Files
jak-project/goal_src/jak1/engine/debug/debug-h.gc
T
Hat Kid fc43870d85 decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
This renames the method object in `defmethod`s to `this` and adds
detection for the `set-time!` and `time-elapsed?` macros.

Definitely my biggest PR yet...
2023-09-26 15:17:00 +01:00

55 lines
1.6 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: debug-h.gc
;; name in dgo: debug-h
;; dgos: GAME, ENGINE
;; TODO - for anim-tester
(define-extern *debug-menu-context* debug-menu-context)
(define-extern add-debug-matrix (function symbol bucket-id matrix matrix))
(define-extern add-debug-text-sphere (function symbol bucket-id vector float string rgba symbol))
;; TODO - for trajectory.gc
(define-extern add-debug-line (function symbol bucket-id vector vector rgba symbol rgba symbol))
(defun-extern add-debug-sphere symbol bucket-id vector float rgba symbol)
;; DECOMP BEGINS
;; circular buffer of positions to draw.
(deftype pos-history (structure)
((points (inline-array vector) :offset-assert 0)
(num-points int32 :offset-assert 4)
(h-first int32 :offset-assert 8)
(h-last int32 :offset-assert 12)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
;; unused vertex type?
(deftype debug-vertex (structure)
((trans vector4w :inline :offset-assert 0)
(normal vector3h :inline :offset-assert 16)
(st vector2h :inline :offset-assert 22)
(color uint32 :offset-assert 28)
)
:method-count-assert 9
:size-assert #x20
:flag-assert #x900000020
)
;; buffer of debug vertices (unused?)
(deftype debug-vertex-stats (basic)
((length int32 :offset-assert 4)
(pos-count int32 :offset-assert 8)
(vertex debug-vertex 600 :inline :offset-assert 16)
)
:method-count-assert 9
:size-assert #x4b10
:flag-assert #x900004b10
)