Files
linux/drivers/gpu/drm
Daniel Vetter ee960be7bb drm/i915: Some cleanups for the ppgtt lifetime handling
So when reviewing Michel's patch I've noticed a few things and cleaned
them up:
- The early checks in ppgtt_release are now redundant: The inactive
  list should always be empty now, so we can ditch these checks. Even
  for the aliasing ppgtt (though that's a different confusion) since
  we tear that down after all the objects are gone.
- The ppgtt handling functions are splattered all over. Consolidate
  them in i915_gem_gtt.c, give them OCD prefixes and add wrappers for
  get/put.
- There was a bit a confusion in ppgtt_release about whether it cares
  about the active or inactive list. It should care about them both,
  so augment the WARNINGs to check for both.

There's still create_vm_for_ctx left to do, put that is blocked on the
removal of ppgtt->ctx. Once that's done we can rename it to
i915_ppgtt_create and move it to its siblings for handling ppgtts.

v2: Move the ppgtt checks into the inline get/put functions as
suggested by Chris.

v3: Inline the now redundant ppgtt local variable.

Cc: Michel Thierry <michel.thierry@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Michel Thierry <michel.thierry@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-08-12 15:24:04 +02:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html