) (task-mask dummy1))
(format #t "dummy1 ")
)
(if (= (logand s5-1 (task-mask primary0)) (task-mask primary0))
(format #t "primary0 ")
)
(if (= (logand s5-1 (task-mask task1)) (task-mask task1))
(format #t "task1 ")
)
(if (= (logand s5-1 (task-mask task3)) (task-mask task3))
(format #t "task3 ")
)
(if (= (logand s5-1 (task-mask task5)) (task-mask task5))
(format #t "task5 ")
)
(if (= (logand s5-1 (task-mask task7)) (task-mask task7))
(format #t "task7 ")
)
(if (= (logand (task-mask movie2) s5-1) (task-mask movie2))
(format #t "movie2 ")
)
(if (= (logand s5-1 (task-mask dummy2)) (task-mask dummy2))
(format #t "dummy2 ")
)
(if (= (logand s5-1 (task-mask done)) (task-mask done))
(format #t "done ")
)
(if (= (logand s5-1 (task-mask special)) (task-mask special))
(format #t "special ")
)
(if (= (logand (task-mask movie0) s5-1) (task-mask movie0))
(format #t "movie0 ")
)
(if (= (logand s5-1 (task-mask dummy0)) (task-mask dummy0))
(format #t "dummy0 ")
)
)
(format #t ")~%")
(format #t "~1Ttfrag-gs-test: ~D~%" (-> obj tfrag-gs-test))
(format #t "~1Ttexture-dirty-masks[10] @ #x~X~%" (-> obj texture-dirty-masks))
(format #t "~1Ttexture-mask[18] @ #x~X~%" (-> obj texture-mask))
(format #t "~1Tsky-mask: #<texture-mask @ #x~X>~%" (-> obj sky-mask))
(format #t "~1Ttfrag-masks: ~A~%" (-> obj tfrag-masks))
(format #t "~1Ttfrag-dists: #x~X~%" (-> obj tfrag-dists))
(format #t "~1Tshrub-masks: ~A~%" (-> obj shrub-masks))
(format #t "~1Tshrub-dists: #x~X~%" (-> obj shrub-dists))
(format #t "~1Talpha-masks: ~A~%" (-> obj alpha-masks))
(format #t "~1Talpha-dists: #x~X~%" (-> obj alpha-dists))
(format #t "~1Twater-masks: ~A~%" (-> obj water-masks))
(format #t "~1Twater-dists: #x~X~%" (-> obj water-dists))
(format #t "~1Ttfrag-last-calls[6] @ #x~X~%" (-> obj tfrag-last-calls))
(format #t "~1Ttexture-anim-array[10] @ #x~X~%" (-> obj texture-anim-array))
(format #t "~1Tlight-hash: ~A~%" (-> obj light-hash))
(format #t "~1Tdraw-priority: ~f~%" (-> obj draw-priority))
(format #t "~1Tdraw-index: ~D~%" (-> obj draw-index))
(format #t "~1Tpart-engine: ~A~%" (-> obj part-engine))
(format #t "~1Tuser-object[4] @ #x~X~%" (-> obj user-object))
(dotimes (s5-2 4)
(format #t "~T [~D]~1Tuser-object: ~A~%" s5-2 (-> obj user-object s5-2))
)
(format #t "~1Tloaded-text-info-count: ~D~%" (-> obj loaded-text-info-count))
(format #t "~1Tloaded-text-info[8] @ #x~X~%" (-> obj loaded-text-info))
(format #t "~1Tlevel-type: ~A~%" (-> obj level-type))
(format #t "~1Tload-order: ~D~%" (-> obj load-order))
(label cfg-48)
obj
)
;; definition of type level-group
(deftype level-group (basic)
((length int32 :offset-assert 4)
(log-in-level-bsp bsp-header :offset-assert 8)
(loading-level level :offset-assert 12)
(entity-link entity-links :offset 16)
(border? symbol :offset-assert 20)
(vis? symbol :offset-assert 24)
(want-level basic :offset-assert 28)
(receiving-level basic :offset-assert 32)
(load-commands pair :offset-assert 36)
(play? symbol :offset-assert 40)
(target-pos vector 2 :inline :offset-assert 48)
(camera-pos vector 2 :inline :offset-assert 80)
(heap kheap :inline :offset-assert 112)
(sound-bank basic 4 :offset-assert 128)
(disk-load-timing? symbol :offset-assert 144)
(load-level basic :offset-assert 148)
(load-size uint32 :offset-assert 152)
(load-time float :offset-assert 156)
(load-login-time float :offset-assert 160)
(draw-level-count int32 :offset-assert 164)
(draw-level level 7 :offset-assert 168)
(draw-index-map uint8 7 :offset-assert 196)
(load-order uint64 :offset-assert 208)
(pad uint8 30 :offset-assert 216)
(level level 7 :inline :offset-assert 256)
(level0 level :inline :offset 256)
(level1 level :inline :offset 5488)
(level2 level :inline :offset 10720)
(level3 level :inline :offset 15952)
(level4 level :inline :offset 21184)
(level5 level :inline :offset 26416)
(default-level level :inline :offset 31648)
(unknown-inline-vec-01 (inline-array vector) :offset 32064)
(unknown-inline-vec-02 (inline-array vector) :offset 33712)
(pad2 uint8 4 :offset-assert 36880)
)
:method-count-assert 31
:size-assert #x9014
:flag-assert #x1f00009014
(:methods
(level-get (_type_ symbol) level 9)
(level-get-with-status (_type_ symbol) level 10)
(get-level-by-heap-ptr-and-status (_type_ pointer symbol) level 11)
(level-get-for-use (_type_ symbol symbol) level 12)
(activate-levels! (_type_) int 13)
(debug-print-entities (_type_ symbol type) none 14)
(debug-draw-actors (_type_ symbol) none 15)
(assign-draw-indices (_type_) none 16)
(actors-update (_type_) none 17)
(level-group-method-18 (_type_) none 18)
(level-update (_type_) none 19)
(level-get-target-inside (_type_) level 20)
(alloc-levels-if-needed (_type_ symbol) none 21)
(load-commands-set! (_type_ pair) none 22)
(art-group-get-by-name (_type_ string (pointer uint32)) art-group 23)
(alt-load-command-get-index (_type_ symbol int) pair 24)
(update-vis-volumes (_type_) none 25)
(update-vis-volumes-from-nav-mesh (_type_) none 26)
(print-volume-sizes (_type_) none 27)
(level-status (_type_ symbol) symbol 28)
(load-in-progress? (_type_) symbol 29)
(level-get-most-disposable (_type_) level 30)
)
)
;; definition for method 3 of type level-group
(defmethod inspect level-group ((obj level-group))
(when (not obj)
(set! obj obj)
(goto cfg-13)
)
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~1Tlength: ~D~%" (-> obj length))
(format #t "~1Tentity-link: ~`entity-links`P~%" (-> obj entity-link))
(format #t "~1Tborder?: ~A~%" (-> obj border?))
(format #t "~1Tvis?: ~A~%" (-> obj vis?))
(format #t "~1Twant-level: ~A~%" (-> obj want-level))
(format #t "~1Treceiving-level: ~A~%" (-> obj receiving-level))
(format #t "~1Tload-commands: ~A~%" (-> obj load-commands))
(format #t "~1Tplay?: ~A~%" (-> obj play?))
(format #t "~1Ttarget-pos[2] @ #x~X~%" (-> obj target-pos))
(dotimes (s5-0 2)
(format #t "~T [~D]~1Ttarget-pos: ~`vector`P~%" s5-0 (-> obj target-pos s5-0))
)
(format #t "~1Tcamera-pos[2] @ #x~X~%" (-> obj camera-pos))
(dotimes (s5-1 2)
(format #t "~T [~D]~1Tcamera-pos: ~`vector`P~%" s5-1 (-> obj camera-pos s5-1))
)
(format #t "~1Theap: #<kheap @ #x~X>~%" (-> obj heap))
(format #t "~1Tsound-bank[4] @ #x~X~%" (-> obj sound-bank))
(format #t "~1Tdisk-load-timing?: ~A~%" (-> obj disk-load-timing?))
(format #t "~1Tload-level: ~A~%" (-> obj load-level))
(format #t "~1Tload-size: ~D~%" (-> obj load-size))
(format #t "~1Tload-time: ~f~%" (-> obj load-time))
(format #t "~1Tload-login-time: ~f~%" (-> obj load-login-time))
(format #t "~1Tdraw-level-count: ~D~%" (-> obj draw-level-count))
(format #t "~1Tdraw-level[7] @ #x~X~%" (-> obj draw-level))
(dotimes (s5-2 (-> obj draw-level-count))
(format #t "~T [~D]~1Tdraw-level: ~`object`P~%" s5-2 (-> obj draw-level s5-2))
)
(format #t "~1Tdraw-index-map[7] @ #x~X~%" (-> obj draw-index-map))
(format #t "~1Tload-order: ~D~%" (-> obj load-order))
(format #t "~1Tlevel[7] @ #x~X~%" (-> obj level0))
(format #t "~1Tdata[7] @ #x~X~%" (-> obj level0))
(format #t "~1Tlevel0: ~`level`P~%" (-> obj level0))
(format #t "~1Tlevel1: ~`level`P~%" (-> obj level1))
(format #t "~1Tlevel2: ~`level`P~%" (-> obj level2))
(format #t "~1Tlevel3: ~`level`P~%" (-> obj level3))
(format #t "~1Tlevel4: ~`level`P~%" (-> obj level4))
(format #t "~1Tlevel5: ~`level`P~%" (-> obj level5))
(format #t "~1Tlevel-default: ~`level`P~%" (-> obj default-level))
(label cfg-13)
obj
)
;; failed to figure out what this is:
(when (zero? *level*)
(set! *level* (new 'static 'level-group
:length 6
:log-in-level-bsp #f
:loading-level #f
:entity-link #f
:border? #f
:vis? #f
:want-level #f
:load-commands '()
:play? #f
:sound-bank (new 'static 'array basic 4 #f #f #f #f)
:disk-load-timing? #f
:level0 (new 'static 'level
:name #f
:status 'inactive
:borrow-level (new 'static 'array level 2 #f #f)
:borrow-from-level #f
:inside-boxes #f
:force-inside? #f
:linking #f
:level-type #f
)
:level1 (new 'static 'level
:name #f
:index 1
:status 'inactive
:borrow-level (new 'static 'array level 2 #f #f)
:borrow-from-level #f
:inside-boxes #f
:force-inside? #f
:linking #f
:level-type #f
)
:level2 (new 'static 'level
:name #f
:index 2
:status 'inactive
:borrow-level (new 'static 'array level 2 #f #f)
:borrow-from-level #f
:inside-boxes #f
:force-inside? #f
:linking #f
:level-type #f
)
:level3 (new 'static 'level
:name #f
:index 3
:status 'inactive
:borrow-level (new 'static 'array level 2 #f #f)
:borrow-from-level #f
:inside-boxes #f
:force-inside? #f
:linking #f
:level-type #f
)
:level4 (new 'static 'level
:name #f
:index 4
:status 'inactive
:borrow-level (new 'static 'array level 2 #f #f)
:borrow-from-level #f
:inside-boxes #f
:force-inside? #f
:linking #f
:level-type #f
)
:level5 (new 'static 'level
:name #f
:index 5
:status 'inactive
:borrow-level (new 'static 'array level 2 #f #f)
:borrow-from-level #f
:inside-boxes #f
:force-inside? #f
:linking #f
:level-type #f
)
:default-level (new 'static 'level
:name 'default
:index 6
:status 'reserved
:borrow-level (new 'static 'array level 2 #f #f)
:borrow-from-level #f
:bsp #f
:inside-boxes #f
:display? #f
:force-inside? #f
:linking #f
:level-type #f
)
)
)
(set! *draw-index* 0)
(set! *level-index* 0)
0
)
;; failed to figure out what this is:
0