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mirror of https://github.com/open-goal/jak-project synced 2026-08-04 17:19:49 -04:00
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e6ee3da5031225fd3db68bd331be77971d7fccaa
jak-project/goal_src/jak2/levels/ruins
T
History
Hat Kid 3c27b3942b decompiler: better automatic detection of art groups and joint-node-index macro detection (#3061)
2023-10-06 16:42:16 +02:00
..
breakable-wall.gc
decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
2023-09-26 15:17:00 +01:00
mechtest-obs.gc
decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
2023-09-26 15:17:00 +01:00
pillar-collapse.gc
decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
2023-09-26 15:17:00 +01:00
rapid-gunner.gc
decompiler: better automatic detection of art groups and joint-node-index macro detection (#3061)
2023-10-06 16:42:16 +02:00
ruins-obs.gc
decompiler: better automatic detection of art groups and joint-node-index macro detection (#3061)
2023-10-06 16:42:16 +02:00
ruins-ocean.gc
d/jak2: decomp a bunch of files related to the beginning of the game (#2043)
2022-12-01 21:26:49 -05:00
ruins-part.gc
jak2: macro detection for launch-particles and seconds-per-frame, add og:preserve-this comments for manual patches (#2974)
2023-09-10 11:48:56 -04:00
ruins-scenes.gc
decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
2023-09-26 15:17:00 +01:00
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