Identify active screen mode, relabel accordingly (#141)

This commit is contained in:
Maciek Baron
2022-01-17 13:44:14 +00:00
committed by GitHub
parent b56b43e721
commit 1bbc7674ff
62 changed files with 425 additions and 425 deletions
+7 -7
View File
@@ -67,7 +67,7 @@ extern float gCourseTimer;
extern float D_800DC594;
extern s32 gScreenModeSelection;
extern s32 D_8018D2AC;
extern s32 D_800DC52C;
extern s32 gActiveScreenMode;
extern s16 gCurrentCourseId;
extern u16 D_80162DD4[];
extern u16 D_8015F890;
@@ -300,7 +300,7 @@ void func_8028E438(void) {
D_80150148 = (f32) ((f32) temp_v0->screenWidth / (f32) temp_v0->screenHeight);
if (phi_v1_4 == 4) {
D_8015F894 = 2;
D_800DC52C = 0;
gActiveScreenMode = 0;
D_800DC5EC->screenWidth = temp_v0->screenWidth;
D_800DC5EC->screenHeight = temp_v0->screenHeight;
D_800DC5EC->screenStartX = temp_v0->screenStartX;
@@ -435,7 +435,7 @@ void func_8028E678(void) {
D_800DC5F0->screenStartX = D_800DC5EC->screenStartX;
D_800DC5F0->screenStartY = D_800DC5EC->screenStartY;
D_800DC52C = 2;
gActiveScreenMode = 2;
D_80150148 = 1.33333337;
gPlayerCountSelection1 = 2;
func_8003DB5C();
@@ -804,7 +804,7 @@ void func_8028F588(void) {
s16 phi_v0_7;
s16 phi_v0_8;
temp_v0 = D_800DC52C;
temp_v0 = gActiveScreenMode;
if (temp_v0 != 0) {
if (temp_v0 != 1) {
if (temp_v0 != 2) {
@@ -943,7 +943,7 @@ loop_2:
temp_v0 = phi_s3->unk_000;
if (((temp_v0 & PLAYER_HUMAN) != 0) && ((temp_v0 & PLAYER_CPU) == 0)) {
temp_s0 = &gControllers[phi_s2];
if (D_800DC52C != 3) {
if (gActiveScreenMode != 3) {
temp_v0_2 = temp_s0->buttonPressed;
if (((temp_v0_2 & 0x20) != 0) && ((temp_s0->button & 0x10) == 0)) {
temp_s0->buttonPressed = temp_v0_2 & 0xFFDF;
@@ -1096,7 +1096,7 @@ void func_8028FCBC(void) {
case 1:
func_8028F914();
if (D_802BA034 == 1.0f) {
if (D_800DC52C != 0) {
if (gActiveScreenMode != 0) {
if (gCurrentCourseId == COURSE_LUIGI_RACEWAY) {
func_802A7940();
} else if (gCurrentCourseId == COURSE_WARIO_STADIUM) {
@@ -1437,7 +1437,7 @@ void func_80290B14(void) {
func_80059C50();
switch(D_800DC52C) {
switch(gActiveScreenMode) {
case 0:
func_8001EE98(gPlayerOneCopy, camera1, 0);
break;