mirror of https://github.com/minetest/minetest
Add shader files to build-trigger paths
This commit is contained in:
parent
d280d10e29
commit
7da8a1e8a1
|
|
@ -13,6 +13,7 @@ on:
|
|||
- '**/CMakeLists.txt'
|
||||
- 'cmake/Modules/**'
|
||||
- 'po/**.po'
|
||||
- 'client/shaders/**'
|
||||
- 'util/ci/**'
|
||||
- 'util/helper_mod/**'
|
||||
- '.github/workflows/linux.yml'
|
||||
|
|
@ -27,6 +28,7 @@ on:
|
|||
- '**/CMakeLists.txt'
|
||||
- 'cmake/Modules/**'
|
||||
- 'po/**.po'
|
||||
- 'client/shaders/**'
|
||||
- 'util/ci/**'
|
||||
- 'util/helper_mod/**'
|
||||
- '.github/workflows/linux.yml'
|
||||
|
|
|
|||
|
|
@ -6,12 +6,14 @@ on:
|
|||
paths:
|
||||
- 'builtin/**.lua'
|
||||
- 'games/devtest/**.lua'
|
||||
- '.github/workflows/**.yml'
|
||||
- 'util/ci/**'
|
||||
- '.github/workflows/lua.yml'
|
||||
pull_request:
|
||||
paths:
|
||||
- 'builtin/**.lua'
|
||||
- 'games/devtest/**.lua'
|
||||
- '.github/workflows/**.yml'
|
||||
- 'util/ci/**'
|
||||
- '.github/workflows/lua.yml'
|
||||
|
||||
jobs:
|
||||
# Note that the integration tests are also run in build.yml, but only when C++ code is changed.
|
||||
|
|
|
|||
Loading…
Reference in New Issue