Files
linux/drivers/gpu/drm
Eugeni Dodonov 0e72a5b55e drm/i915: detect digital outputs on Haswell
Digital port detection on Haswell is indicated by the presence of a bit in
DDI_BUF_CTL for port A, and by a different register for ports B, C and D.
So we check for those bits during the initialization time and let the hdmi
function know about those.

Note that this bit does not indicates whether the output is DP or HDMI.
However, the DDI buffers can be programmed in a way that is shared between
DP/HDMI and FDI/HDMI except for PORT E.

So for now, we detect those digital outputs as being HDMI, but proper DP
support is still pending.

Note that DDI A can only drive eDP, so we do not handle it here for hdmi
initialization.

v2: simplify Haswell handling logic

v3: use generic function for handling digital outputs.

Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-05-19 22:39:50 +02:00
..
2012-04-21 01:58:20 -04:00
2012-04-02 11:08:17 +01:00
2012-04-20 17:29:13 -07:00
2012-03-30 11:52:44 +01:00
2012-02-29 10:18:29 +00:00
2012-02-29 10:18:29 +00:00
2012-03-15 09:52:51 +00:00
2012-03-30 11:52:44 +01:00
2012-03-30 11:52:44 +01:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html