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Instant spinout bug documentation (#753)
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@@ -331,6 +331,16 @@ enum PLACE { FIRST_PLACE, SECOND_PLACE, THIRD_PLACE, FOURTH_PLACE };
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#define MAX_TIME 0x927C0
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#define DEGREES_CONVERSION_FACTOR 182
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// player->unk_046
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/* The first time you touch a penguin or bat, and anytime you touch a thwomp during a
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race will set a flag which will cause your next spinout to be instant (i.e. no
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sliding forward). Probably half-implemented code to prevent sliding through enemies,
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but causes this bug */
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#define CRITTER_TOUCH 0x2 // Touched a penguin, bat or thwomp
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#define CRITTER_TOUCH_GATE 0x4
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#define INSTANT_SPINOUT 0x40
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// player->oobProps
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/* Deals with the lower out of bounds (OOB) plane on levels. Represented by fluids (water / lava)
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or nothing for Rainbow Road and Skyscraper. */
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