Match funcs in player_controller.c (#398)

* Match funcs in player_controller.c
This commit is contained in:
MegaMech
2023-09-04 18:57:16 -06:00
committed by GitHub
parent 9663a66dd2
commit 23cfd1ca02
17 changed files with 656 additions and 7992 deletions
+2 -4
View File
@@ -270,9 +270,7 @@ typedef struct {
/* 0x0058 */ f32 unk_058;
/* 0x005C */ f32 unk_05C;
/* 0x0060 */ f32 unk_060;
/* 0x0064 */ f32 unk_064;
/* 0x0068 */ f32 unk_068;
/* 0x006C */ f32 unk_06C;
/* 0x0064 */ Vec3f unk_064;
/* 0x0070 */ f32 boundingBoxSize;
/* 0x0074 */ f32 unk_074;
/* 0x0078 */ s16 unk_078;
@@ -329,7 +327,7 @@ typedef struct {
/* 0x0198 */ KartBoundingBoxCorner boundingBoxCorners[4];
/* 0x01F8 */ f32 unk_1F8;
/* 0x01FC */ f32 unk_1FC;
/* 0x0200 */ s32 unk_200;
/* 0x0200 */ u32 unk_200; // May be s32. but less casting required if u32
/* 0x0204 */ s16 unk_204;
/* 0x0206 */ s16 unk_206;
/* 0x0208 */ f32 unk_208;