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mirror of https://github.com/open-goal/jak-project synced 2026-08-04 01:04:11 -04:00
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jak-project/goalc/build_level
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tripp 560e191ca4 decompiler: reduce memory usage during texture pack installation by lazily loading texture replacements and serializing level building (#4278)
Three changes:
1. Add lazy merging/replacing for texture `rgba_bytes`.
2. Use a single thread when decompiling with texture replacements.
3. Drop textures after serializing and before compression.

These changes should enable users to install **massive** texture packs
without issue.
2026-06-08 17:02:19 -04:00
..
collide
jak1, jak2, jak3: fix missing collision in custom levels (#4060)
2025-12-08 17:48:35 -05:00
common
custom levels: support custom regions in jak2/3 (#4300)
2026-06-03 18:39:21 +02:00
jak1
decompiler: reduce memory usage during texture pack installation by lazily loading texture replacements and serializing level building (#4278)
2026-06-08 17:02:19 -04:00
jak2
decompiler: reduce memory usage during texture pack installation by lazily loading texture replacements and serializing level building (#4278)
2026-06-08 17:02:19 -04:00
jak3
decompiler: reduce memory usage during texture pack installation by lazily loading texture replacements and serializing level building (#4278)
2026-06-08 17:02:19 -04:00
main.cpp
custom levels: etie and build actor support for jak2/3 (#3851)
2025-02-01 18:04:26 +01:00
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