mirror of
https://github.com/open-goal/jak-project
synced 2026-06-01 01:40:07 -04:00
97ab6a4e12
* add support for non virtual states * typecheck go * start on virtual states * more support for virtual states * offline passes * fix tests * use behavior shortcut instead of lambda * final cleanup of virtual go * unused var warnings and fix inconsistent enum decompile order on win vs linux * fix thread safety bug with goal symbol table and vif1 interrupt handler * fix type mistake
23 lines
790 B
Common Lisp
23 lines
790 B
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: process-drawable.gc
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;; name in dgo: process-drawable
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;; dgos: GAME, ENGINE
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;; TODO - for water-anim | sunken-elevator
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(define-extern ja-post (function int))
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;; TODO - for rigid-body
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(define-extern rider-post (function int))
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(define-extern transform-post (function int))
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;; TODO - for misty-teetertotter
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(define-extern transform-post (function int))
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(define-extern ja-done? (function int symbol))
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;; TODO - for misty-warehouse
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(define-extern rider-trans (function int))
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;; TODO - for nav-enemy
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(define-extern ja-blend-eval (function int))
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(define-extern process-drawable-fuel-cell-handler (function process int symbol event-message-block none))
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(define-extern ja-aframe-num (function int float))
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(define-extern ja-aframe (function float int float))
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