#ifndef DOUBLE_DECK_COURSE_DATA_H
#define DOUBLE_DECK_COURSE_DATA_H

#include <ultra64.h>
#include <PR/gbi.h>
#include <actor_types.h>

extern Gfx d_course_double_deck_dl[];
extern struct ActorSpawnData d_course_double_deck_item_box_spawns[];

#endif
