Change a variety of constants to defines (#257)

* Change a variety of constants to defines

* Add notes regarding menu columns

* Change unknown type to known types
This commit is contained in:
coco875
2022-09-19 05:54:14 +02:00
committed by GitHub
parent 2c57c81f3a
commit 32358c30fd
38 changed files with 3064 additions and 2923 deletions
+6 -6
View File
@@ -520,7 +520,7 @@ void update_obj_kiwano_fruit(struct KiwanoFruit *fruit) {
player->unk_034[0] -= temp_f2 * 0.7f;
player->unk_034[2] -= temp_f14 * 0.7f;
func_800C9060(player - gPlayerOne, 0x19007018U);
if (gModeSelection != 0) {
if (gModeSelection != GRAND_PRIX) {
D_80162DF8 = 1;
}
}
@@ -1450,7 +1450,7 @@ void func_8029B06C(Camera *arg0, struct Actor *arg1) {
break;
}
if (gActiveScreenMode == 0) {
if (gActiveScreenMode == SCREEN_MODE_1P) {
if (temp_f0 < 160000.0f) {
gSPDisplayList(gDisplayListHead++, &toads_turnpike_dl_0);
} else if (temp_f0 < 640000.0f) {
@@ -1482,7 +1482,7 @@ void func_8029B2E4(Camera *arg0, struct Actor *arg1) {
func_802B5F74(spC8, arg1->pos, arg1->rot);
if (func_802B4FF8(spC8, 0) != 0) {
if (gActiveScreenMode == 0) {
if (gActiveScreenMode == SCREEN_MODE_1P) {
if (temp_f0 < 160000.0f) {
gSPDisplayList(gDisplayListHead++, &toads_turnpike_dl_3);
} else if (temp_f0 < 640000.0f) {
@@ -1514,7 +1514,7 @@ void func_8029B4E0(Camera *arg0, struct Actor *arg1) {
func_802B5F00(spC8, 0.1f);
if (func_802B4FF8(spC8, 0) != 0) {
if (gActiveScreenMode == 0) {
if (gActiveScreenMode == SCREEN_MODE_1P) {
if (temp_f0 < 160000.0f) {
gSPDisplayList(gDisplayListHead++, &toads_turnpike_dl_9);
} else if (temp_f0 < 640000.0f) {
@@ -1545,7 +1545,7 @@ void func_8029B6EC(Camera *camera, struct Actor* arg1) {
func_802B5F74(spC8, arg1->pos, arg1->rot);
if (func_802B4FF8(spC8, 0) != 0) {
if (gActiveScreenMode == 0) {
if (gActiveScreenMode == SCREEN_MODE_1P) {
if (temp_f0 < 160000.0f) {
gSPDisplayList(gDisplayListHead++, &toads_turnpike_dl_6);
@@ -3323,7 +3323,7 @@ void func_802A0450(Player *player, struct Actor *actor) {
if (!(player->unk_0BC & 0x80000000) && !(player->unk_000 & 0x100)) {
if (func_8029FB80(player, actor) == 1) {
func_800C98B8(actor->pos, actor->velocity, 0x19009005U);
if ((gModeSelection == 1) && !(player->unk_000 & 0x1000)) {
if ((gModeSelection == TIME_TRIALS) && !(player->unk_000 & 0x1000)) {
D_80162DF8 = 1;
}
if (player->unk_0BC & 0x200) {