Fix minimap rendering regression

The normal map was not bound properly, so the shading based on the height map had gone missing.
This commit is contained in:
Lars Mueller 2025-11-27 22:35:51 +01:00 committed by sfan5
parent f116486a9e
commit 3d39781b21
1 changed files with 1 additions and 0 deletions

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@ -1,4 +1,5 @@
uniform sampler2D baseTexture; uniform sampler2D baseTexture;
#define normalTexture texture1
uniform sampler2D normalTexture; uniform sampler2D normalTexture;
uniform vec3 yawVec; uniform vec3 yawVec;