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mirror of https://github.com/open-goal/jak-project synced 2026-06-07 20:11:39 -04:00
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ebdb0ecaddea275dbc369fdb814d202e7b486c57
jak-project/game/graphics
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ManDude 217a979048 [decompiler] jak 2 cutscene file support (#2390)
fixes #2332 

also fills out the japanese character set
2023-03-22 21:31:13 +00:00
..
opengl_renderer
[decompiler] jak 2 cutscene file support (#2390)
2023-03-22 21:31:13 +00:00
pipelines
[jak2] un-hardcode level-related code a bit (#2330)
2023-03-19 05:33:04 +00:00
texture
[jak 2] add lightning renderer (#2203)
2023-02-09 19:11:13 -05:00
display.cpp
d/jak2: finish scene (#1971)
2022-10-15 17:43:02 -04:00
display.h
game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085)
2023-01-02 09:45:38 -05:00
gfx.cpp
game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085)
2023-01-02 09:45:38 -05:00
gfx.h
game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085)
2023-01-02 09:45:38 -05:00
jak2_texture_remap.cpp
[jak 2] fix texture lookup problem (#2373)
2023-03-21 19:41:14 -04:00
jak2_texture_remap.h
[jak 2] fix texture lookup problem (#2373)
2023-03-21 19:41:14 -04:00
sceGraphicsInterface.cpp
Run IOP Vblank handler on the IOP thread (#1752)
2022-08-14 17:21:02 -04:00
sceGraphicsInterface.h
update readme and fix always playing str (#1139)
2022-02-08 19:02:47 -05:00
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