Files
linux/drivers/gpu/drm
Daniel Vetter cd986abbac drm/i915: Write the FDI RX TU size reg at the right time
According to "Graphics BSpec: vol4g North Display Engine Registers [IVB],
Display Mode Set Sequence" We need to write the TU size register
of the fdi RX unit _before_ starting to train the link.

Note: The current code is actually correct as Paulo mentioned in
review, but it's a bit confusion since only the fdi rx/tx plls need to
be enabled before the cpu pipes/planes. Hence it's still a good idea
to move the TU_SIZE setting to the "right" spot in the sequence, to
better match Bspec.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-11-11 23:50:56 +01:00
..
2012-10-16 10:28:21 +10:00
2012-09-18 12:28:22 +02:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html