#include <PR/ultratypes.h>
#include "course_offsets.h"

extern u8 gTexture6457D8[];
extern u8 gTexture6462C0[];
extern u8 gTexture6864E8[];
extern u8 gTexture686CF0[];
extern u8 gTexture6875A8[];
extern u8 gTexture687EE8[];
extern u8 gTexture68876C[];
extern u8 gTexture689230[];
extern u8 gTexture689C00[];
extern u8 gTexture68A484[];
extern u8 gTexture68AC5C[];
extern u8 gTexture68B6A4[];
extern u8 gTexture68BE6C[];
extern u8 gTexture68C310[];
extern u8 gTexture64B8D8[];
extern u8 gTexture645660[];
extern u8 gTextureNumberYellowBlue1[];
extern u8 gTextureNumberYellowBlue2[];
extern u8 gTextureNumberYellowBlue3[];
extern u8 gTextureNumberYellowBlue4[];
extern u8 gTexture668608[];
extern u8 gTexture67B75C[];
extern u8 gTexture6835F0[];

const course_texture skyscraper_textures[] = {
    {gTexture6457D8,            0x0160, 0x0800, 0x0},
    {gTexture6462C0,            0x01B9, 0x0800, 0x0},
    {gTexture6864E8,            0x0807, 0x1000, 0x0},
    {gTexture686CF0,            0x08B7, 0x1000, 0x0},
    {gTexture6875A8,            0x093F, 0x1000, 0x0},
    {gTexture687EE8,            0x0883, 0x1000, 0x0},
    {gTexture68876C,            0x0AC2, 0x1000, 0x0},
    {gTexture689230,            0x09CE, 0x1000, 0x0},
    {gTexture689C00,            0x0884, 0x1000, 0x0},
    {gTexture68A484,            0x07D6, 0x1000, 0x0},
    {gTexture68AC5C,            0x0A47, 0x1000, 0x0},
    {gTexture68B6A4,            0x07C5, 0x1000, 0x0},
    {gTexture68BE6C,            0x04A1, 0x1000, 0x0},
    {gTexture68C310,            0x030D, 0x1000, 0x0},
    {gTexture64B8D8,            0x0177, 0x0800, 0x0},
    {gTexture645660,            0x0176, 0x0800, 0x0},
    {gTextureNumberYellowBlue1, 0x01AE, 0x0800, 0x0},
    {gTextureNumberYellowBlue2, 0x01C6, 0x0800, 0x0},
    {gTextureNumberYellowBlue3, 0x01CC, 0x0800, 0x0},
    {gTextureNumberYellowBlue4, 0x01E4, 0x0800, 0x0},
    {gTexture668608,            0x0120, 0x0800, 0x0},
    {gTexture67B75C,            0x0108, 0x0800, 0x0},
    {gTexture6835F0,            0x0252, 0x1000, 0x0},
    {0x00000000,                0x0000, 0x0000, 0x0},
};
