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jak-project/goal_src/jak1/engine/camera/cam-debug-h.gc
T
Tyler Wilding d1ece445d4 Dependency graph work - Part 1 - Preliminary work (#3505)
Relates to #1353 

This adds no new functionality or overhead to the compiler, yet. This is
the preliminary work that has:
- added code to the compiler in several spots to flag when something is
used without being properly required/imported/whatever (disabled by
default)
- that was used to generate project wide file dependencies (some
circulars were manually fixed)
- then that graph underwent a transitive reduction and the result was
written to all `jak1` source files.

The next step will be making this actually produce and use a dependency
graph. Some of the reasons why I'm working on this:
- eliminates more `game.gp` boilerplate. This includes the `.gd` files
to some extent (`*-ag` files and `tpage` files will still need to be
handled) this is the point of the new `bundles` form. This should make
it even easier to add a new file into the source tree.
- a build order that is actually informed from something real and
compiler warnings that tell you when you are using something that won't
be available at build time.
- narrows the search space for doing LSP actions -- like searching for
references. Since it would be way too much work to store in the compiler
every location where every symbol/function/etc is used, I have to do
ad-hoc searches. By having a dependency graph i can significantly reduce
that search space.
- opens the doors for common shared code with a legitimate pattern.
Right now jak 2 shares code from the jak 1 folder. This is basically a
hack -- but by having an explicit require syntax, it would be possible
to reference arbitrary file paths, such as a `common` folder.

Some stats:
- Jak 1 has about 2500 edges between files, including transitives
- With transitives reduced at the source code level, each file seems to
have a modest amount of explicit requirements.

Known issues:
- Tracking the location for where `defmacro`s and virtual state
definitions were defined (and therefore the file) is still problematic.
Because those forms are in a macro environment, the reader does not
track them. I'm wondering if a workaround could be to search the
reader's text_db by not just the `goos::Object` but by the text
position. But for the purposes of finishing this work, I just statically
analyzed and searched the code with throwaway python code.
2024-05-12 12:37:59 -04:00

158 lines
4.7 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
(bundles "ENGINE.CGO" "GAME.CGO")
(require "kernel-defs.gc")
;; name: cam-debug-h.gc
;; name in dgo: cam-debug-h
;; dgos: GAME, ENGINE
;; TODO - for misty-obs
(define-extern *camera-old-level* string) ;; unknown type
(define-extern *camera-old-cpu* int) ;; unknown type
(define-extern *camera-old-vu* int) ;; unknown type
(define-extern *camera-old-tfrag-bytes* int) ;; unknown type
(define-extern *camera-old-stat-string-tfrag* string) ;; unknown type
(define-extern *camera-old-stat-string-tfrag-near* string) ;; unknown type
(define-extern *camera-old-stat-string-total* string) ;; unknown type
;; TODO - for cam-layout
(define-extern camera-line-setup (function vector4w none))
(define-extern camera-line-draw (function vector vector symbol))
(define-extern camera-line (function vector vector vector4w none))
(define-extern camera-cross (function vector vector vector vector4w meters basic))
(define-extern camera-fov-frame (function matrix vector float float float vector4w none))
(define-extern cam-slave-options->string (function cam-slave-options object string))
(define-extern cam-index-options->string (function cam-index-options object string))
(define-extern debug-set-camera-pos-rot! (function vector matrix vector))
(define-extern camera-slave-debug (function camera-slave none))
;; TODO - for cam-states
(define-extern cam-debug-add-los-tri (function (inline-array collide-cache-tri) vector vector none))
(define-extern cam-collision-record-save (function vector vector int symbol camera-slave none))
(define-extern slave-los-state->string (function slave-los-state string))
(define-extern cam-debug-reset-coll-tri (function none)) ;; not confirmed
;; TODO - for rolling-lightning-mole
(define-extern camera-line-rel (function vector vector vector4w none))
(declare-type clm basic)
(define-extern *clm* clm) ;; unknown type
(define-extern *clm-edit* clm)
(define-extern *clm-focalpull-attr* clm) ;; unknown type
(define-extern *clm-index-attr* clm) ;; unknown type
(define-extern *clm-intro-attr* clm) ;; unknown type
(define-extern *clm-spline-attr* clm) ;; unknown type
(define-extern *clm-vol-attr* clm) ;; unknown type
(define-extern *clm-select* clm) ;; unknown type
;; DECOMP BEGINS
;; this file is debug only
(declare-file (debug))
(define *redline-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *redline-index* 0)
(defun float-save-redline ((arg0 float))
(set! (-> *redline-table* *redline-index*) arg0)
(set! *redline-index* (+ *redline-index* 1))
(when (>= *redline-index* 400)
(set! *redline-index* 0)
0
)
(none)
)
(defun float-lookup-redline ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *redline-index*) 400)))
(-> *redline-table* a0-3)
)
)
(define *blueline-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *blueline-index* 0)
(defun float-save-blueline ((arg0 float))
(set! (-> *blueline-table* *blueline-index*) arg0)
(set! *blueline-index* (+ *blueline-index* 1))
(when (>= *blueline-index* 400)
(set! *blueline-index* 0)
0
)
(none)
)
(defun float-lookup-blueline ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *blueline-index*) 400)))
(-> *blueline-table* a0-3)
)
)
(define *greenline-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *greenline-index* 0)
(defun float-save-greenline ((arg0 float))
(set! (-> *greenline-table* *greenline-index*) arg0)
(set! *greenline-index* (+ *greenline-index* 1))
(when (>= *greenline-index* 400)
(set! *greenline-index* 0)
0
)
(none)
)
(defun float-lookup-greenline ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *greenline-index*) 400)))
(-> *greenline-table* a0-3)
)
)
(define *yellowline-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *yellowline-index* 0)
(defun float-save-yellowline ((arg0 float))
(set! (-> *yellowline-table* *yellowline-index*) arg0)
(set! *yellowline-index* (+ *yellowline-index* 1))
(when (>= *yellowline-index* 400)
(set! *yellowline-index* 0)
0
)
(none)
)
(defun float-lookup-yellowline ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *yellowline-index*) 400)))
(-> *yellowline-table* a0-3)
)
)
(define *timeplot-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *timeplot-index* 0)
(defun float-save-timeplot ((arg0 float))
(set! (-> *timeplot-table* *timeplot-index*) arg0)
(set! *timeplot-index* (+ *timeplot-index* 1))
(when (>= *timeplot-index* 400)
(set! *timeplot-index* 0)
0
)
(none)
)
(defun float-lookup-timeplot ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *timeplot-index*) 400)))
(-> *timeplot-table* a0-3)
)
)
(define-perm *cam-layout* symbol #f)
0