Files
linux/drivers/gpu/drm
Imre Deak e5cbfbfb2e drm/i915: vlv: W/a for hotplug/manual VGA detection
VGA detection requires the reference clock to be on, so make sure this
is the case.

This fixes VGA hotplug/manual detection where all pipes are off and so
we would normally disable all clocks.

v2:
- Instead of disabling PSR clock gating, force the reference clock on
  through the DPLL_A register. (Kin Chan S <kin.s.chan@intel.com>)

v3:
- Move enabling of the clock to intel_reset_dpio() and use the DPLL_B
  register instead, where we already have a similar tweak for the CRI
  clock. (Ville)

Reported-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-01-10 17:59:57 +01:00
..
2013-10-09 15:55:33 +10:00
2013-10-09 15:55:33 +10:00
2013-08-19 14:11:44 +10:00
2013-11-06 12:05:21 +10:00
2013-11-15 09:32:23 +09:00
2013-11-06 13:23:20 +10:00
2013-11-28 14:35:23 +10:00
2013-11-06 13:23:20 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html