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https://github.com/n64decomp/mk64
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Rename cpu behaviour related symbols (#586)
* Rename cpu related symbols
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@@ -2,13 +2,29 @@
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#include "courses/all_course_data.h"
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#include "ending/ceremony_data.h"
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UnkCommonTextureStruct0 *D_800DC720[] = {
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D_0D008F28, D_0D008F80, D_0D008FB8, D_0D009058,
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D_0D0090B8, D_0D0090F8, D_0D009158, D_0D009188,
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D_0D0091E8, D_0D009210, D_0D009238, D_0D009260,
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D_0D009280, D_0D0092C8, D_0D009310, D_0D008F18,
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D_0D008F18, D_0D008F18, D_0D0093C0, D_0D008F18,
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D_0D008F18, NULL,
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KartAIBehaviour *gKartAIBehaviourLUT[NUM_COURSES+1] = {
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common_kart_ai_behaviour_mario_raceway,
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common_kart_ai_behaviour_choco_mountain,
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common_kart_ai_behaviour_bowser_castle,
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common_kart_ai_behaviour_banshee_boardwalk,
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common_kart_ai_behaviour_yoshi_valley,
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common_kart_ai_behaviour_frappe_snowland,
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common_kart_ai_behaviour_koopa_beach,
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common_kart_ai_behaviour_royal_raceway,
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common_kart_ai_behaviour_luigi_raceway,
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common_kart_ai_behaviour_moo_moo_farm,
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common_kart_ai_behaviour_toad_turnpike,
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common_kart_ai_behaviour_kalamari_desert,
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common_kart_ai_behaviour_sherbet_land,
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common_kart_ai_behaviour_rainbow_road,
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common_kart_ai_behaviour_wario_stadium,
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common_kart_ai_behaviour_battle_courses, /* COURSE_BLOCK_FORT */
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common_kart_ai_behaviour_battle_courses, /* COURSE_SKYSCRAPER */
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common_kart_ai_behaviour_battle_courses, /* COURSE_DOUBLE_DECK */
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common_kart_ai_behaviour_dk_jungle,
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common_kart_ai_behaviour_battle_courses, /* COURSE_BIG_DONUT */
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common_kart_ai_behaviour_battle_courses, /* COURSE_AWARD_CEREMONY */
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NULL, /* NUM_COURSES */
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};
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TrackWaypoint nullPath = { 0x8000, 0x0000, 0x0000, 0x0000 };
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@@ -67,7 +83,7 @@ s16 D_800DCA20[] = {
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0x0035, 0x0035, 0x0035, 0x0028, 0x0035, 0x0000,
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};
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f32 D_800DCA4C[] = {
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f32 gKartAICourseMaximumWaypointSeparation[] = {
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50.0, 35.0, 35.0, 40.0,
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35.0, 50.0, 50.0, 50.0,
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50.0, 50.0, 50.0, 50.0,
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@@ -76,7 +92,7 @@ f32 D_800DCA4C[] = {
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40.0,
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};
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f32 D_800DCAA0[] = {
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f32 gKartAICourseMinimumWaypointSeparation[] = {
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0.3, 0.3, 0.2, 0.4,
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0.0, 0.3, 0.5, 0.4,
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0.7, 0.5, 0.5, 0.3,
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