Files
jak-project/goal_src/engine/camera/cam-debug.gc
T
ManDude bd1718dc9c A lot of fixes (game is 100%'able!) (#1118)
* a crapton of fixes

* Update cavecrystal-light.gc

* damn you

* fix bunnies

* change codegen for int -> float cast (just add sign extension now)

* fix test

* this file is tagged anyway

* fix some stack types

* remove bad camera debug funcs

* add more heap bars and entity pick menu

* finish entity menu and make `music-flava` enum

* fix some `process-taskable` fields

* citadel sage crash fix

* fix citadel drop plats

* fix tests

* fix some casts

* update refs

* finish `village3-obs` and `snow-ball`

* Update README.md

* fix sidekick too

* fix issue?

* more entity inspect hardcoded checks

* more

* use `*display-actor-anim*` for something!

* CRAP

* also clear actor anim when deselecting entity

* *display-actor-anim* already renders this!

* do not display `path` tag info

* entity debug inspect tool

* one more

* make debug string even larger

* missing res tag types

* more polish and more known tags

* last few
2022-01-31 20:44:54 -05:00

714 lines
23 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: cam-debug.gc
;; name in dgo: cam-debug
;; dgos: GAME, ENGINE
;; this file is debug only
(declare-file (debug))
(when *debug-segment*
(when (or (not *camera-old-cpu*) (zero? *camera-old-cpu*))
(set! *camera-old-cpu* 0)
0
)
(when (or (not *camera-old-vu*) (zero? *camera-old-vu*))
(set! *camera-old-vu* 0)
0
)
(when (or (not *camera-old-tfrag-bytes*) (zero? *camera-old-tfrag-bytes*))
(set! *camera-old-tfrag-bytes* 0)
0
)
(define-perm *camera-old-level* string (new 'global 'string 128 (the-as string #f)))
(define-perm *camera-old-stat-string-tfrag* string (new 'global 'string 128 (the-as string #f)))
(define-perm *camera-old-stat-string-tfrag-near* string (new 'global 'string 128 (the-as string #f)))
(define-perm *camera-old-stat-string-total* string (new 'global 'string 128 (the-as string #f)))
(deftype cam-dbg-scratch (structure)
((linevec4w vector4w 2 :inline :offset-assert 0)
(color vector :inline :offset-assert 32)
(plotvec vector 2 :inline :offset-assert 48)
(linevec vector 2 :inline :offset-assert 80)
(rel-vec vector :inline :offset-assert 112)
(sphere-v-start vector :inline :offset-assert 128)
(sphere-v-end vector :inline :offset-assert 144)
(sphere-v-down vector :inline :offset-assert 160)
(sphere-vec vector :inline :offset-assert 176)
(crossvec vector 3 :inline :offset-assert 192)
(bboxvec vector 6 :inline :offset-assert 240)
(fov-vv vector 4 :inline :offset-assert 336)
(fov-src vector :inline :offset-assert 400)
(fov-dest vector :inline :offset-assert 416)
(fov-vert vector :inline :offset-assert 432)
(fov-horz vector :inline :offset-assert 448)
)
:method-count-assert 9
:size-assert #x1d0
:flag-assert #x9000001d0
)
(defun cam-slave-options->string ((arg0 cam-slave-options) (arg1 object))
(if (= (logand (cam-slave-options AIR_EXIT) arg0) (cam-slave-options AIR_EXIT))
(format arg1 "AIR_EXIT ")
)
(if (= (logand (cam-slave-options STICKY_ANGLE) arg0) (cam-slave-options STICKY_ANGLE))
(format arg1 "STICKY_ANGLE ")
)
(if (= (logand arg0 (cam-slave-options NO_ROTATE)) (cam-slave-options NO_ROTATE))
(format arg1 "NO_ROTATE ")
)
(if (= (logand arg0 (cam-slave-options BIKE_MODE)) (cam-slave-options BIKE_MODE))
(format arg1 "BIKE_MODE ")
)
(if (= (logand arg0 (cam-slave-options BLOCK_SHIFT_BUTTONS)) (cam-slave-options BLOCK_SHIFT_BUTTONS))
(format arg1 "BLOCK_SHIFT_BUTTONS ")
)
(if (= (logand arg0 (cam-slave-options GOTO_GOOD_POINT)) (cam-slave-options GOTO_GOOD_POINT))
(format arg1 "GOTO_GOOD_POINT ")
)
(if (= (logand arg0 (cam-slave-options SHRINK_MAX_ANGLE)) (cam-slave-options SHRINK_MAX_ANGLE))
(format arg1 "SHRINK_MAX_ANGLE ")
)
(if (= (logand arg0 (cam-slave-options MOVEMENT_BLOCKED)) (cam-slave-options MOVEMENT_BLOCKED))
(format arg1 "MOVEMENT_BLOCKED ")
)
(if (= (logand arg0 (cam-slave-options LINE_OF_SIGHT)) (cam-slave-options LINE_OF_SIGHT))
(format arg1 "LINE_OF_SIGHT ")
)
(if (= (logand arg0 (cam-slave-options PLAYER_MOVING_CAMERA)) (cam-slave-options PLAYER_MOVING_CAMERA))
(format arg1 "PLAYER_MOVING_CAMERA ")
)
(if (= (logand arg0 (cam-slave-options DRAG)) (cam-slave-options DRAG))
(format arg1 "DRAG ")
)
(if (= (logand arg0 (cam-slave-options FIND_HIDDEN_TARGET)) (cam-slave-options FIND_HIDDEN_TARGET))
(format arg1 "FIND_HIDDEN_TARGET ")
)
(if (= (logand arg0 (cam-slave-options COLLIDE)) (cam-slave-options COLLIDE))
(format arg1 "COLLIDE ")
)
(if (= (logand arg0 (cam-slave-options JUMP_PITCHES)) (cam-slave-options JUMP_PITCHES))
(format arg1 "JUMP_PITCHES ")
)
(if (= (logand arg0 (cam-slave-options ALLOW_Z_ROT)) (cam-slave-options ALLOW_Z_ROT))
(format arg1 "ALLOW_Z_ROT ")
)
(if (= (logand arg0 (cam-slave-options MOVE_SPHERICAL)) (cam-slave-options MOVE_SPHERICAL))
(format arg1 "MOVE_SPHERICAL ")
)
(if (= (logand arg0 (cam-slave-options SAME_SIDE)) (cam-slave-options SAME_SIDE))
(format arg1 "SAME_SIDE ")
)
(if (= (logand arg0 (cam-slave-options BUTT_CAM)) (cam-slave-options BUTT_CAM))
(format arg1 "BUTT_CAM ")
)
(the-as string arg1)
)
(defun cam-index-options->string ((arg0 cam-index-options) (arg1 object))
(if (= (logand arg0 (cam-index-options SPHERICAL)) (cam-index-options SPHERICAL))
(format arg1 "RADIAL ")
)
(if (= (logand arg0 (cam-index-options RADIAL)) (cam-index-options RADIAL))
(format arg1 "SPHERICAL ")
)
(the-as string arg1)
)
(defun slave-los-state->string ((arg0 slave-los-state))
(case arg0
(((slave-los-state between))
"between"
)
(((slave-los-state ccw))
"ccw"
)
(((slave-los-state cw))
"cw"
)
(((slave-los-state none))
"none"
)
(else
"*unknown*"
)
)
)
(deftype cam-debug-tri (structure)
((vertex vector 3 :inline :offset-assert 0)
(intersect vector :inline :offset-assert 48)
(color vector4w :offset-assert 64)
)
:method-count-assert 9
:size-assert #x44
:flag-assert #x900000044
)
(define *cam-debug-los-tri-current* 0)
(define *cam-debug-los-tri* (the-as (inline-array cam-debug-tri) (malloc 'debug #x8fc0)))
(define *cam-debug-coll-tri-current* 0)
(define *cam-debug-coll-tri* (the-as (inline-array cam-debug-tri) (malloc 'debug #x8fc0)))
(defun cam-debug-reset-coll-tri ()
(set! *cam-debug-los-tri-current* 0)
(set! *cam-debug-coll-tri-current* 0)
0
(none)
)
(defun cam-debug-add-los-tri ((arg0 (inline-array collide-cache-tri)) (arg1 vector) (arg2 vector))
(cond
((>= *cam-debug-los-tri-current* 460)
)
(else
(let ((v1-3 (-> *cam-debug-los-tri* *cam-debug-los-tri-current*)))
(set! (-> v1-3 vertex 0 quad) (-> arg0 0 vertex 0 quad))
(set! (-> v1-3 vertex 1 quad) (-> arg0 0 vertex 1 quad))
(set! (-> v1-3 vertex 2 quad) (-> arg0 0 vertex 2 quad))
(set! (-> v1-3 intersect quad) (-> arg1 quad))
(set! (-> v1-3 color) (the-as vector4w arg2))
)
(set! *cam-debug-los-tri-current* (+ *cam-debug-los-tri-current* 1))
(if (= *cam-debug-los-tri-current* 460)
(format 0 "ERROR <GMJ>: cam-debug-add-los-tri overflow~%")
)
)
)
0
(none)
)
(defun cam-debug-add-coll-tri ((arg0 cam-debug-tri) (arg1 vector) (arg2 cam-debug-tri))
(cond
((>= *cam-debug-coll-tri-current* 460)
)
(else
(let ((v1-3 (-> *cam-debug-coll-tri* *cam-debug-coll-tri-current*)))
(set! (-> v1-3 vertex 0 quad) (-> arg0 vertex 0 quad))
(set! (-> v1-3 vertex 1 quad) (-> arg0 vertex 1 quad))
(set! (-> v1-3 vertex 2 quad) (-> arg0 vertex 2 quad))
(set! (-> v1-3 intersect quad) (-> arg1 quad))
(set! (-> v1-3 color) (the-as vector4w arg2))
)
(set! *cam-debug-coll-tri-current* (+ *cam-debug-coll-tri-current* 1))
(if (>= *cam-debug-coll-tri-current* 460)
(format 0 "ERROR <GMJ>: cam-debug-add-coll-tri overflow~%")
)
)
)
0
(none)
)
(defmethod print-nth-point tracking-spline ((obj tracking-spline) (arg0 int))
(if (= arg0 (-> obj used-point))
(format 0 "u")
(format 0 " ")
)
(if (= arg0 (-> obj next-to-last-point))
(format 0 "n")
(format 0 " ")
)
(if (= arg0 (-> obj end-point))
(format 0 "e")
(format 0 " ")
)
(if (= arg0 -134250495)
(format 0 " ~D~%" arg0)
(format
0
" ~D ~M ~M ~M~%"
arg0
(-> obj point arg0 position x)
(-> obj point arg0 position y)
(-> obj point arg0 position z)
)
)
0
(none)
)
(defmethod TODO-RENAME-12 tracking-spline ((obj tracking-spline))
(let ((s5-0 (-> obj used-point)))
(while (!= s5-0 -134250495)
(print-nth-point obj s5-0)
(set! s5-0 (-> obj point s5-0 next))
)
(print-nth-point obj s5-0)
)
0
(none)
)
(defmethod TODO-RENAME-23 tracking-spline ((obj tracking-spline))
(let ((s5-0 (-> obj used-point))
(s4-0 (-> obj point (-> obj used-point) next))
)
(let ((s3-0 (new 'stack-no-clear 'vector)))
(when (!= s4-0 -134250495)
(TODO-RENAME-19 obj 0.0 s3-0 (the-as tracking-spline-sampler #f))
(camera-cross
(new 'static 'vector :y 1024.0)
(new 'static 'vector :z 1024.0)
s3-0
(new 'static 'vector4w :x #xff :w #x80)
(meters 0.25)
)
(TODO-RENAME-19 obj (-> obj sample-len) s3-0 (the-as tracking-spline-sampler #f))
(camera-cross
(new 'static 'vector :y 1024.0)
(new 'static 'vector :z 1024.0)
s3-0
(new 'static 'vector4w :x #xff :w #x80)
(meters 0.25)
)
)
)
(while (!= s4-0 -134250495)
(camera-line
(the-as vector (-> obj point s5-0))
(the-as vector (-> obj point s4-0))
(new 'static 'vector4w :x #x80 :y #x80 :z #x80 :w #x80)
)
(set! s5-0 s4-0)
(set! s4-0 (-> obj point s4-0 next))
)
)
(let ((s5-1 (new 'stack-no-clear 'vector)))
(camera-line
(-> obj debug-out-position)
(-> obj debug-old-position)
(new 'static 'vector4w :x #xff :y #xff :w #x80)
)
(vector-! s5-1 (-> obj debug-out-position) (-> obj debug-old-position))
(TODO-RENAME-20 obj s5-1 (-> obj debug-last-point))
(camera-line-rel (-> obj debug-old-position) s5-1 (new 'static 'vector4w :x #xff :z #xff :w #x80))
)
0
(none)
)
(defun debug-euler ((arg0 cam-dbg-scratch))
(let ((s4-0 (new 'stack-no-clear 'euler-angles))
(gp-0 (new 'stack-no-clear 'matrix))
)
(matrix->eul s4-0 (the-as matrix (&-> arg0 sphere-vec w)) 21)
(format *stdcon* "euler angles x ~R y ~R z ~R~%" (-> s4-0 x) (-> s4-0 y) (-> s4-0 z))
(format
*stdcon*
"~f ~f ~f ~f~%"
(-> arg0 sphere-vec w)
(-> arg0 crossvec 0 x)
(-> arg0 crossvec 0 y)
(-> arg0 crossvec 0 z)
)
(format
*stdcon*
"~f ~f ~f ~f~%"
(-> arg0 crossvec 0 w)
(-> arg0 crossvec 1 x)
(-> arg0 crossvec 1 y)
(-> arg0 crossvec 1 z)
)
(format
*stdcon*
"~f ~f ~f ~f~%"
(-> arg0 crossvec 1 w)
(-> arg0 crossvec 2 x)
(-> arg0 crossvec 2 y)
(-> arg0 crossvec 2 z)
)
(format
*stdcon*
"~f ~f ~f ~f~%"
(-> arg0 crossvec 2 w)
(-> arg0 bboxvec 0 x)
(-> arg0 bboxvec 0 y)
(-> arg0 bboxvec 0 z)
)
(eul->matrix gp-0 s4-0)
(format
*stdcon*
"~f ~f ~f ~f~%"
(-> gp-0 vector 0 x)
(-> gp-0 vector 0 y)
(-> gp-0 vector 0 z)
(-> gp-0 vector 0 w)
)
(format
*stdcon*
"~f ~f ~f ~f~%"
(-> gp-0 vector 1 x)
(-> gp-0 vector 1 y)
(-> gp-0 vector 1 z)
(-> gp-0 vector 1 w)
)
(format
*stdcon*
"~f ~f ~f ~f~%"
(-> gp-0 vector 2 x)
(-> gp-0 vector 2 y)
(-> gp-0 vector 2 z)
(-> gp-0 vector 2 w)
)
(format
*stdcon*
"~f ~f ~f ~f~%"
(-> gp-0 vector 3 x)
(-> gp-0 vector 3 y)
(-> gp-0 vector 3 z)
(-> gp-0 vector 3 w)
)
(if (or (< 0.001 (fabs (- (-> arg0 sphere-vec w) (-> gp-0 vector 0 x))))
(< 0.001 (fabs (- (-> arg0 crossvec 0 x) (-> gp-0 vector 0 y))))
(< 0.001 (fabs (- (-> arg0 crossvec 0 y) (-> gp-0 vector 0 z))))
(< 0.001 (fabs (- (-> arg0 crossvec 0 z) (-> gp-0 vector 0 w))))
(< 0.001 (fabs (- (-> arg0 crossvec 0 w) (-> gp-0 vector 1 x))))
(< 0.001 (fabs (- (-> arg0 crossvec 1 x) (-> gp-0 vector 1 y))))
(< 0.001 (fabs (- (-> arg0 crossvec 1 y) (-> gp-0 vector 1 z))))
(< 0.001 (fabs (- (-> arg0 crossvec 1 z) (-> gp-0 vector 1 w))))
(< 0.001 (fabs (- (-> arg0 crossvec 1 w) (-> gp-0 vector 2 x))))
(< 0.001 (fabs (- (-> arg0 crossvec 2 x) (-> gp-0 vector 2 y))))
(< 0.001 (fabs (- (-> arg0 crossvec 2 y) (-> gp-0 vector 2 z))))
(< 0.001 (fabs (- (-> arg0 crossvec 2 z) (-> gp-0 vector 2 w))))
(< 0.001 (fabs (- (-> arg0 crossvec 2 w) (-> gp-0 vector 3 x))))
(< 0.001 (fabs (- (-> arg0 bboxvec 0 x) (-> gp-0 vector 3 y))))
(< 0.001 (fabs (- (-> arg0 bboxvec 0 y) (-> gp-0 vector 3 z))))
(< 0.001 (fabs (- (-> arg0 bboxvec 0 z) (-> gp-0 vector 3 w))))
)
(format *stdcon* "different~%")
(format *stdcon* "same~%")
)
)
)
(defun bike-cam-limit ((arg0 float))
(let* ((f0-1 (* 10012.444 arg0))
(f30-0 (fmax 0.0 f0-1))
)
(if (< f30-0 8192.0)
(* (/ 1.0 (- 1.0 (cos 21845.334))) (+ (- (cos 21845.334)) (cos (* 2.6666667 (- 8192.0 f30-0)))))
1.0
)
)
)
(defun master-draw-coordinates ((arg0 vector))
(let ((s5-0 (new-stack-vector0))
(gp-0 (new-stack-vector0))
)
(let ((a0-1 (new-stack-matrix0)))
(set-vector! s5-0 0.0 8192.0 0.0 1.0)
(matrix-rotate-yxz! a0-1 s5-0)
)
(vector+!
gp-0
(-> *camera-combiner* trans)
(vector-normalize-copy! gp-0 (-> *camera-combiner* inv-camera-rot vector 2) 24576.0)
)
(let ((a1-2 s5-0)
(v1-4 gp-0)
(a0-3 s5-0)
)
(set! (-> a0-3 x) 4096.0)
(set! (-> a0-3 y) 0.0)
(set! (-> a0-3 z) 0.0)
(set! (-> a0-3 w) 1.0)
(vector+! a1-2 v1-4 a0-3)
)
(add-debug-line #t (bucket-id debug-draw1) gp-0 s5-0 (new 'static 'rgba :r #xff :a #x80) #f (the-as rgba -1))
(let ((a1-5 s5-0)
(v1-5 gp-0)
(a0-5 s5-0)
)
(set! (-> a0-5 x) 0.0)
(set! (-> a0-5 y) 4096.0)
(set! (-> a0-5 z) 0.0)
(set! (-> a0-5 w) 1.0)
(vector+! a1-5 v1-5 a0-5)
)
(add-debug-line #t (bucket-id debug-draw1) gp-0 s5-0 (new 'static 'rgba :g #xff :a #x80) #f (the-as rgba -1))
(let ((a1-8 s5-0)
(v1-6 gp-0)
(a0-7 s5-0)
)
(set! (-> a0-7 x) 0.0)
(set! (-> a0-7 y) 0.0)
(set! (-> a0-7 z) 4096.0)
(set! (-> a0-7 w) 1.0)
(vector+! a1-8 v1-6 a0-7)
)
(add-debug-line #t (bucket-id debug-draw1) gp-0 s5-0 (new 'static 'rgba :b #xff :a #x80) #f (the-as rgba -1))
(when arg0
(set! (-> s5-0 quad) (-> arg0 quad))
(vector-normalize! s5-0 4096.0)
(vector+! s5-0 gp-0 s5-0)
(add-debug-line
#t
(bucket-id debug-draw1)
gp-0
s5-0
(new 'static 'rgba :r #x7f :g #x7f :a #x80)
#f
(the-as rgba -1)
)
)
)
0
(none)
)
(deftype cam-collision-record (structure)
((pos vector :inline :offset-assert 0)
(vel vector :inline :offset-assert 16)
(desired-pos vector :inline :offset-assert 32)
(cam-tpos-cur vector :inline :offset-assert 48)
(cam-tpos-old vector :inline :offset-assert 64)
(view-flat vector :inline :offset-assert 80)
(string-min-val vector :inline :offset-assert 96)
(string-max-val vector :inline :offset-assert 112)
(view-off vector :inline :offset-assert 128)
(min-z-override float :offset-assert 144)
(string-push-z float :offset-assert 148)
(view-off-param float :offset-assert 152)
(frame int32 :offset-assert 156)
(iteration int32 :offset-assert 160)
(move-type symbol :offset-assert 164)
)
:method-count-assert 9
:size-assert #xa8
:flag-assert #x9000000a8
)
(deftype cam-collision-record-array (inline-array-class)
((data cam-collision-record :dynamic :offset-assert 16)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
(set! (-> cam-collision-record-array heap-base) (the-as uint 176))
(define *cam-collision-record-first* 0)
(define *cam-collision-record-last* 0)
(define *cam-collision-record-show* 0)
(define *cam-collision-record* (new 'debug 'cam-collision-record-array 600))
(defun cam-collision-record-save ((arg0 vector) (arg1 vector) (arg2 int) (arg3 symbol) (arg4 camera-slave))
(when *record-cam-collide-history*
(let ((v1-5 (the-as
cam-collision-record
(+ (+ (* 176 *cam-collision-record-last*) 12) (the-as int *cam-collision-record*))
)
)
)
(set! (-> v1-5 pos quad) (-> arg0 quad))
(set! (-> v1-5 vel quad) (-> arg1 quad))
(set! (-> v1-5 view-flat quad) (-> arg4 view-flat quad))
(set! (-> v1-5 desired-pos quad) (-> arg4 desired-pos quad))
(set! (-> v1-5 cam-tpos-cur quad) (-> *camera* tpos-curr-adj quad))
(set! (-> v1-5 cam-tpos-old quad) (-> *camera* tpos-old-adj quad))
(set! (-> v1-5 string-min-val quad) (-> arg4 string-min-val quad))
(set! (-> v1-5 string-max-val quad) (-> arg4 string-max-val quad))
(set! (-> v1-5 view-off quad) (-> arg4 view-off quad))
(set! (-> v1-5 frame) (-> *display* base-frame-counter))
(set! (-> v1-5 iteration) arg2)
(set! (-> v1-5 move-type) arg3)
(set! (-> v1-5 min-z-override) (-> arg4 min-z-override))
(set! (-> v1-5 string-push-z) (-> *camera* string-push-z))
(set! (-> v1-5 view-off-param) (-> arg4 view-off-param))
)
(set! *cam-collision-record-show* *cam-collision-record-last*)
(set! *cam-collision-record-last* (+ *cam-collision-record-last* 1))
(set! *cam-collision-record-last* (mod *cam-collision-record-last* 600))
(when (= *cam-collision-record-last* *cam-collision-record-first*)
(set! *cam-collision-record-first* (+ *cam-collision-record-first* 1))
(set! *cam-collision-record-first* (mod *cam-collision-record-first* 600))
)
)
0
(none)
)
(defun cam-collision-record-step ((arg0 int))
(set! *cam-collision-record-show* (+ *cam-collision-record-show* arg0))
(while (>= *cam-collision-record-show* 600)
(set! *cam-collision-record-show* (+ *cam-collision-record-show* -600))
)
(while (< *cam-collision-record-show* 0)
(set! *cam-collision-record-show* (+ *cam-collision-record-show* 600))
)
0
(none)
)
(defun cam-collision-record-draw ()
(cond
((cpad-pressed? 0 down)
(cam-collision-record-step 1)
)
((cpad-hold? 0 right)
(cam-collision-record-step 1)
)
((cpad-pressed? 0 up)
(cam-collision-record-step -1)
)
((cpad-hold? 0 left)
(cam-collision-record-step -1)
)
)
(let ((s5-0 (the-as
cam-collision-record
(+ (+ (* 176 *cam-collision-record-show*) 12) (the-as int *cam-collision-record*))
)
)
(s4-0 (new 'stack 'vector4w))
(gp-0 (new 'stack 'vector4w))
)
(format *stdcon* "move-type ~A~%" (-> s5-0 move-type))
(cond
((= (-> s5-0 move-type) 'normal)
(set! (-> s4-0 x) 255)
(set! (-> s4-0 y) 255)
)
((= (-> s5-0 move-type) 'jump)
(set! (-> s4-0 x) 255)
)
((= (-> s5-0 move-type) 'no-hit)
(set! (-> s4-0 y) 255)
)
(else
(set! (-> s4-0 z) 255)
)
)
(set! (-> s4-0 w) 128)
(set! (-> gp-0 x) 127)
(set! (-> gp-0 y) 127)
(set! (-> gp-0 z) 127)
(set! (-> gp-0 w) 128)
(camera-line-rel-len (-> s5-0 pos) (-> s5-0 vel) (fmax 81.92 (vector-length (-> s5-0 vel))) s4-0)
(let* ((s3-1 (new 'stack-no-clear 'collide-tri-result))
(f30-1
(fill-and-probe-using-line-sphere
*collide-cache*
(-> s5-0 pos)
(-> s5-0 vel)
(-> *CAMERA-bank* collide-move-rad)
(collide-kind background)
(the-as process #f)
s3-1
2
)
)
(s2-1 (new 'stack-no-clear 'vector))
)
(format *stdcon* "frame ~D iteration ~D travel ~f~%" (-> s5-0 frame) (-> s5-0 iteration) f30-1)
(format
*stdcon*
"mzo ~M psz ~M vop ~f~%"
(-> s5-0 min-z-override)
(-> s5-0 string-push-z)
(-> s5-0 view-off-param)
)
(format *stdcon* "pos ~M ~M ~M~%" (-> s5-0 pos x) (-> s5-0 pos y) (-> s5-0 pos z))
(format *stdcon* "vel ~M ~M ~M~%" (-> s5-0 vel x) (-> s5-0 vel y) (-> s5-0 vel z))
(format *stdcon* "des ~M ~M ~M~%" (-> s5-0 desired-pos x) (-> s5-0 desired-pos y) (-> s5-0 desired-pos z))
(format *stdcon* "flt ~M ~M ~M~%" (-> s5-0 view-flat x) (-> s5-0 view-flat y) (-> s5-0 view-flat z))
(format *stdcon* "cur ~M ~M ~M~%" (-> s5-0 cam-tpos-cur x) (-> s5-0 cam-tpos-cur y) (-> s5-0 cam-tpos-cur z))
(format *stdcon* "old ~M ~M ~M~%" (-> s5-0 cam-tpos-old x) (-> s5-0 cam-tpos-old y) (-> s5-0 cam-tpos-old z))
(format
*stdcon*
"smn ~M ~M ~M~%"
(-> s5-0 string-min-val x)
(-> s5-0 string-min-val y)
(-> s5-0 string-min-val z)
)
(format
*stdcon*
"smx ~M ~M ~M~%"
(-> s5-0 string-max-val x)
(-> s5-0 string-max-val y)
(-> s5-0 string-max-val z)
)
(format *stdcon* "vof ~M ~M ~M~%" (-> s5-0 view-off x) (-> s5-0 view-off y) (-> s5-0 view-off z))
(when (>= f30-1 0.0)
(camera-line (the-as vector (-> s3-1 vertex)) (-> s3-1 vertex 1) s4-0)
(camera-line (-> s3-1 vertex 1) (-> s3-1 vertex 2) s4-0)
(camera-line (-> s3-1 vertex 2) (the-as vector (-> s3-1 vertex)) s4-0)
(vector-! s2-1 (-> s5-0 pos) (-> s3-1 intersect))
(vector-normalize! s2-1 1.0)
(camera-line-rel-len (-> s3-1 intersect) s2-1 (-> *CAMERA-bank* collide-move-rad) gp-0)
(camera-line-rel-len (-> s3-1 intersect) (-> s3-1 normal) (-> *CAMERA-bank* collide-move-rad) gp-0)
)
)
)
0
(none)
)
(defun debug-set-camera-pos-rot! ((arg0 vector) (arg1 matrix))
(when (and *camera* *camera-combiner*)
(send-event *camera* 'change-state cam-free-floating 0)
(set! (-> *camera-combiner* trans quad) (-> arg0 quad))
(let ((a2-0 (-> *camera-combiner* inv-camera-rot))
(v1-10 (-> arg1 vector 0 quad))
(a0-4 (-> arg1 vector 1 quad))
(a1-2 (-> arg1 vector 2 quad))
(a3-0 (-> arg1 vector 3 quad))
)
(set! (-> a2-0 vector 0 quad) v1-10)
(set! (-> a2-0 vector 1 quad) a0-4)
(set! (-> a2-0 vector 2 quad) a1-2)
(set! (-> a2-0 vector 3 quad) a3-0)
)
(send-event *camera* 'change-state cam-fixed 0)
)
arg0
)
(defun external-cam-reset! ()
(vector-reset! (-> *math-camera* trans))
(matrix-identity! (-> *math-camera* inv-camera-rot))
(when *camera-combiner*
(let* ((v1-6 (-> *math-camera* inv-camera-rot))
(a3-0 (-> *camera-combiner* inv-camera-rot))
(a0-2 (-> a3-0 vector 0 quad))
(a1-0 (-> a3-0 vector 1 quad))
(a2-0 (-> a3-0 vector 2 quad))
(a3-1 (-> a3-0 vector 3 quad))
)
(set! (-> v1-6 vector 0 quad) a0-2)
(set! (-> v1-6 vector 1 quad) a1-0)
(set! (-> v1-6 vector 2 quad) a2-0)
(set! (-> v1-6 vector 3 quad) a3-1)
)
(set! (-> *math-camera* trans quad) (-> *camera-combiner* trans quad))
)
0
(none)
)
)