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https://github.com/n64decomp/mk64
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Decomp menus.c (#229)
* update m2ctx to make N64 sgi context * finish decomping menus.c
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+3
-2
@@ -4,7 +4,6 @@
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#include "common_structs.h"
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/* Function Prototypes */
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s16 func_80005FD0(Vec3f, Vec3f);
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s32 func_80006018(f32, f32, f32, f32, f32, f32, f32, f32);
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void func_80006114(Vec3f, Vec3f, s16);
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@@ -30,6 +29,8 @@ s16 func_8000CD24(f32, f32, f32, s16, Player*, s32, s32);
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s16 func_8000D24C(f32, f32, f32, s32*);
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s16 func_8000D2B4(f32, f32, f32, s16, s32);
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s16 func_8000D33C(f32, f32, f32, s16, s32);
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void func_8000F0E0(void);
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void func_8000F124(void);
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void func_80010218(s32);
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f32 func_80010480(s32, u16);
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void func_800107C4(s32);
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@@ -40,7 +41,7 @@ f32 func_80010FA0(f32, f32, f32, s32);
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s32 process_path_data(struct TrackWayPoint*, struct TrackWayPoint*);
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f32 func_80013C74(s16, s16);
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f32 func_800145A8(s16, f32, s16);
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void func_8001968C();
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void func_8001968C(void);
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/* This is where I'd put my static data, if I had any */
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// Might belong in menus.h?
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