some rename in code_8006e9c0 (#512)

* some basic function renames

* Renaming player hud related variables.
This commit is contained in:
coco875
2023-12-25 14:43:47 +01:00
committed by GitHub
parent 371516f918
commit 3638f19145
32 changed files with 793 additions and 861 deletions
+1 -1
View File
@@ -3931,7 +3931,7 @@ void func_80033AE0(Player *player, struct Controller *controller, s8 arg2) {
player->unk_0FA = (s16) sp2D0;
if (((sp2D0 >= 0x5A) || (sp2D0 < (-0x59))) && (!(player->unk_044 & 0x4000)))
{
if ((((((!(player->effects & 0x10)) && (gCCSelection == 2)) && (gModeSelection != 3)) && (!(player->effects & 8))) && (((player->unk_094 / 18.0f) * 216.0f) >= 40.0f)) && (player->unk_204 == 0))
if ((((((!(player->effects & 0x10)) && (gCCSelection == CC_150)) && (gModeSelection != 3)) && (!(player->effects & 8))) && (((player->unk_094 / 18.0f) * 216.0f) >= 40.0f)) && (player->unk_204 == 0))
{
player->statusEffects |= 0x80;
}