Files
jak-project/test/decompiler/reference/levels/common/baseplat_REF.gc
T
Tyler Wilding 5f1ed7ab60 decomp: decompile *-obs files (#856)
* decomp: mostly finish `cam-master`

* decomp/scripts: lots of work in cam-states

* stash

* Merge remote-tracking branch 'water111/master' into decomp/camera-master

Updated submodule third-party/googletest

* decompiler: Add support for non power of 2 offsets for inline arr access

* decomp: mostly finish `cam-states` need to fix a macro issue

* blocked: `cam-master` decompiler crash when adding casts

* decomp: finish `cam-states-dbg`

* decomp: mostly finish `pov-camera` with the exception of joint-related code

* decomp: `cam-debug` finished decompiling, no way does this compile yet though

* decomp: considerable work done in `cam-layout`

* decomp: `cam-layout` almost done!

* decomp: `pov-camera` finished, TC tests will fail for now

* decomp: working on resolving issues

* decomp: cam-layout decompiling

* fixing more issues in cam-master...one event handler remains

* skip problematic function in `cam-master` for now

* gsrc: update res macros

* decomp: finish `cam-states`

* decomp: giving up on `cam-debug`

* tests: allow skipping state handlers in ref tests

* decomp: working through cam-layout bugs

* decomp: allow for shifting non-integers

* decomp: finalize `cam-layout` and `cam-master`

* decomp: finalize `cam-states`

* cleanup: bi-annual formatting of the casting files

* formatting

* decomp: start working on beach-obs

* blocked: `beach-obs` mostly finished, but handle cast issues and unknown `prebind` func signature

* blocked: `villagep-obs` done, `s6` not being referred to as `self`

* decomp: finish `citadel-obs`

* decomp: finish `darkcave-obs`

* blocked: need to allow `hud-h` to decompile properly (#f as static pointer)

* decomp: finish `jungle-obs`

* decomp: finish `village-obs`

* blocked: `misty-obs` handle cast issues

* decomp: finish `village2-obs`

* decomp: 1 function left in `swamp-obs`, particle related -- maybe we know now?

* decomp: finish `swamp-obs`

* blocked: `maincave-obs` handle casts

* decomp: finish `sunken-obs`

* blocked: `rolling-obs` handle casts and hud-parts

* decomp: finish `firecanyon-obs`

* decomp: finish `ogre-obs`

* blocked: `village3-obs` gives up type analysis!

* blocked: `snow-obs` has hud-parts and handle casts code

* decomp: finish `snow-flutflut-obs`

* blocked: `lavatube-obs` has s6-1 issue

* blocked: `title-obs` handle cast issues

* fixed post merge problems

* decomp: finish `jungleb-obs`

* blocked: `training-obs` has `s6-1` issue

* fix type consistency

* scripts: Extend update script to handle the game-text-id enum as well

* git: Update git attributes to effectively halve PR burden

* fixed `sound-play-by-name` signature

* fix particle definitions in firecanyon-obs

* fix func signature in racer-states

* update ref tests

* tests: update current ref tests

* tests: add `joint` to ref-tests

* tests: add `process-drawable` to ref-tests

* updated gsrc

* add back manual fix

* address most feedback, update source files

* get rid of forward declarations in `darkcave-obs`

Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-11-05 21:29:32 -04:00

552 lines
14 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type baseplat
(deftype baseplat (process-drawable)
((root-override collide-shape-moving :offset 112)
(smush smush-control :inline :offset-assert 176)
(basetrans vector :inline :offset-assert 208)
(bouncing basic :offset-assert 224)
)
:heap-base #x80
:method-count-assert 27
:size-assert #xe4
:flag-assert #x1b008000e4
(:methods
(dummy-20 (_type_) none 20)
(dummy-21 (_type_) none 21)
(dummy-22 (_type_) none 22)
(get-unlit-skel (_type_) skeleton-group 23)
(dummy-24 (_type_) none 24)
(TODO-RENAME-25 (_type_) sparticle-launch-group 25)
(dummy-26 (_type_) none 26)
)
)
;; definition for method 3 of type baseplat
(defmethod inspect baseplat ((obj baseplat))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 obj)
)
(format #t "~T~Tsmush: #<smush-control @ #x~X>~%" (-> obj smush))
(format #t "~T~Tbasetrans: #<vector @ #x~X>~%" (-> obj basetrans))
(format #t "~T~Tbouncing: ~A~%" (-> obj bouncing))
obj
)
;; definition for method 21 of type baseplat
;; INFO: Return type mismatch int vs none.
;; Used lq/sq
(defmethod dummy-21 baseplat ((obj baseplat))
(logior! (-> obj skel status) 1)
(set! (-> obj basetrans quad) (-> obj root-override trans quad))
(set! (-> obj bouncing) #f)
0
(none)
)
;; definition for method 22 of type baseplat
;; INFO: Return type mismatch int vs none.
(defmethod dummy-22 baseplat ((obj baseplat))
(activate! (-> obj smush) -1.0 60 150 1.0 1.0)
(set! (-> obj bouncing) #t)
(logclear! (-> obj mask) (process-mask sleep))
(logclear! (-> obj mask) (process-mask sleep-code))
0
(none)
)
;; definition for function plat-code
(defbehavior plat-code baseplat ()
(transform-post)
(suspend)
(transform-post)
(suspend)
(while #t
(when (not (-> self bouncing))
(logior! (-> self mask) (process-mask sleep))
(suspend)
0
)
(while (-> self bouncing)
(suspend)
)
)
(none)
)
;; definition for function plat-trans
;; Used lq/sq
(defbehavior plat-trans baseplat ()
(rider-trans)
(cond
((-> self bouncing)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(set! (-> gp-0 quad) (-> self basetrans quad))
(+! (-> gp-0 y) (* 819.2 (update! (-> self smush))))
(TODO-RENAME-30 (-> self root-override) gp-0)
)
(if (not (!= (-> self smush amp) 0.0))
(set! (-> self bouncing) #f)
)
)
(else
(TODO-RENAME-30 (-> self root-override) (-> self basetrans))
)
)
(none)
)
;; definition for function plat-post
;; INFO: Return type mismatch int vs none.
(defbehavior plat-post baseplat ()
(dummy-20 self)
(rider-post)
(none)
)
;; definition for method 25 of type baseplat
;; INFO: Return type mismatch int vs sparticle-launch-group.
(defmethod TODO-RENAME-25 baseplat ((obj baseplat))
(the-as sparticle-launch-group 0)
)
;; definition for method 20 of type baseplat
;; INFO: Return type mismatch object vs none.
(defmethod dummy-20 baseplat ((obj baseplat))
(if (nonzero? (-> obj part))
(spawn (-> obj part) (-> obj root-override trans))
)
(none)
)
;; definition for function plat-event
;; INFO: Return type mismatch none vs object.
(defbehavior
plat-event baseplat
((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (if (= v1-0 'bonk)
(dummy-22 self)
)
)
)
)
;; definition of type eco-door
(deftype eco-door (process-drawable)
((root-override collide-shape :offset 112)
(speed float :offset-assert 176)
(open-distance float :offset-assert 180)
(close-distance float :offset-assert 184)
(out-dir vector :inline :offset-assert 192)
(open-sound sound-name :offset-assert 208)
(close-sound sound-name :offset-assert 224)
(state-actor entity-actor :offset-assert 240)
(flags int32 :offset-assert 244)
(locked symbol :offset-assert 248)
(auto-close symbol :offset-assert 252)
(one-way symbol :offset-assert 256)
)
:heap-base #xa0
:method-count-assert 27
:size-assert #x104
:flag-assert #x1b00a00104
(:methods
(door-closed () _type_ :state 20)
(door-opening () _type_ :state 21)
(door-open () _type_ :state 22)
(door-closing () _type_ :state 23)
(TODO-RENAME-24 (_type_) none 24)
(TODO-RENAME-25 (_type_) none 25)
(dummy-26 (_type_) none 26)
)
)
;; definition for method 3 of type eco-door
;; Used lq/sq
(defmethod inspect eco-door ((obj eco-door))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 obj)
)
(format #t "~T~Tspeed: ~f~%" (-> obj speed))
(format #t "~T~Topen-distance: ~f~%" (-> obj open-distance))
(format #t "~T~Tclose-distance: ~f~%" (-> obj close-distance))
(format #t "~T~Tout-dir: #<vector @ #x~X>~%" (-> obj out-dir))
(format #t "~T~Topen-sound: ~D~%" (-> obj open-sound))
(format #t "~T~Tclose-sound: ~D~%" (-> obj close-sound))
(format #t "~T~Tstate-actor: ~A~%" (-> obj state-actor))
(format #t "~T~Tflags: ~D~%" (-> obj flags))
(format #t "~T~Tlocked: ~A~%" (-> obj locked))
(format #t "~T~Tauto-close: ~A~%" (-> obj auto-close))
(format #t "~T~Tone-way: ~A~%" (-> obj one-way))
obj
)
;; definition for function eco-door-event-handler
;; INFO: Return type mismatch symbol vs object.
(defbehavior
eco-door-event-handler eco-door
((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (when (= v1-0 'trigger)
(set! (-> self locked) (not (-> self locked)))
(cond
((-> self locked)
(if (= (-> self next-state name) 'door-closed)
(sound-play-by-name
(static-sound-name "door-lock")
(new-sound-id)
1024
0
0
1
#t
)
)
)
(else
(sound-play-by-name
(static-sound-name "door-unlock")
(new-sound-id)
1024
0
0
1
#t
)
)
)
#t
)
)
)
)
;; failed to figure out what this is:
eco-door-event-handler
;; failed to figure out what this is:
(defstate door-closed (eco-door)
:virtual #t
:event
eco-door-event-handler
:code
(behavior ()
(let ((v1-2 (-> self skel root-channel 0)))
(set! (-> v1-2 num-func) num-func-identity)
(set! (-> v1-2 frame-num) 0.0)
)
(suspend)
(dummy-47 (-> self root-override))
(ja-post)
(while #t
(when
(and
*target*
(>=
(-> self open-distance)
(vector-vector-distance
(-> self root-override trans)
(-> *target* control trans)
)
)
)
(dummy-26 self)
(if
(and
(not (-> self locked))
(or
(and
(-> self entity)
(logtest?
(-> self entity extra perm status)
(entity-perm-status complete)
)
)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 2)
(set! (-> a1-1 message) 'query)
(set! (-> a1-1 param 0) (the-as uint 'powerup))
(set! (-> a1-1 param 1) (the-as uint 3))
(send-event-function *target* a1-1)
)
(and
(-> self one-way)
(< (vector4-dot (-> self out-dir) (target-pos 0)) -8192.0)
)
)
)
(go-virtual door-opening)
)
(level-hint-spawn
(game-text-id zero)
(the-as string #f)
(-> self entity)
*entity-pool*
(game-task none)
)
)
(suspend)
)
(none)
)
)
;; failed to figure out what this is:
(defstate door-opening (eco-door)
:virtual #t
:event
eco-door-event-handler
:code
(behavior ()
(let
((gp-0
(and
(not
(and
(-> self entity)
(logtest?
(-> self entity extra perm status)
(entity-perm-status complete)
)
)
)
(send-event *target* 'query 'powerup 3)
)
)
)
(if gp-0
(sound-play-by-name
(static-sound-name "blue-eco-on")
(new-sound-id)
1024
0
0
1
(the-as symbol (-> self root-override trans))
)
)
(sound-play-by-name (-> self open-sound) (new-sound-id) 1024 0 0 1 #t)
(dummy-48 (-> self root-override))
(until (ja-done? 0)
(let ((a0-9 (-> self skel root-channel 0)))
(set!
(-> a0-9 param 0)
(the float (+ (-> a0-9 frame-group data 0 length) -1))
)
(set! (-> a0-9 param 1) (-> self speed))
(joint-control-channel-group-eval!
a0-9
(the-as art-joint-anim #f)
num-func-seek!
)
)
(if (and gp-0 (rand-vu-percent? 0.5))
(spawn-projectile-blue *target*)
)
(suspend)
)
)
(go-virtual door-open)
(none)
)
:post
(the-as (function none :behavior eco-door) transform-post)
)
;; failed to figure out what this is:
(defstate door-open (eco-door)
:virtual #t
:event
eco-door-event-handler
:code
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(process-entity-status! self (entity-perm-status complete) #t)
(dummy-48 (-> self root-override))
(let ((v1-6 (-> self skel root-channel 0)))
(set! (-> v1-6 num-func) num-func-identity)
(set!
(-> v1-6 frame-num)
(the float (+ (-> v1-6 frame-group data 0 length) -1))
)
)
(logior! (-> self draw status) 2)
(suspend)
(dummy-47 (-> self root-override))
(ja-post)
(while #t
(let ((f30-0 (vector4-dot (-> self out-dir) (target-pos 0)))
(f28-0 (vector4-dot (-> self out-dir) (camera-pos)))
)
(when
(and
(-> self auto-close)
(or
(not *target*)
(<
(-> self close-distance)
(vector-vector-distance
(-> self root-override trans)
(-> *target* control trans)
)
)
)
)
(if (and (>= (* f30-0 f28-0) 0.0) (< 16384.0 (fabs f28-0)))
(go-virtual door-closing)
)
)
)
(suspend)
)
(none)
)
)
;; failed to figure out what this is:
(defstate door-closing (eco-door)
:virtual #t
:event
eco-door-event-handler
:code
(behavior ()
(dummy-49 (-> self root-override))
(set! (-> self draw status) (logand -3 (-> self draw status)))
(let ((gp-0 (new 'stack 'overlaps-others-params)))
(set! (-> gp-0 options) (the-as uint 1))
(set! (-> gp-0 tlist) #f)
(while (dummy-40 (-> self root-override) gp-0)
(suspend)
)
)
(sound-play-by-name (-> self close-sound) (new-sound-id) 1024 0 0 1 #t)
(until (ja-done? 0)
(let ((a0-7 (-> self skel root-channel 0)))
(set! (-> a0-7 param 0) 0.0)
(set! (-> a0-7 param 1) (-> self speed))
(joint-control-channel-group-eval!
a0-7
(the-as art-joint-anim #f)
num-func-seek!
)
)
(suspend)
)
(if (-> self locked)
(sound-play-by-name
(static-sound-name "door-lock")
(new-sound-id)
1024
0
0
1
#t
)
)
(go-virtual door-closed)
(none)
)
:post
(the-as (function none :behavior eco-door) transform-post)
)
;; definition for method 26 of type eco-door
;; INFO: Return type mismatch int vs none.
(defmethod dummy-26 eco-door ((obj eco-door))
(when (-> obj state-actor)
(if
(logtest?
(-> obj state-actor extra perm status)
(entity-perm-status complete)
)
(set! (-> obj locked) (logtest? (-> obj flags) 2))
(set! (-> obj locked) (logtest? (-> obj flags) 1))
)
)
0
(none)
)
;; definition for method 24 of type eco-door
;; INFO: Return type mismatch int vs none.
(defmethod TODO-RENAME-24 eco-door ((obj eco-door))
(let
((s5-0 (new 'process 'collide-shape obj (collide-list-enum hit-by-player))))
(let
((s4-0
(new
'process
'collide-shape-prim-mesh
s5-0
(the-as uint 0)
(the-as uint 0)
)
)
)
(set! (-> s4-0 prim-core collide-as) (the-as uint 512))
(set! (-> s4-0 collide-with) (the-as uint 16))
(set! (-> s4-0 prim-core action) (the-as uint 1))
(set! (-> s4-0 prim-core offense) 4)
(set! (-> s4-0 transform-index) 0)
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 16384.0)
)
(dummy-46 s5-0)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(dummy-50 s5-0)
(set! (-> obj root-override) s5-0)
)
0
(none)
)
;; definition for method 25 of type eco-door
;; INFO: Return type mismatch int vs none.
(defmethod TODO-RENAME-25 eco-door ((obj eco-door))
0
(none)
)
;; definition for method 11 of type eco-door
;; INFO: Return type mismatch object vs none.
(defmethod copy-defaults! eco-door ((obj eco-door) (arg0 res-lump))
(TODO-RENAME-24 obj)
(process-drawable-from-entity! obj arg0)
(let ((f0-0 (res-lump-float (-> obj entity) 'scale :default 1.0)))
(set-vector! (-> obj root-override scale) f0-0 f0-0 f0-0 1.0)
)
(set! (-> obj open-distance) 32768.0)
(set! (-> obj close-distance) 49152.0)
(set! (-> obj speed) 1.0)
(set! (-> obj state-actor) #f)
(let ((v1-5 (entity-actor-lookup arg0 'state-actor 0)))
(if v1-5
(set! (-> obj state-actor) v1-5)
)
)
(set! (-> obj locked) #f)
(set! (-> obj flags) (res-lump-value arg0 'flags int))
(dummy-26 obj)
(set! (-> obj auto-close) (logtest? (-> obj flags) 4))
(set! (-> obj one-way) (logtest? (-> obj flags) 8))
(vector-z-quaternion! (-> obj out-dir) (-> obj root-override quat))
(set!
(-> obj out-dir w)
(- (vector-dot (-> obj out-dir) (-> obj root-override trans)))
)
(dummy-47 (-> obj root-override))
(TODO-RENAME-25 obj)
(if
(and
(not (-> obj auto-close))
(-> obj entity)
(logtest? (-> obj entity extra perm status) (entity-perm-status complete))
)
(go (method-of-object obj door-open))
(go (method-of-object obj door-closed))
)
(none)
)