Files
linux/drivers/gpu/drm
Dave Airlie 03a8066534 drm/radeon/nouveau: fix build regression on alpha due to Xen changes.
The Xen changes were using DMA_ERROR_CODE which isn't defined on a few
platforms, however we reverted the Xen patch that caused use to try and
use this code path earlier in 2.6.39 cycle, so for now lets just force
the code to never take this path and allow it to build again on alpha.

The proper long term answer is probably to store if the dma_addr has
been assigned to alongside the dma_addr in the higher level code,
though I think Thomas wanted to rewrite most of this anyways properly.

Acked-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-05-11 13:08:02 +10:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html