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https://github.com/n64decomp/mk64
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All but one function matched code_8001F980 (#368)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
This commit is contained in:
+301
-1302
File diff suppressed because it is too large
Load Diff
+15
-4
@@ -3,6 +3,7 @@
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#include "types.h"
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#include "common_structs.h"
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#include "framebuffers.h"
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#define SOME_TEXTURE_POINTER_MATH 0x800
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@@ -12,10 +13,11 @@ void func_8001F980(s32*, s32*);
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void func_8001F9E4(Player*, Camera*, s8);
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u16 func_8001FB0C(Player*, Camera*, f32, f32);
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u16 func_8001FD78(Player*, f32, f32, f32);
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void func_80020000(Player*, Camera*, u8, u8);
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void func_8002088C();
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void func_80020F1C();
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void func_80020000(Player*, Camera*, s8, s8);
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void func_80020524();
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void func_8002088C();
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void func_80020BF4();
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void func_80020F1C();
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void func_80021244(Player*, s8, s8);
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void func_800212B4();
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void func_800215DC();
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@@ -31,7 +33,6 @@ void func_80021F84(Mat4, f32);
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void func_80021FF8(Mtx*, Mat4);
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void func_80022180(Mtx*, Mat4);
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s32 func_800224F0(s16*, s16, s16);
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void func_8002276C();
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void move_s32_towards(s32*, s32, f32);
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void move_f32_towards(f32*, f32, f32);
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void move_s16_towards(s16*, s16, f32);
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@@ -53,13 +54,23 @@ void func_800235AC(Player*, s8);
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void func_80023BF0(Player*, s8, s8, s8);
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void func_80023C84(Player*, s8, s8);
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void func_80024374(Player*, s8, s8);
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void func_800248D0(Player*, s8, s8, s8);
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void func_800256F4(Player*, s8, s8, s8);
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void func_80025DE8(Player*, s8, s8, s8);
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void func_800262E0(Player*, s8, s8, s8);
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void func_800267AC(Player*, s8, s8);
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void func_80026A48(Player*, s8);
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void func_80026B4C(Player*, s8, s8, s8);
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void func_80030A34(Player*);
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void func_8002701C();
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void func_80027024(s32, s32, s32);
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/* This is where I'd put my static data, if I had any */
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extern struct_D_802F1F80 *D_80164B04;
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extern u8 *D_80164B08;
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extern u8 *D_80164B0C;
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extern u16 D_8015F894;
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extern s32 D_80164A28;
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