:config:
  vram:
    addr: 0x800E45C0
    offset: 0xE51C0
  header:
    code:
      - '#include <assets/data_800E45C0.h>'
    header:
      - '#include <ultra64.h>'
      - '#include <common_structs.h>'
  tables:
    D_800E45C0:
      range: [0x800E45C0, 0x800E4608]
      mode: APPEND
D_800E45C0:
  symbol: D_800E45C0
  type: lights
  offset: 0x800E45C0
D_800E45D8:
  symbol: D_800E45D8
  type: lights
  offset: 0x800E45D8
D_800E45F0:
  symbol: D_800E45F0
  type: lights
  offset: 0x800E45F0
D_800E4608:
  symbol: D_800E4608
  type: lights
  offset: 0x800E4608
D_800E4620:
  symbol: D_800E4620
  type: lights
  offset: 0x800E4620
D_800E4638:
  symbol: D_800E4638
  type: lights
  offset: 0x800E4638
D_800E4650:
  symbol: D_800E4650
  type: lights
  offset: 0x800E4650
D_800E4668:
  symbol: D_800E4668
  type: lights
  offset: 0x800E4668
D_800E4680:
  symbol: D_800E4680
  type: lights
  offset: 0x800E4680
D_800E4698:
  symbol: D_800E4698
  type: lights
  offset: 0x800E4698
D_800E46B0:
  symbol: D_800E46B0
  type: lights
  offset: 0x800E46B0
D_800E46C8:
  symbol: D_800E46C8
  type: lights
  offset: 0x800E46C8
D_800E46E0:
  symbol: D_800E46E0
  type: lights
  offset: 0x800E46E0
D_800E46F8:
  symbol: D_800E46F8
  type: array
  offset: 0x800E46F8
  count: 3
  array_type: Vec3iu
D_800E471C:
  symbol: D_800E471C
  type: array
  offset: 0x800E471C
  count: 7
  array_type: u8
