#include <ultra64.h>
#include <macros.h>
#include "types.h"
#include "common_structs.h"

/*
 * This file is required for data alignment
 *
*/

StaffGhost d_mario_raceway_staff_ghost[] = {
     #include "courses/mario_raceway/staff_ghost.incl.c"
};

StaffGhost d_luigi_raceway_staff_ghost[1046] = {
     #include "courses/luigi_raceway/staff_ghost.incl.c"
};

StaffGhost d_royal_raceway_staff_ghost[] = {
     #include "courses/royal_raceway/staff_ghost.incl.c"
};

// Unknown data. Perhaps colour or lights
s32 D_0F4FCAD0[] = {
    0x00000000, 0xc8c8c8c8,
    0xc8c80000, 0x00007b39, 0x6f6f6f6f, 0x6f6f6f6f,
    0x3f7b0000, 0x0000c8c8, 0xc8c8c8c8, 0xc8000000
};

