Files
linux/drivers/gpu/drm
Chris Wilson eedd10f45b drm/i915: Simplify i915_gem_release_all_mmaps()
An object can only have an active gtt mapping if it is currently bound
into the global gtt. Therefore we can simply walk the list of all bound
objects and check the flag upon those for an active gtt mapping.

From commit 48018a57a8
Author: Paulo Zanoni <paulo.r.zanoni@intel.com>
Date:   Fri Dec 13 15:22:31 2013 -0200

    drm/i915: release the GTT mmaps when going into D3

Also note that the WARN is inappropriate for this function as GPU
activity is orthogonal to GTT mmap status. Rather it is the caller that
relies upon this condition and so it should assert that the GPU is idle
itself.

References: https://bugs.freedesktop.org/show_bug.cgi?id=80081
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Paulo Zanoni <paulo.r.zanoni@intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Tested-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[danvet: cherry-pick from -next to -fixes.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-23 16:09:51 +02:00
..
2014-06-10 09:35:42 +10:00
2014-07-03 07:54:26 +10:00
2014-05-27 15:50:57 +10:00
2014-04-23 10:32:53 +02:00
2014-06-02 02:07:10 +09:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html