Files
linux/drivers/gpu/drm
Tomi Valkeinen f2d022aa42 drm/omap: fix the handling of fb ref counts
With the recent primary-plane changes for drm, the primary plane's
framebuffer needs to be ref counted the same way as for
non-primary-planes. This was not done by the omapdrm driver, which
caused the ref count to drop to 0 too early, causing problems.

This patch moves the fb unref and ref from omap_plane_update to
omap_plane_mode_set. This way the fb refs are updated for both primary
and non-primary cases, as omap_plane_update calls omap_plane_mode_set.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2014-04-15 16:40:01 +03:00
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2014-04-01 20:11:28 -04:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html