Files
linux/drivers/gpu/drm
Chris Wilson eaf99c749d drm: Perform cmdline mode parsing during connector initialisation
i915.ko has a custom fbdev initialisation routine that aims to preserve
the current mode set by the BIOS, unless overruled by the user. The
user's wishes are determined by what, if any, mode is specified on the
command line (via the video= parameter). However, that command line mode
is first parsed by drm_fb_helper_initial_config() which is called after
i915.ko's custom initial_config() as a fallback method. So in order for
us to honour it, we need to move the cmdline parser earlier. If we
perform the connector cmdline parsing as soon as we initialise the
connector, that cmdline mode and forced status is then available even if
the fbdev helper is not compiled in or never called.

We also then expose the cmdline user mode in the connector mode lists.

v2: Rebase after connector->name upheaval.

v3: Adapt mga200 to look for the cmdline mode in the new place. Nicely
simplifies things while at that.

v4: Fix checkpatch.

v5: Select FB_CMDLINE to adapt to the changed fbdev patch.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73154
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v2)
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (v2)
Cc: dri-devel@lists.freedesktop.org
Cc: Julia Lemire <jlemire@matrox.com>
Cc: Dave Airlie <airlied@redhat.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-08-06 14:50:12 +02:00
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2014-07-30 18:20:56 +02:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html