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fd6d59cd880eb06a50a22cf988ec0e3f1fae1386
jak-project
/
test
/
decompiler
/
reference
/
jak2
/
levels
/
ruins
T
History
Tyler Wilding
18507bc78e
d/jak2: get
portrun
working and decompile a bunch of miscellaneous files (
#2169
)
2023-01-28 19:36:57 -05:00
..
breakable-wall_REF.gc
decomp:
drill-obs
,
drill-obs2
,
drillmid-obs
,
drill-panel
,
drill-spool
(
#2152
)
2023-01-28 15:41:48 -05:00
mechtest-obs_REF.gc
docs - first chunk of work documenting the files I glossed over (
#2130
)
2023-01-15 11:33:39 -05:00
pillar-collapse_REF.gc
decomp:
drill-obs
,
drill-obs2
,
drillmid-obs
,
drill-panel
,
drill-spool
(
#2152
)
2023-01-28 15:41:48 -05:00
rapid-gunner_REF.gc
d/jak2: second documentation PR and finish
forest-scenes
and
palace-scenes
(
#2136
)
2023-01-21 20:26:51 -05:00
ruins-obs_REF.gc
d/jak2: get
portrun
working and decompile a bunch of miscellaneous files (
#2169
)
2023-01-28 19:36:57 -05:00
ruins-ocean_REF.gc
d/jak2: decomp a bunch of files related to the beginning of the game (
#2043
)
2022-12-01 21:26:49 -05:00
ruins-part_REF.gc
docs - first chunk of work documenting the files I glossed over (
#2130
)
2023-01-15 11:33:39 -05:00
ruins-scenes_REF.gc
docs - first chunk of work documenting the files I glossed over (
#2130
)
2023-01-15 11:33:39 -05:00