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https://github.com/n64decomp/mk64
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@@ -3819,7 +3819,7 @@ void func_8007B34C(s32 playerId) {
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sp38 = &gPlayerOne[playerId];
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sp40 = 0;
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new_var = &gControllerOne[playerId];
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if (new_var->buttonPressed & 0x2000) {
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if (new_var->buttonPressed & Z_TRIG) {
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sp40 = 1;
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}
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if (D_80165888 != 0) {
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