Files
linux/drivers/gpu/drm
Ville Syrjälä 609aeacaac drm/i915: Program VSYNCSHIFT in a more consistent manner
When interlaced sdvo output is used, vsyncshift should supposedly
be (htotal-1)/2. In reality PIPECONF/TRANSCONF will override it by
using the legacy vsyncshift interlace mode which causes the hardware
to ignore the VSYNCSHIFT register.

The only odd thing here is that on PCH platforms we program the
VSYNCSHIFT on both CPU and PCH, and it's not entirely clear if both
sides have to agree on the value or not. On the CPU side there's no
way to override the value via PIPECONF anymore, so if we want to make
the CPU side agree with the PCH side, we should probably program the
approriate value into VSYNCSHIFT manually. So let's do that, but for
now leave the PCH side to still use the legacy interlace mode in
TRANSCONF.

We can also drop the gen2 check since gen2 doesn't support interlaced
modes at all.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-03-31 10:46:32 +02:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html