Files
linux/drivers/gpu/drm
Chris Wilson 907b28c56e drm/i915: Colocate all GT access routines in the same file
Currently, the register access code is split between i915_drv.c and
intel_pm.c. It only bares a superficial resemblance to the reset of the
powermanagement code, so move it all into its own file. This is to ease
further patches to enforce serialised register access.

v2: Scan for random abuse of I915_WRITE_NOTRACE
v3: Take the opportunity to rename the GT functions as uncore. Uncore is
the term used by the hardware design (and bspec) for all functions
outside of the GPU (and CPU) cores in what is also known as the System
Agent.
v4: Rebase onto SNB rc6 fixes

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: Wrestle patch into applying and inline
intel_uncore_early_sanitize (plus move the old comment to the new
function). Also keep the _santize postfix for intel_uncore_sanitize.]
[danvet: Squash in fixup spotted by Chris on irc: We need to call
intel_pm_init before intel_uncore_sanitize since the later will call
cancel_work on the delayed rps setup work the former initializes.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-07-25 15:21:50 +02:00
..
2013-06-28 12:04:04 +10:00
2013-06-28 12:04:05 +10:00
2013-06-28 12:04:06 +10:00
2013-02-27 19:10:16 -08:00
2013-07-02 13:34:41 +10:00
2013-02-27 19:10:16 -08:00
2013-02-27 19:10:15 -08:00
2013-07-02 13:34:41 +10:00
2013-04-30 22:20:00 +02:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html