#ifndef BLOCK_FORT_COURSE_DATA_H
#define BLOCK_FORT_COURSE_DATA_H

#include <ultra64.h>
#include <PR/gbi.h>
#include <actor_types.h>

extern Gfx d_course_block_fort_dl[];
extern struct ActorSpawnData d_course_block_fort_item_box_spawns[];

#endif
