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edecac9f0912aafcecbeabb55036193cd75506ae
jak-project/goal_src/jak2
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water111 edecac9f09 [decomp] add shrubbery renderer (#1914)
as with last time, fog and time of day are still garbage, but it still
works:


![image](https://user-images.githubusercontent.com/48171810/192119423-91b80500-a161-42ce-b734-0c528cc721cf.png)

The shrub near render is just falling back to generic again.
2022-09-24 17:46:13 -04:00
..
build
jak2: Generate goal_src skeleton (#1581)
2022-06-30 01:22:51 -04:00
characters
gsrc: add decomp begins placeholder to all gsrc files (#1731)
2022-08-05 16:12:54 -04:00
dgos
[decomp] background and tfrag (#1909)
2022-09-24 14:30:44 -04:00
engine
[decomp] add shrubbery renderer (#1914)
2022-09-24 17:46:13 -04:00
examples
[decomp] fix up debug menu rendering, add a few others (#1892)
2022-09-16 20:42:33 -04:00
kernel
[decomp] background and tfrag (#1909)
2022-09-24 14:30:44 -04:00
levels
fix test failure and stop running manual tests in CI (#1912)
2022-09-24 15:56:53 -04:00
tools
d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847)
2022-09-10 18:03:17 -04:00
compiler-setup.gc
[goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625)
2022-07-08 19:23:49 -04:00
game.gp
[decomp] background and tfrag (#1909)
2022-09-24 14:30:44 -04:00
kernel-defs.gc
[decomp] background and tfrag (#1909)
2022-09-24 14:30:44 -04:00
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