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mirror of https://github.com/open-goal/jak-project synced 2026-07-27 14:52:44 -04:00
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jak-project/test/decompiler/reference/jak2/engine/game
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water111 6227c6d6a8 More array special cases (#1913)
also make jak 1 and jak 2 behave the same way, to reduce confusion. It
wasn't too bad to update jak 1.
2022-09-24 16:10:13 -04:00
..
effect-control-h_REF.gc
d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock (#1842)
2022-09-06 20:35:00 -04:00
fact-h_REF.gc
d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock (#1842)
2022-09-06 20:35:00 -04:00
game-h_REF.gc
d/jak2: some work in memory-usage | nav-graph-h and finish pov-camera and aligner (#1901)
2022-09-24 14:47:03 -04:00
game-info-h_REF.gc
More array special cases (#1913)
2022-09-24 16:10:13 -04:00
main-h_REF.gc
d/jak2: finish entity-table | sky-data | relocate | and the majority of default-menu (#1812)
2022-08-29 18:49:57 -04:00
penetrate-h_REF.gc
d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock (#1842)
2022-09-06 20:35:00 -04:00
pilot-h_REF.gc
decomp: water-h, pilot-h, gun-h and board-h types (#1801)
2022-08-26 14:57:32 -04:00
settings_REF.gc
[decomp] fix up debug menu rendering, add a few others (#1892)
2022-09-16 20:42:33 -04:00
settings-h_REF.gc
[decomp] fix up debug menu rendering, add a few others (#1892)
2022-09-16 20:42:33 -04:00
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