mirror of
https://github.com/n64decomp/mk64
synced 2026-06-18 22:46:48 -04:00
+4
-4
@@ -854,7 +854,7 @@ void func_8008DC08(Player* player, s8 arg1) {
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player->unk_0C0 = 0;
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player->unk_08C = 0.0f;
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player->unk_09C = 0.0f;
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if ((player->unk_124 >= 600.0f) || ((player->unk_0BC & 0x1000) != 0)) { D_8018D990[arg1] = 3; } // placed block on same line to match
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if ((player->unk_110.unk44 >= 600.0f) || ((player->unk_0BC & 0x1000) != 0)) { D_8018D990[arg1] = 3; } // placed block on same line to match
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switch (D_8018D990[arg1]) {
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case 0:
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@@ -888,7 +888,7 @@ void func_8008DC08(Player* player, s8 arg1) {
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break;
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case 1:
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player->unk_DC4 = 4.5f;
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player->posY += D_800EF570;
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player->pos[1] += D_800EF570;
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++player->unk_238;
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if ((player->unk_046 & 0x80) != 0) {
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@@ -920,12 +920,12 @@ void func_8008DC08(Player* player, s8 arg1) {
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player->unk_238 = 0;
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}
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if (player->unk_124 >= 600.0f) {
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if (player->unk_110.unk44 >= 600.0f) {
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D_8018D990[arg1] = 3;
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}
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player->unk_DC4 = 4.5f;
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player->posY -= D_800EF580;
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player->pos[1] -= D_800EF580;
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if ((player->unk_0BC & 8) != 8) {
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D_8018D990[arg1] = 3;
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