Files
linux/drivers/gpu/drm
Ben Widawsky 2fa48d8d4a drm/i915: Split context enabling from init
We **need** to do this for exactly 1 reason, because we want to embed a
PPGTT into the context, but we don't want to special case the default
context.

To achieve that, we must be able to initialize contexts after the GTT is
setup (so we can allocate and pin the default context's BO), but before
the PPGTT and rings are initialized. This is because, currently, context
initialization requires ring usage. We don't have rings until after the
GTT is setup. If we split the enabling part of context initialization,
the part requiring the ringbuffer, we can untangle this, and then later
embed the PPGTT

Incidentally this allows us to also adhere to the original design of
context init/fini in future patches: they were only ever meant to be
called at driver load and unload.

v2: Move hw_contexts_disabled test in i915_gem_context_enable() (Chris)

v3: BUG_ON after checking for disabled contexts. Or else it blows up pre
gen6 (Ben)

v4: Forward port
Modified enable for each ring, since that patch is earlier in the series
Dropped ring arg from create_default_context so it can be used by others

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-18 15:27:55 +01:00
..
2013-10-09 15:55:33 +10:00
2013-10-09 15:55:33 +10:00
2013-08-19 14:11:44 +10:00
2013-11-06 12:05:21 +10:00
2013-11-15 09:32:23 +09:00
2013-11-06 13:23:20 +10:00
2013-11-28 14:35:23 +10:00
2013-11-06 13:23:20 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html