mirror of https://github.com/ory/kratos
289 lines
7.2 KiB
Go
289 lines
7.2 KiB
Go
/*
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Ory Identities API
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This is the API specification for Ory Identities with features such as registration, login, recovery, account verification, profile settings, password reset, identity management, session management, email and sms delivery, and more.
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API version:
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Contact: office@ory.sh
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package client
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the UiNodeImageAttributes type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &UiNodeImageAttributes{}
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// UiNodeImageAttributes struct for UiNodeImageAttributes
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type UiNodeImageAttributes struct {
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// Height of the image
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Height int64 `json:"height"`
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// A unique identifier
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Id string `json:"id"`
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// NodeType represents this node's types. It is a mirror of `node.type` and is primarily used to allow compatibility with OpenAPI 3.0. In this struct it technically always is \"img\". text Text input Input img Image a Anchor script Script div Division
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NodeType string `json:"node_type"`
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// The image's source URL. format: uri
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Src string `json:"src"`
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// Width of the image
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Width int64 `json:"width"`
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AdditionalProperties map[string]interface{}
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}
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type _UiNodeImageAttributes UiNodeImageAttributes
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// NewUiNodeImageAttributes instantiates a new UiNodeImageAttributes object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewUiNodeImageAttributes(height int64, id string, nodeType string, src string, width int64) *UiNodeImageAttributes {
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this := UiNodeImageAttributes{}
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this.Height = height
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this.Id = id
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this.NodeType = nodeType
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this.Src = src
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this.Width = width
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return &this
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}
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// NewUiNodeImageAttributesWithDefaults instantiates a new UiNodeImageAttributes object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewUiNodeImageAttributesWithDefaults() *UiNodeImageAttributes {
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this := UiNodeImageAttributes{}
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return &this
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}
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// GetHeight returns the Height field value
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func (o *UiNodeImageAttributes) GetHeight() int64 {
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if o == nil {
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var ret int64
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return ret
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}
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return o.Height
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}
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// GetHeightOk returns a tuple with the Height field value
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// and a boolean to check if the value has been set.
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func (o *UiNodeImageAttributes) GetHeightOk() (*int64, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Height, true
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}
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// SetHeight sets field value
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func (o *UiNodeImageAttributes) SetHeight(v int64) {
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o.Height = v
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}
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// GetId returns the Id field value
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func (o *UiNodeImageAttributes) GetId() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Id
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}
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// GetIdOk returns a tuple with the Id field value
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// and a boolean to check if the value has been set.
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func (o *UiNodeImageAttributes) GetIdOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Id, true
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}
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// SetId sets field value
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func (o *UiNodeImageAttributes) SetId(v string) {
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o.Id = v
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}
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// GetNodeType returns the NodeType field value
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func (o *UiNodeImageAttributes) GetNodeType() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.NodeType
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}
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// GetNodeTypeOk returns a tuple with the NodeType field value
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// and a boolean to check if the value has been set.
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func (o *UiNodeImageAttributes) GetNodeTypeOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.NodeType, true
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}
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// SetNodeType sets field value
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func (o *UiNodeImageAttributes) SetNodeType(v string) {
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o.NodeType = v
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}
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// GetSrc returns the Src field value
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func (o *UiNodeImageAttributes) GetSrc() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Src
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}
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// GetSrcOk returns a tuple with the Src field value
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// and a boolean to check if the value has been set.
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func (o *UiNodeImageAttributes) GetSrcOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Src, true
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}
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// SetSrc sets field value
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func (o *UiNodeImageAttributes) SetSrc(v string) {
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o.Src = v
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}
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// GetWidth returns the Width field value
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func (o *UiNodeImageAttributes) GetWidth() int64 {
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if o == nil {
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var ret int64
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return ret
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}
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return o.Width
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}
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// GetWidthOk returns a tuple with the Width field value
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// and a boolean to check if the value has been set.
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func (o *UiNodeImageAttributes) GetWidthOk() (*int64, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Width, true
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}
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// SetWidth sets field value
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func (o *UiNodeImageAttributes) SetWidth(v int64) {
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o.Width = v
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}
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func (o UiNodeImageAttributes) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o UiNodeImageAttributes) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["height"] = o.Height
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toSerialize["id"] = o.Id
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toSerialize["node_type"] = o.NodeType
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toSerialize["src"] = o.Src
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toSerialize["width"] = o.Width
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *UiNodeImageAttributes) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"height",
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"id",
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"node_type",
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"src",
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"width",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varUiNodeImageAttributes := _UiNodeImageAttributes{}
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err = json.Unmarshal(data, &varUiNodeImageAttributes)
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if err != nil {
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return err
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}
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*o = UiNodeImageAttributes(varUiNodeImageAttributes)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "height")
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delete(additionalProperties, "id")
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delete(additionalProperties, "node_type")
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delete(additionalProperties, "src")
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delete(additionalProperties, "width")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableUiNodeImageAttributes struct {
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value *UiNodeImageAttributes
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isSet bool
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}
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func (v NullableUiNodeImageAttributes) Get() *UiNodeImageAttributes {
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return v.value
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}
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func (v *NullableUiNodeImageAttributes) Set(val *UiNodeImageAttributes) {
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v.value = val
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v.isSet = true
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}
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func (v NullableUiNodeImageAttributes) IsSet() bool {
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return v.isSet
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}
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func (v *NullableUiNodeImageAttributes) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableUiNodeImageAttributes(val *UiNodeImageAttributes) *NullableUiNodeImageAttributes {
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return &NullableUiNodeImageAttributes{value: val, isSet: true}
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}
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func (v NullableUiNodeImageAttributes) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableUiNodeImageAttributes) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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