Add lots of headers (#252)

* Add a lot of header files

Did my best to move all relevant function prototypes and external
 variable declarations into the header files too.

Matched a few functions in the process

* Updated progress.py

Some of the listed files/folders have been deleted/renamed,
 so I reflected those changes in progress.py

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
This commit is contained in:
Tyler McGavran
2022-08-25 20:57:58 -04:00
committed by GitHub
parent dfd54d9a10
commit 1897d232a6
51 changed files with 3338 additions and 4398 deletions
+4 -6
View File
@@ -5,9 +5,11 @@
#include "waypoints.h"
#include "actors.h"
#include "actor_types.h"
#include "math_util.h"
#include "audio/external.h"
#include "code_800029B0.h"
#include <defines.h>
extern void func_800C8F44(u16 arg0);
extern u16 D_800DC5A8;
extern struct Controller *gControllerOne[];
@@ -34,13 +36,9 @@ extern u32 D_8015F734;
extern u32 gPrevLoadedAddress;
extern s32 D_80150120;
void func_800CA008(u8, u8);
extern f32 D_8015F738, D_8015F748, D_8015F758, D_8015F768, D_8015F778;
extern u32 *D_802B91C8;
void vec3f_set(f32 *, f32, f32, f32);
// gfx?
extern u32 *D_0F04FE28;
extern u32 *D_0F050118;
@@ -77,7 +75,7 @@ struct UnkStruct_800DC5EC *D_800DC5F0 = &D_8015F480[1];
struct UnkStruct_800DC5EC *D_800DC5F4 = &D_8015F480[2];
struct UnkStruct_800DC5EC *D_800DC5F8 = &D_8015F480[3];
u16 D_800DC5FC = 0;
uintptr_t *pAppNmiBuffer = &osAppNmiBuffer;
u8 *pAppNmiBuffer = &osAppNmiBuffer;
s32 gIsMirrorMode = 0;
f32 D_800DC608 = 1.0f;
Lights1 D_800DC610[] = {