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some rename in player controller and spawn players (#524)
* some rename in player controller and spawn players
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+1
-1
@@ -1682,7 +1682,7 @@ void func_80026A48(Player *player, s8 arg1) {
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}
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temp_f0 = ((player->unk_094 * (1.0f + player->unk_104)) / 18.0f) * 216.0f;
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if ((temp_f0 <= 1.0f) || (D_80165520[arg1] == 1)) {
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if ((temp_f0 <= 1.0f) || (gIsPlayerTripleBButtonCombo[arg1] == TRUE)) {
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player->unk_240 = 0;
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} else {
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player->unk_240 += D_800DDE74[(s32)(temp_f0 / 12.0f)];
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